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Heres a PKGBUILD for eternal lands
[edit] removed `install=' line, it only made a symlink which the package was already doing with a bash script anyway [/edit]
#contributor: Adam Griffiths <adam_griffithsAATTdart.net.au>
pkgname=eternallands
pkgver=1.0.1
pkgrel=1
pkgdesc="Eternal Lands is a free MMORPG (massively multiplayer online role playing game)"
url="http://www.eternal-lands.com/index.php?content=main_page"
depends=(x-server)
source=('http://el.tfm.ro/el_101.zip')
build()
{
cd $startdir/src
mkdir -p $startdir/pkg/usr/local/games/eternallands
mkdir -p $startdir/pkg/usr/local/bin
mv * $startdir/pkg/usr/local/games/eternallands
echo '#!/bin/bash' > $startdir/pkg/usr/local/bin/el
echo 'cd /usr/local/games/eternallands/' >> $startdir/pkg/usr/local/bin/el
echo './el.x86.linux.bin' >> $startdir/pkg/usr/local/bin/el
chmod 755 $startdir/pkg/usr/local/games/eternallands/el.x86.linux.bin $startdir/pkg/usr/local/bin/el
chgrp users $startdir/pkg/usr/local/games/eternallands/el.x86.linux.bin $startdir/pkg/usr/local/bin/el
}
md5sums=('10727a6a8978fcee6d18548285d617e4')
see you in the game!
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i have a script for planeshift that i could pkgbuild.. since the installer is dodgy..
i tried it out.. its really bad atm.. eternal lands > planeshift
its interface, gameplay, current dev. level are all behind eternal lands..
the alternate install script is here
bb post:
http://www.planeshift3d.com/wbboard/thr … c8a504c007
direct link:
http://snafu.rabidgeek.com/~malverian/m … ift.tar.gz
im not sure how to package it.. whether the installer runs and packages the planeshift install.. or if i just package the script..
packaging the install means that when you update the game, it will be out of synch with pacman and removing the package wont be 100%..
packaging the script means that you have to manually remove the game.. but is from a technical point of view.. cleaner..
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could you add a tarball of the build files for eternal lands to the aur?
I think you're missing the .install script.
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ahhh... i missed that one.. thanks! sorry for any inconvenience
[edit] PKGBUILD updated... i removed the `install=' line, the .install was just making a symlink, i forgot to remove the line because i was already `echo'ing a bash script [/edit]
[edit] Eternal Lands is now in the AUR!
http://aur.archlinux.org/packages.php?d … Packages=0 [/edit]
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Md5 sum is wrong, how do I fix it?
08:28:55 (117.59 KB/s) - `el_120_linux_full.zip' saved [37718170/37718170]
==> Validating source files with MD5sums
el_120_linux_full.zip ... FAILED
==> ERROR: One or more files did not pass the validity check!
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If the tar.gz file it the correct one the quickest way is to just to the comment md3sum's line out of the pkgbuild file.
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How do I start it after the ABS build? o O
"A computer is like an air conditioner. it becomes useless once you open windows"
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Looking at the current PKGBUILD, once the package is installed, u just run "el" (at a command prompt, or as command to run from some launcher, etc.).
Valkrie from =hc=? (i assume not, cause spelling different... but if yes; hihi )
xfce | compiz | gmrun | urxvt | chromium | geany | aqualung | vlc | geeqie
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Head to the AUR (http://aur.archlinux.org/packages.php?ID=1149) for newer PKGBUILD files of eternal lands.
Closing zombie thread: http://wiki.archlinux.org/index.php/For … Bumping.27
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