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Looks like the package is either missing a dependency or it's an upstream bug. I'd ask the AUR maintainer or upstream.
[git] | [AURpkgs] | [arch-games]
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Has anyone any info' on the PlaneShift errors?
I used to be surprised that I was still surprised by my own stupidity, finding it strangely refreshing.
Well, now I don't find it refreshing.
I'm over it!
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I am having the exact same problem with fretsonfire-alarian-mod as YamiFrankc.
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Looks like the package is either missing a dependency or it's an upstream bug. I'd ask the AUR maintainer or upstream.
[git] | [AURpkgs] | [arch-games]
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I am having the exact same problem with fretsonfire-alarian-mod as YamiFrankc.
I've fixed the package (now at 3.121-2), and also changed the arch to 'any'. This seems to not work great with arch-games though. It's uploaded (see: ftp://mirror.selfnet.de/arch-games/any/ … pkg.tar.xz ), but I still see this when I update:
warning: fretsonfire-alarian-mod: local (3.121-2) is newer than arch-games (3.121-1)
I read some bug report on the bug tracker about better support for 'any' packages, but can't see it right now since the site is down (at least for me? Is it for anyone else?) Not sure how to fix it TBH. Install it form AUR (or from the package I linked above) and it should work.
EDIT: Looking at how the Arch repos do it, all the package in the any folder should be symlinked to both the x86_64 and i686 directories, and all the files from any be added in the db file along with all the other packages. That's all that needs to be done for things to work like they should (though they're probably all aware of how to fix it, again I still can't see the bug report or what it says).
Last edited by doorknob60 (2010-06-20 08:31:57)
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Yeah, site is down for the moment. I'll have someone update the package.
[git] | [AURpkgs] | [arch-games]
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Yeah, site is down for the moment. I'll have someone update the package.
Can't wait :>
In scientia veritas, in arte honestas.
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http://archlinux-gaming.org/ has been timing out for me for a couple of days now.
Is it gone permanently? Or should I hold out for a bit before switching to ftp://mirror.selfnet.de/arch-games/?
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It's down temporarily and we're looking for a solution. We're still able to update packages and the mirrors are syncing, so pacman will continue to work if you use the archgames-mirrorlist package
[git] | [AURpkgs] | [arch-games]
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Hi All,
Right now we're having some hosting issues. Anyone who wants to chime in and help out can view the wave here
Last edited by Daenyth (2010-07-14 01:56:29)
[git] | [AURpkgs] | [arch-games]
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A bit OT, but are you working together with http://live.linux-gamers.net ? Because they're down too ...
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No, they were never related
[git] | [AURpkgs] | [arch-games]
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Are you still having issues?
Because there's this new vdrift version: http://vdrift.net/article.php?story=20100714200428239
It's out for more than a week and still in the repo there is the versoin that is over one year old.
฿ 18PRsqbZCrwPUrVnJe1BZvza7bwSDbpxZz
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We're still having issues with hosting. We have something lined up and we're getting it configured though. I'll add more info in the wave.
I've also set us up with an organization on GitHub: Arch-Games
[git] | [AURpkgs] | [arch-games]
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if your new setup doesn't work out... let me know... I may have a decent offer for you to help out...
Help grow the dev population... have your tech trained and certified!
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Sorry if I do my noob but how do we use it? Because for the selfnet version I use this:
[arch-games]
Server = http://mirror.selfnet.de/arch-games/x86_64/
But what's the link for your server? I just found the git repo.
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'Server = http://pseudoform.org/arch-games/games/i686' is fine too. I thing that arch-games are hosted on mirrors only atm, but if you want to host them, don't hesitate to contact Daenyth.
https://bbs.archlinux.org/viewtopic.php … 56#p799156
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archlinux-gaming.org seems to be down, what's up?
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archlinux-gaming.org seems to be down, what's up?
I second that.. all I'm getting is a blank page??
If you're reading this; you're awesome.
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hatten wrote:archlinux-gaming.org seems to be down, what's up?
I second that.. all I'm getting is a blank page??
IIRC it was like that a couple times before. The mirrors are still up: http://pseudoform.org/arch-games/games/
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Yeah, but not the bugtracker, OpenLieroX is out of date =p
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Right now we have repo hosting for our mirrors only, they sync from the master and serve the files up. The site is not active currently. We're looking into options.
I would also like to announce that Jelle van der Waa (jelly12gen) is now officially one of the project co-leaders along with myself and Stythys. He's been our MVP and has kept the repo up to date. If you look at the project commits I'm sure you'll see just how hard he works.
Congrats Jelle!
[git] | [AURpkgs] | [arch-games]
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Do you need hosting/webspace for the site? I'd gladly lend you some for free.
- [ My Blog ] | [ AUR Packages ] | [ My deviantART ] | [ screenFetch ] | [ SilverIRC ] -
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Hmm, when I looked at your packages at git the latest version of OpenLieroX was there, 0.58 rc3, but none of my mirrors:
Server = http://repo.archlinux-gaming.org/i686 #(Toronto, Canada. Primary mirror)
Server = http://pseudoform.org/arch-games/games/i686 #(Nürnberg, Germany. Maintainer: svenstaro)
Server = http://repo.exigen.org/arch/games/i686 #(Düsseldorf, Germany. Maintainer: s4msung)
Server = ftp://mirror.selfnet.de/arch-games/i686 #(Stuttgart, Germany. Maintainer: hrist)
seems to provide it. I tried commenting them out and tried the servers one at a time with -Syy but none gave me 0.58.
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I found the pkgbuild on your site and downloaded it in hope of being able to compile it:
>>> compiling now, this could take some time ...
src/breakpad/external/src/common/linux/file_id.cc: In member function 'bool google_breakpad::FileID::ElfFileIdentifier(uint8_t*)':
src/breakpad/external/src/common/linux/file_id.cc:60:20: error: 'fstat' was not declared in this scope
>>> error(s) reported, check the output above
Aborting...
I'm unsure whether I should report this in the bugtracker as these pkgbuilds ain't supposed to be installed and compiled by the end-user.
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