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samorost is such a great game ![]()
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Daenyth wrote:Just letting people know that Arch-Games plans to host all the open source ones as soon as there's good PKGBUILDs for them
I think I never said so publicly, but I'm really glad the arch-games repo is there.
Edit: Penumbra Overture has its github repo up: http://github.com/FrictionalGames
Thanks! Unfortunately the media assets to penumbra are nonfree, so we're not able to host any sort of useful PKGBUILD. If there's any cool games using their engine though, we can host that.
[git] | [AURpkgs] | [arch-games]
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this sales/distribution model is really cool. just like the guys in the nokia/android/apple app stores do it. sell your stuff for really small prices, and due to the multiple of people who're interested, you earn a lot more compared to when you would sell it for $30 or whatever. for this reason I also don't think you shouldn't say stuff like "windows user only donate $7 on average", any person that buys it for even $1 or less is a "good guy" because otherwise he wouldn't have bought it anyway.
besides, I must be a real cheapass because I got the bundle donated to me by mason L ![]()
thanks for the pkgbuilds in AUR guys
< Daenyth> and he works prolifically
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Thanks! Unfortunately the media assets to penumbra are nonfree, so we're not able to host any sort of useful PKGBUILD. If there's any cool games using their engine though, we can host that.
Same goes for Aquaria (and probably the other games too). They still want to sell the games.
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I fought with lugaru for hours, trying to get it to play sound ("/dev/dsp not found", didn't want to try closing my other sound apps, everything else can play at once). In the end, the solution was quite simple: After I deleted libopenal that came with the lugaru install from the lugaru folder, sound was perfect, everything fine.
Everything else works fine on my arch64… I usually open those fullscreen things in a second, empty x-server (like "xinit ~/PenumbraCollection/requiem -- :2"), so compiz doesn't make problems and the game doesn't hold me hostage in fullscreen until I find a safe point
. Only small problem: Penumbra had an inactive X-mousepointer stuck in the middle after I switched back and forth a few times, but that game was in desperate need of a pointer in the middle of the screen anyway, so everything OK…
( Just I wonder, how that white border around the screen in gish survived the beta… I thought that was a bug, first, but screenshots on the internet look the same. That thing sucks. Also, it hurts my eyes. Won't be playing gish. )
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I'm experiencing some very odd behaviour with the PenumbraOverture/lib directory... every so often when I go to play the game all the symlinks have gone and as a result the game won't start (obviously). I've had to make a backup of that dir. Anyone else getting this?!
Ryzen 9 5950X, X570S Aorus Pro AX, RX 6600, Arch x86_64
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I fought with lugaru for hours, trying to get it to play sound ("/dev/dsp not found", didn't want to try closing my other sound apps, everything else can play at once). In the end, the solution was quite simple: After I deleted libopenal that came with the lugaru install from the lugaru folder, sound was perfect, everything fine.
The Lugaro PKGBUILD have been updated. The libs from Lugaro have been removed and is now relied on the system libs.
Thanks to Babets for pointing that out at AUR.
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I'll urge people to stop flagging Gish 'out-of-date' because Gish gone Open Source.
NOTE: The source codes are open, the art and sound are not!!! So you still have to buy the game to play Gish. If you wish to use the Gish codes to make your own game, you can get the source here: http://crypticsea.blogspot.com/2010/05/ … ource.html
Last edited by Artificial Intelligence (2010-06-01 16:03:48)
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whoops wrote:I fought with lugaru for hours, trying to get it to play sound ("/dev/dsp not found", didn't want to try closing my other sound apps, everything else can play at once). In the end, the solution was quite simple: After I deleted libopenal that came with the lugaru install from the lugaru folder, sound was perfect, everything fine.
The Lugaru PKGBUILD have been updated. The libs from Lugaro have been removed and is now relied on the system libs.
Thanks to Babets for pointing that out at AUR.
Please do the same for Aquaria, it seems to works well without bundled libs. Same thing for worldofgoo but gen2ly doesn't respond to comment:/
A pkgbuild for penumbra is missing.
Last edited by Babets (2010-06-03 11:36:36)
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Artificial Intelligence wrote:whoops wrote:I fought with lugaru for hours, trying to get it to play sound ("/dev/dsp not found", didn't want to try closing my other sound apps, everything else can play at once). In the end, the solution was quite simple: After I deleted libopenal that came with the lugaru install from the lugaru folder, sound was perfect, everything fine.
The Lugaru PKGBUILD have been updated. The libs from Lugaro have been removed and is now relied on the system libs.
Thanks to Babets for pointing that out at AUR.
Please do the same for Aquaria, it seems to works well without bundled libs. Same thing for worldofgoo but gen2ly doesn't respond to comment:/
A pkgbuild for penumbra is missing.
I'll get on it tomorrow. It's been a harsh and encumbered day at work.
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Aquaria works very slowly for me. I used the aquaria-hb_version PKGBUILD from the aur. I've edited the preferences and disable framebuffer and changed resolution to 640x480.
The way it works is quite weird, it runs fine for a second or two, then stops momentarily, then runs fine for some seconds.
Arch 64
nvidia 7100gs 256MB
C2d 1.8 GHz
1GB RAM
Any Ideas? ![]()
PS: WoG, Gish and Lugaru kick ass!
Edit: Aquaria runs smooth now, i had to disable 'darkfbuffer' too.
Last edited by hullap (2010-06-06 13:56:44)
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I made a PKGBUILD for penumbra_overture but I can't upload it to aur because the installer file is in the source line and i can't do "makepkg --source" without it. It works for both archs.
pkgname=penumbra_overture
pkgver=1.1
pkgrel=1
pkgdesc="Three episode first person horror adventure (Commercial)"
arch=('i686' 'x86_64')
url="http://www.penumbragame.com/game.php"
license=('custom')
[ "${CARCH}" = "x86_64" ] && depends=('lib32-gcc-libs' 'lib32-libvorbis' 'lib32-mesa' 'lib32-sdl' 'lib32-sdl_ttf' 'lib32-freealut' 'lib32-libjpeg' 'lib32-libogg' 'lib32-openal' 'lib32-libpng' 'lib32-sdl_image' 'xdg-utils' 'lib32-fltk' 'lib32-nvidia-cg-toolkit')
[ "${CARCH}" = "i686" ] && depends=('libvorbis' 'mesa' 'sdl' 'sdl_ttf' 'freealut' 'fltk' 'libjpeg' 'libogg' 'openal' 'libpng' 'sdl_image' 'nvidia-cg-toolkit' 'xdg-utils')
optdepends=('lib32-nvidia-utils: Accelerated 3D with Nvidia driver'
'lib32-catalyst-utils: Accelerated 3D with ATI driver')
source=("${pkgname}_${pkgver}.sh" "${pkgname}.desktop" "$pkgname")
md5sums=('539567b590cf53e65a8e8f1b2bc728b3'
'428710f9b70c6c15e54ed3af253884f2'
'03e441c902054ee119b1082f649493a4')
build() {
cd $srcdir
sh ${pkgname}_${pkgver}.sh --tar xf
tar --lzma -xf subarch
tar --lzma -xf instarchive_all
install -d $pkgdir/opt/$pkgname/
install -d $pkgdir/usr/bin/
install -Dm 644 $pkgname.desktop $pkgdir/usr/share/applications/$pkgname.desktop
install -Dm 644 PenumbraOverture/penumbra.png $pkgdir/usr/share/pixmaps/$pkgname.png
install -Dm 644 PenumbraOverture/eng_license.rtf $pkgdir/usr/share/licenses/$pkgname/eng_license.rtf
rm PenumbraOverture/penumbra.png
rm PenumbraOverture/eng_license.rtf
rm PenumbraOverture/openurl.sh
mv PenumbraOverture/* $pkgdir/opt/$pkgname
rm -rf $pkgdir/opt/$pkgname/lib
install -Dm 755 $pkgname $pkgdir/usr/bin/$pkgname
ln -s /usr/bin/xdg-open $pkgdir/opt/$pkgname/openurl.sh
}penumbra.desktop
[Desktop Entry]
Name=Penumbra Ep. 1: Overture
Comment=First episode of a three collection series. A first person adventure game which focuses on story, immersion, and puzzles.
Encoding=UTF-8
Version=1.1
Type=Application
Terminal=false
Icon=penumbra_overture.png
Exec=penumbra_overture
Categories=Game;penumbra_overture
#!/bin/sh
cd "/opt/penumbra_overture"
./penumbra "$@"Last edited by Babets (2010-06-19 17:20:37)
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Babets, you can look at my penumbra collection aur build. It does a separate source (md5sum) check to see if the installer is in the PKGBUILD directory:
http://aur.archlinux.org/packages.php?ID=31299
Last edited by Gen2ly (2010-06-20 00:52:21)
Setting Up a Scripting Environment | Proud donor to wikipedia - link
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Hi everybody! I installed Aquaria on archlinux 64bits but it lags like hell. Has anyone else experienced it?
Xmonad gets sh*t done. Fast.
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@up: what are your specs ? It works well for me - c2d 2.0, 4gb ram, intel gma965 (bleh!)
I've got strange 'bug' with gish. When launched from dolphin there was no texture but I launched it from console and it works fine.
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@up: what are your specs ? It works well for me - c2d 2.0, 4gb ram, intel gma965 (bleh!)
I installed Arch yesterday; before I used Ubuntu on the exact same computer, and it worked fine.
Xmonad gets sh*t done. Fast.
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do you get any error? try to launch aquaria with LIBGL_ALWAYS_INDIRECT=1 parametr.
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do you get any error? try to launch aquaria with LIBGL_ALWAYS_INDIRECT=1 parametr.
No, no errors at all. I'm at my parents place for Christmas I will try your solution once I'm home. Merry Christmas everybody ^^
EDIT: I tried to run Aquaria with this option, but nothing changed. Any ideas?
Last edited by cbrunos (2010-12-27 15:02:04)
Xmonad gets sh*t done. Fast.
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