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#1 2010-07-19 09:36:51

Furyhunter
Member
From: Central Texas
Registered: 2009-09-14
Posts: 13

kernel-lts and nvidia

Hello fellow Archies,

I'm trying to set up the proprietary nvidia X module on kernel-lts (2.6.32-15). The reason is that World of Warcraft had a recent patch that adds something related to debugger obfuscation, causing it to crash in wine on kernels later than 2.6.32. My two favorite computing things are programming and World of Warcraft, so I was wondering how I could about using the nvidia driver on kernel-lts?

I have tried the nvidia-all package on AUR. It did not build a module.


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#2 2010-07-19 09:38:44

karol
Archivist
Registered: 2009-05-06
Posts: 25,440

Re: kernel-lts and nvidia

You can help testing https://bbs.archlinux.org/viewtopic.php?id=101254

Last edited by karol (2010-07-19 09:39:06)

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#3 2010-07-19 09:40:20

Furyhunter
Member
From: Central Texas
Registered: 2009-09-14
Posts: 13

Re: kernel-lts and nvidia

This isn't related to WOW64. I'm running on i686, not x86_64.


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#4 2010-07-19 09:42:19

karol
Archivist
Registered: 2009-05-06
Posts: 25,440

Re: kernel-lts and nvidia

Have you tried booting w/ the fallback kernel + playing WoW?

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#5 2010-07-19 09:47:27

Furyhunter
Member
From: Central Texas
Registered: 2009-09-14
Posts: 13

Re: kernel-lts and nvidia

karol wrote:

Have you tried booting w/ the fallback kernel + playing WoW?

I have now. It seems to have fixed the problem.

Out of curiosity, could you explain how the fallback kernel works?

EDIT: I must have gotten lucky with that run, because now it's crashing at the same point as before even on fallback.

Last edited by Furyhunter (2010-07-19 09:51:12)


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#6 2010-07-19 10:17:53

karol
Archivist
Registered: 2009-05-06
Posts: 25,440

Re: kernel-lts and nvidia

> Out of curiosity, could you explain how the fallback kernel works?
http://wiki.archlinux.org/index.php/Mki … activation

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