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#1 2005-01-14 10:02:14

Benedict_White
Member
From: Sussex, UK
Registered: 2004-05-27
Posts: 331
Website

Freeciv 2.0 beta 6

If anyone wants to beta test it (looks like it works well for me) here is my PKGBUILD base in the one for the stable release.

# $Id: PKGBUILD,v 1.12 2004/09/18 16:42:34 jason Exp $
# Maintainer: Jason Chu <jason@archlinux.org>
# Contributor: Tom Newsom <Jeepster@gmx.co.uk>
pkgname=freeciv-2.0.0
pkgver=beta6
pkgrel=2
pkgdesc="A multiuser clone of the famous Microprose game of Civilization"
depends=('gtk2' 'ncurses' 'sdl_mixer' 'alsa-lib' 'sdl' 'libogg' 'libvorbis' 'readline' 'imlib' 'glib')
source=(ftp://ftp.freeciv.org/freeciv/beta/$pkgname-$pkgver.tar.gz)
url="http://www.freeciv.org/"
build() {
  cd $startdir/src/$pkgname-$pkgver
  ./configure --prefix=/usr
  make || return 1
  make prefix=$startdir/pkg/usr install
}

I did try to make one with the diff file for civworld but it did not work.


Kind regards

Benedict White

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#2 2005-01-14 10:48:01

zeppelin
Member
From: Athens, Greece
Registered: 2004-03-05
Posts: 807
Website

Re: Freeciv 2.0 beta 6

freeciv forever! ty

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#3 2005-01-14 11:00:05

Benedict_White
Member
From: Sussex, UK
Registered: 2004-05-27
Posts: 331
Website

Re: Freeciv 2.0 beta 6

I am pleased you like it.

Have you tried the beta version?


Kind regards

Benedict White

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#4 2005-01-15 10:42:59

skoal
Member
From: Frequent Flyer Underworld
Registered: 2004-03-23
Posts: 612
Website

Re: Freeciv 2.0 beta 6

Benedict_White wrote:

If anyone wants to beta test it (looks like it works well for me) here is my PKGBUILD base in the one for the stable release.[...]

That's good stuff, my friend.  I've had for some time a PKGBUILD in my local repo's for the 2.0 beta releases.  I just never posted it.  I recently updated mine as well for the beta6 release.

One thing that really bothered me about the last release, was all of a sudden, I couldn't move right or left anymore.  The only movements were up, down, and the diagonals.  I wasted many a move without the left/right working.  It's functionality would come and go at random.  I read the diff changes from the prior beta, and they only mention:

" Improve some keyboard controls in the gtk2 client."

I hope that fixed it.  The only remedy for me was to save, close the app., fire it back up, and cross my fingers i had all directional movement again.

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#5 2005-01-15 11:03:12

Benedict_White
Member
From: Sussex, UK
Registered: 2004-05-27
Posts: 331
Website

Re: Freeciv 2.0 beta 6

I only came into the fray at beta 6.

I tried the stable, and that was ok but beta6 is quite good except that every so often when I load a save game I go AI.

Ok, so a quick edit of the save file fixes that but it is a pain.


Kind regards

Benedict White

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#6 2005-04-18 07:13:52

alexmat
Member
Registered: 2004-12-31
Posts: 100

Re: Freeciv 2.0 beta 6

Freeciv 2 is final as of yesterday!!! Lotsa great updates and changes. I hope arch is updated with the new version soon. I did flag it out of date smile

/me runs off to build new version manualy using PKGBUILD above.

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