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#1 2010-05-12 15:58:12

8Bit
Member
Registered: 2010-04-08
Posts: 11

Starcraft II Beta Launcher (Wine) Issue

Again I seem to be running into problems with this starcraft II beta, although this time it doesn't seem the problem has come up before -- wine doesn't have the answer after a fair amount of searching. I successfully installed it to one of my partitions, and the patches were all applied without a hitch, didn't get the slow firewall problem until the last patch application though, for whatever reason. I have an nVidia GTX 260 with the most current drivers installed. When I put the following command in the terminal it hangs on the bold and then goes through the rest to give me a popup window with a nice errorlog that I will post if someone thinks it is needed. Here is the terminal output.

$ wine StarCraft\ II.exe
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (3000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 3000
[stephen@acid StarCraft II Beta]$ err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x3eaee88,0x3eaee84): stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
[b]fixme:win:EnumDisplayDevicesW ((null),0,0x3eae91c,0x00000000), stub!
[/b]fixme:win:EnumDisplayDevicesW ((null),0,0x3eae850,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x7
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x217530,0x217430): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x217530,0x217430): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x217530,0x217430): stub
err:module:load_builtin_dll failed to load .so lib for builtin L"WLDAP32.dll": libssl.so.0.9.8: cannot open shared object file: No such file or directory
err:module:import_dll Loading library WLDAP32.dll (which is needed by L"Z:\\media\\SC2\\StarCraft II Beta\\Support\\Battle.net.dll") failed (error c000007a).
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x3ead154,0x3ead150): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x3eacdf4,0x3eacdf0): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:dxdiag:ProcessCommandLine /t unimplemented
^C

fixme:win:EnumDisplayDevicesW ((null),0,0x3eae91c,0x00000000), stub!  <--- hangs here

The same thing occurs when I use this command (or use the shortcut):

$ wine "D:\SC2\Starcraft II Beta\StarCraft II.exe"

Any ideas? The only other thing to note is before it hangs, my mouse will not show up on the screen where the game should launch.

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#2 2010-05-12 16:25:36

8Bit
Member
Registered: 2010-04-08
Posts: 11

Re: Starcraft II Beta Launcher (Wine) Issue

Here is the error log from the "ErrorReporter"

http://pastie.org/957242

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#3 2010-05-12 19:43:32

lymphatik
Member
From: Somewhere else
Registered: 2009-03-07
Posts: 119

Re: Starcraft II Beta Launcher (Wine) Issue

You should have a look here instead

http://appdb.winehq.org/objectManager.p … &iId=19376

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#4 2010-05-13 21:25:52

8Bit
Member
Registered: 2010-04-08
Posts: 11

Re: Starcraft II Beta Launcher (Wine) Issue

lymphatik wrote:

Thanks, and good call, but there is not any documentation I can find on a launcher failure, the bolded code above just seems to be associated with screen tearing -- which seems like usually is a driver issue (most of the examples are with WoW).

Has anyone got the beta working with a GTX 260?

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#5 2010-05-14 01:18:53

8Bit
Member
Registered: 2010-04-08
Posts: 11

Re: Starcraft II Beta Launcher (Wine) Issue

Needed 32bit OpenSSL.

On to the next bug smile

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