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Hey yall,
I've got an issue that I'm having a hard time finding info on. Wine is working like a champ, except for the fact that none of my Steam games have sound!
I'm using OSS because winecfg complains when I try to set it to ALSA using winetricks. Testing the sound in winecfg works fine, but starting up CS 1.6 produces no sound, and it's the same with other steam games. I've tried running stuff from the shell using the "aoss" prefix to no avail, and I don't know a whole lot about wine so I'm not sure what to do next.
Any ideas?
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What do you mean alsa doesn't work? run winecfg and set it to alsa, don't use winetricks.
Steam applications can't run with OSS (unless you're using OSSv4 instead of alsa) because steam itself steals all the channels.
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What the hell are you both talking about?
First of all, SHOW THE ERROR MESSAGE. It's a typical newbie mistake, to try interpreting what's happening, when he has no clue whatsoever of what's happening. So show the FACTS, and let people with experience judge THAT.
Secondly, "steam steals all the channels" - WTF? Windows channels, ALSA channels, OSS channels, WTF are you talking about?
You should be using wine with ALSA. Because ALSA has been the standard sound system in Linux for YEARS.
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Actually the ALSA backend for wine is worse than the OSS backend, so running with aoss or similar is good practice.
To the OP - post the command you use, I use something like this:-
aoss wine <executable name>.exeAllan-Volunteer on the (topic being discussed) mailn lists. You never get the people who matters attention on the forums.
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aoss
Cough and splutter.
So, what apps do you run, which run better with aoss than with ALSA?
This is funny, because what I do with wine, with ALL apps, is:
echo -e "[HKEY_CURRENT_USER\\Software\\Wine\\Drivers]\n\"Audio\"=\"alsa\"" | wine regedit -
Last edited by brebs (2010-06-11 02:48:49)
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Wine games. There's quite a few forum posts down at winehq with comparisons of stuttering with alsa versus proper sound with aoss. The specific one which annoyed me was WC3.
I'm pretty sure the alsa backend has been improved from then (almost a year-and-a-half ago), especially since pulseaudio has become more popular. Then again, the sticky on the winehq forums still advises all gamers to remove pulseaudio, which is crap since with aoss (or padsp which is pulse-specific) there's zero issues.
Allan-Volunteer on the (topic being discussed) mailn lists. You never get the people who matters attention on the forums.
jasonwryan-Installing Arch is a measure of your literacy. Maintaining Arch is a measure of your diligence. Contributing to Arch is a measure of your competence.
Griemak-Bleeding edge, not bleeding flat. Edge denotes falls will occur from time to time. Bring your own parachute.
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Well, STOP using pulseaudio. That's your problem, and that's your solution.
You are stupidly blaming pulseaudio, assuming that it is ALSA's fault. It is not ALSA's fault, it is pulseaudio's fault.
Fedora patch wine to add a pulseaudio driver. I suggest you look at it, if you insist in using the pulseaudio rubbish.
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If you noticed I mentioned that stuttering was the result of the alsa backend in wine, not ALSA. It is badly written, compared to the OSS backend. Which is the topic of this thread. aoss USES alsa, in fact, so I'm not sure where you get that I'm blaming alsa.
Go take your pulseaudio hate somewhere else, its not even on topic.
Allan-Volunteer on the (topic being discussed) mailn lists. You never get the people who matters attention on the forums.
jasonwryan-Installing Arch is a measure of your literacy. Maintaining Arch is a measure of your diligence. Contributing to Arch is a measure of your competence.
Griemak-Bleeding edge, not bleeding flat. Edge denotes falls will occur from time to time. Bring your own parachute.
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