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hi everyone,
i went out to take some nature pics and took on of the tree group and one for the reflection in the water.
then i fired up gimp, put everything together and applied some layer-action in combination with the channel-mixer and the curves-tool:
there are some tuts from me in the following blog:
http://stressingthegimp.blogspot.com
If anyone is willing to contribute some cool, neat or just handy tutorials for any recent gimp version please email me :-)
Last edited by Labello (2010-07-21 14:34:19)
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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Wow, I have to say that looks great. Your blog is definitely something I'm going to have a look at.
As for GIMP tutorials...the one I have done ended up in ALM issue #3, and besides that I've not gotten anymore written. I'll be more than happy to pass along any future ones to you (or the original Grunge Wallpaper tutorial I did for ALM), if you're interested.
*Needs to get a camera* Inspiring work, I gotta say.
Lswest <- the first letter of my username is a lowercase "L".
"...the Linux philosophy is "laugh in the face of danger". Oops. Wrong one. "Do it yourself". That's it." - Linus Torvalds
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Very interesting, I'll watch the blog
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Thanks guys. Just yesterday I was able to write another one about one technique I alo used in the pic shown above. :-)
I am just not to much into Gimp at the moment to gain the momentum for consequently writing some good tuts. But heck...
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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Pretty nice. Thanks for that. Love The Gimp.
Just in case you're interested:
although not a new "technique", but I think one of the coolest plugins for the Gimp ever: http://liquidrescale.wikidot.com/en:examples
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well liquid-rescale is way to complex for my way of editing images. i much rather tend to use simple and easy to controll effects in neat combinations to achieve complexity.
i wrote a new tut just about 20 minutes ago:
http://stressingthegimp.blogspot.com/20 … -mask.html
some more recent work is to come:
a friend of mine was asking me to to some work on one of her portrait shots. so i fired up gimp and could come up with the following. i am rather satisfied although one could have spent more time on adding structure to her skin after smooting everything out but heck. i think it still rocks xD:
Original:
Edited:
I hope you like it :3
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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a friend of mine was asking me to to some work on one of her portrait shots. so i fired up gimp and could come up with the following. i am rather satisfied although one could have spent more time on adding structure to her skin after smooting everything out but heck. i think it still rocks xD:
Original:
https://dl.dropbox.com/u/416097/cara_s.jpeg
Edited:
https://dl.dropbox.com/u/416097/cara_2_s.jpegI hope you like it :3
Personally, I think the original looks much better than the edited version. Airbrushed photos suck.
The wallpaper in the first post, on the other hand, is very nice.
Last edited by bcat (2010-07-24 21:24:52)
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Personally, I think the original looks much better than the edited version. Airbrushed photos suck.
The wallpaper in the first post, on the other hand, is very nice.
Thanks
Well tastes differ. But still I did not use airbrush. just some gaussian-blur as i already said i should have added some structure to the skin after smoothing everything
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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In those cases I found that copying the original picture into the new one and playing around with individual channels, greyscales, and opacity works really well. You keep the "beautification" and gain back the skin's structure that make it look natural.
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In those cases I found that copying the original picture into the new one and playing around with individual channels, greyscales, and opacity works really well. You keep the "beautification" and gain back the skin's structure that make it look natural.
maybe you are right about that one. but normaly i just generate some more even strcutre with noise and the emboss-filter
"They say just hold onto your hope but you know if you swallow your pride you will choke"
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Labello you might want to have a look at G'Mic
http://gmic.sourceforge.net/gimp.shtml
and do a bash and gimp build
your tree
crop
and with a reflection
Last edited by JohnVV (2010-07-28 02:18:17)
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:-)
I know this plugin-set! I really like it :3
Luxrender also uses GREYC-storation for noise-removal!
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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well liquid-rescale is way to complex for my way of editing images. i much rather tend to use simple and easy to controll effects in neat combinations to achieve complexity.
i wrote a new tut just about 20 minutes ago:
http://stressingthegimp.blogspot.com/20 … -mask.htmlsome more recent work is to come:
a friend of mine was asking me to to some work on one of her portrait shots. so i fired up gimp and could come up with the following. i am rather satisfied although one could have spent more time on adding structure to her skin after smooting everything out but heck. i think it still rocks xD:
Original:
https://dl.dropbox.com/u/416097/cara_s.jpeg
Edited:
https://dl.dropbox.com/u/416097/cara_2_s.jpegI hope you like it :3
Nice work! Seeing that reminded me how powerful GIMP can be!
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well liquid-rescale is way to complex for my way of editing images. i much rather tend to use simple and easy to controll effects in neat combinations to achieve complexity.
i wrote a new tut just about 20 minutes ago:
http://stressingthegimp.blogspot.com/20 … -mask.htmlsome more recent work is to come:
a friend of mine was asking me to to some work on one of her portrait shots. so i fired up gimp and could come up with the following. i am rather satisfied although one could have spent more time on adding structure to her skin after smooting everything out but heck. i think it still rocks xD:
Original:Edited:
I hope you like it :3
I'd like to see a tutorial on this
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I'd like to see a tutorial on this
There already is one!
http://stressingthegimp.blogspot.com/20 … aring.html
http://stressingthegimp.blogspot.com/20 … -skin.html
http://stressingthegimp.blogspot.com/20 … s-and.html
divided up into three parts
"They say just hold onto your hope but you know if you swallow your pride you will choke"
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GREYC-storation is now Gmic
take a look at the CImg web site
and gmic has a bunch of new things added
I have been using GREYC-storation for years
gmic now dose a better job of "denoiseing" and removing jpg artifacts
but the terminal language is a bit different that GREYC-storation or pde_TschumperleDeriche2d
--------
but on a slightly different note
i like the resynth plugin
it dose a nice job
http://www.logarithmic.net/pfh/resynthesizer
Celestia maps
http://celestiamotherlode.net/catalog/s … ator_id=10
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well i just added another tutorial:
http://stressingthegimp.blogspot.com/20 … ffect.html
still not anyone willing to help me? :3
Last edited by Labello (2010-08-15 19:15:53)
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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GREYC-storation is now Gmic
take a look at the CImg web siteand gmic has a bunch of new things added
I have been using GREYC-storation for years
gmic now dose a better job of "denoiseing" and removing jpg artifactsbut the terminal language is a bit different that GREYC-storation or pde_TschumperleDeriche2d
--------
but on a slightly different note
i like the resynth plugin
it dose a nice job
http://www.logarithmic.net/pfh/resynthesizer
G'mic doesn't expose it's functions to the PDB. That's a problem.
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G'mic doesn't expose it's functions to the PDB. That's a problem
yes it dose, sort of - it is in the documents .
just start gimp from the terminal and the gmic code will be shown
it is the same as the terminal code except that gimp IS already in 8bitRGB and not the default gmic 32bit float .
so there is no need to use ( div 256 mul 256 ) as you would in the command line
Celestia maps
http://celestiamotherlode.net/catalog/s … ator_id=10
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Unfortunately, I'm a student of yours -- not a contributor :-) Nice work, tho!! Please keep them coming as best you can.
Scott
thank you :3 i hope at least some people do read my posts >.< recently i have not been that much into graphics. more video editing. but i can come up with something rather technical:
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations
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