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#51 2010-10-28 17:48:37

Artificial Intelligence
Member
From: Denmark
Registered: 2005-09-10
Posts: 53
Website

Re: Do you use hardware 3D acceleration in Linux?

Yep, I use 3D acc. both for Desktop stuff but also for many games I play.


| My Desktop | My Blog | My AUR Packages

Diversa ab illis virtute valemus

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#52 2010-10-28 23:43:54

atomkarinca
Member
From: Somewhere but Not Here
Registered: 2008-07-03
Posts: 95
Website

Re: Do you use hardware 3D acceleration in Linux?

I'm using Nouveau drivers without a hitch. I have compositing on with cairo-compmgr and I play Tremulous occasionally.

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#53 2010-10-29 02:19:02

cesura
Package Maintainer (PM)
From: Tallinn, Estonia
Registered: 2010-01-23
Posts: 1,867

Re: Do you use hardware 3D acceleration in Linux?

Not really. I use Xmonad without any compositing, and I never play games. So even though I have access to it, I don't utilize it.

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#54 2010-10-29 15:19:23

infested999
Member
Registered: 2010-10-02
Posts: 48

Re: Do you use hardware 3D acceleration in Linux?

Adriano ML wrote:

Using nvidia proprietary drivers, for compositing and games, lots of them!
http://img196.imageshack.us/img196/6505/lotsofthem.jpg

On the netbook with GMA950, the intel driver can handle compositing and some less demanding games like Quake 3, Unreal Tournament 99, Defcom, World of Goo and Mad Skill Motocroos

Do any of those games work under wine yikes

Do you have constant artifact problems when you play through wine?

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#55 2010-10-30 04:45:04

Adriano ML
Member
Registered: 2008-12-18
Posts: 38

Re: Do you use hardware 3D acceleration in Linux?

infested999 wrote:

Do any of those games work under wine yikes

Do you have constant artifact problems when you play through wine?

Most of them are actually native.

From the Wine ones, only bugatron has serious problems. Of course, wine may exhibit minor problems here and there, but they don't detract from gameplay.

If you're curious, this is how it looks now:
http://img138.imageshack.us/img138/1262/screen9.jpg

Only native games, except for Generally and Emulators, to some extent...

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#56 2010-10-30 16:06:50

Primoz
Member
From: Ljubljana-Slovena-EU
Registered: 2009-03-04
Posts: 689

Re: Do you use hardware 3D acceleration in Linux?

Yes I use openGL for Wine games mostly. I have Nvidia proprietary driver.


Arch x86_64 ATI AMD APU KDE frameworks 5
---------------------------------
Whatever I do, I always end up with something horribly mis-configured.

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#57 2010-10-30 17:22:01

hsan
Member
Registered: 2010-10-30
Posts: 4
Website

Re: Do you use hardware 3D acceleration in Linux?

@Adriano ML - That is a picture to show to anyone repeating the good old "there are no good games for Linux mantra"

I also love to play a lot and do so too, so 3D acceleration with proprietary Nvidia drivers on my desktop is a must have. And I also love KWin's desktop effects smile

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#58 2010-10-30 22:09:57

KenH79
Member
From: California, USA
Registered: 2010-10-30
Posts: 20

Re: Do you use hardware 3D acceleration in Linux?

i use the xf86 ati driver it gives me the 3d i need, haven't had an issue with it yet when im not running ubuntu. Mostly for gaming.


My System:
IBM T41 laptop ~ Pentium M 1.6Ghz ~ 1gb RAM ~ Mobility Radeon 7500
ArchLinux Kernel 2.6.37

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#59 2010-10-31 15:51:41

Cloudef
Member
Registered: 2010-10-12
Posts: 636

Re: Do you use hardware 3D acceleration in Linux?

Yes, mostly for Touhou games, and lots of Doujin games through wine. And some visual novels which use OpenGL for drawing. Oh yeah also some other Wine games like starcraft 2, some source games, last remnant, bunch of JRPGs and Dolphin emu. ( Now if we just had decent openGL and audio support for linux in PCSX2 emu. I would be busy for months/years )

Anyways, I don't use Windows at all, thanks to Wine for switching all the pointless stuff to user-space api layer. Even though I have lots of entertaining stuff, I still don't play very often, I usually do some stuff like programming or watch anime <_<, so maybe I could live without 3d acceleration also. Will switch to Nouveau when it gets to the stage 3d performs well. ( I tested it once, and all I can say that I was impressed. Full resolution virtual terminals and everything working without a hitch )

Last edited by Cloudef (2010-10-31 15:51:57)

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#60 2010-11-18 21:08:24

manzdagratiano
Member
From: New Jersey, USA
Registered: 2010-10-08
Posts: 137

Re: Do you use hardware 3D acceleration in Linux?

I use nvidia proprietary on one of my laptops, and just the free intel drivers on the other, which is also able to play 720p stuff (though not 1080p). I enjoy the performance of the nvidia drivers a lot but vdpau always seems to be problematic with mplayer for me; and I dislike the fact that the nvidia drivers ruin the framebuffer for the sake of some compatibility issues. If I resize the mplayer screen playing an HD video, often times vdpau seems to crash, so that I had better watch the video in -vo xv mode. The card is a GeForce 8400, so I would have loved it if vdpau were smooth all the time.


Be formless, shapeless... like water. Now you put water into a cup, it becomes the cup; you put water into a bottle it becomes the bottle; if you put it in a teapot it becomes the teapot... Now water can flow, or it can crash... Be water my friend

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#61 2010-11-25 15:07:59

Andertxu
Member
Registered: 2009-11-26
Posts: 22

Re: Do you use hardware 3D acceleration in Linux?

NVIDIA GL . I love to play dccnightmare http://dnt.dnteam.org/ , Is available on AUR .

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#62 2010-11-26 11:27:15

mhertz
Member
From: Denmark
Registered: 2010-06-19
Posts: 681

Re: Do you use hardware 3D acceleration in Linux?

I use the stable ati foss driver, which dosen't support 3d accel. yet for my card(hd5450). If I wanted 3d accel, then I could use the non-free Catalyst driver, or the development version of the ati foss driver, but since I never play games and use almost only console apps(except my browser; jumanji), then I don't mind going without 3d accel.

Last edited by mhertz (2010-11-26 11:29:45)

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#63 2010-11-26 17:25:31

osmano807
Member
Registered: 2008-10-09
Posts: 21

Re: Do you use hardware 3D acceleration in Linux?

AMD / ATI HD 3200 with Catalyst driver.
GNOME + Compiz and also some games (Counter-Strike in most cases), even by Wine, performance is excellent.
For a 'low price' laptop is great!

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#64 2010-12-02 06:06:42

Gossamer
Member
Registered: 2009-04-29
Posts: 31

Re: Do you use hardware 3D acceleration in Linux?

Yes, I use an HD5770 with Catalyst and Catalyst-utils from the generator program, keeps things easy.
I never run compiz but mainly the comparability is so I can proudly run Nexuiz in Ultra mode with no slowdown.

...and it's damn pretty.
Not only that, I like my movies without tearing.

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#65 2010-12-10 23:27:55

davidm
Member
Registered: 2009-04-25
Posts: 371

Re: Do you use hardware 3D acceleration in Linux?

I now use the Nvidia blob on my main computer but rather reluctantly.  I need to be able to watch HD movies and my computer is an old P4. Without GPU acceleration I can't watch HD movies because of the load on the CPU (I have to use VDPAU to make it work).  Otherwise I'd be using nouveau.

Last edited by davidm (2010-12-10 23:28:26)

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#66 2010-12-13 05:37:59

deficite
Member
From: Augusta, GA
Registered: 2005-06-02
Posts: 693

Re: Do you use hardware 3D acceleration in Linux?

nVidia prop drivers with OGL. I tried Nouveau yesterday and it's come along so very well. I need HDMI audio support though, and I'm not sure if Nouveau can do that. I also get *slightly* better performance with the prop driver. I was surprised with how well Nouveau held its own though. As to why, compositing and media rendering

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