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Sorry if this belongs in the AUR section. Move it if appropriate. TNX.
I'm using x64.
I have tried the AUR package of Dolphin Emulator and it hangs with both "Legend of Zelda - Wind Waker" and "Legend of Zelda - Twilight Princess". It works fine with "Baten Kaitos - Origins".
The game runs for a couple of seconds and then just freezes, sometimes with the sound freezing, too, sometimes with the sound running. It goes away as soon as I ALT TAB to another app. This only happens in those 2 games. It doesn't go away by switching from ALSA to ASOUND, as described on the Dolphin Google Code site. Disabling sound doesn't help either. I've also tried changing gfx settings, as well as recompilers. No such luck!
TNX in advance!
Dolphin SVN build 6191-1
http://aur.archlinux.org/packages.php?ID=21990
The stable version from the website doesn't run here.
Last edited by medonja (2010-09-24 16:33:45)
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same probleme here! i just tried super mario sunshine and it hangs a lot; i tried different settings from wikis and none fix this.
laptop LENOVO Ideapad Z570 i7 / 6GO RAM/GeForce 540
ARCHLINUX+KDE frameworks 5.3 (working great !)
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It is a problem with arch's version of libx11, check dolphin-emu-svn aur package's comments.
What revision are you at?
Rev6218 should and does fix the problem here with libx11 1.3.5: http://code.google.com/p/dolphin-emu/so … ail?r=6218
So just recompile dolphin-emu-svn from aur.
Last edited by zephyr (2010-09-24 15:24:57)
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Thank you a lot! But it seems the AUR hasn't caught up with the release, yet. I'm confused, as you guys are clearly talking about said problem in the comments. O_o
I'll have to check out the svn manually then. Or is there a way to put a version flag into the PKGBUILD?
EDIT: Silly me! It just says it's 61xx, while actually downloading the latest SVN at any compile time (6225 at this time)!
The problem disappeared...
Thank you so much!
Last edited by medonja (2010-09-24 16:33:24)
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