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Now i finally get almost all sounds working, but i need to select somehow default output sound device, because i can't change it manually with 'pavucontrol'. When i run Windows applications with Wine i don't get sounds either and 'pavucontrol' is not giving any output of Windows game. Is these problem solved with changing default device if yes, how do i do it?
Using Logitech G930 sound card.
lsof /dev/snd/* output:
COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME
knotify4 3078 arska134 mem CHR 116,3 1568 /dev/snd/pcmC0D0p
knotify4 3078 arska134 20u CHR 116,33 0t0 3463 /dev/snd/timer
knotify4 3078 arska134 21r CHR 116,3 0t0 1568 /dev/snd/pcmC0D0p
pulseaudi 3218 arska134 mem CHR 116,7 6421 /dev/snd/pcmC1D0p
pulseaudi 3218 arska134 mem CHR 116,8 6422 /dev/snd/pcmC1D0c
pulseaudi 3218 arska134 20u CHR 116,9 0t0 6423 /dev/snd/controlC1
pulseaudi 3218 arska134 26u CHR 116,9 0t0 6423 /dev/snd/controlC1
pulseaudi 3218 arska134 27u CHR 116,8 0t0 6422 /dev/snd/pcmC1D0c
pulseaudi 3218 arska134 34u CHR 116,7 0t0 6421 /dev/snd/pcmC1D0ppacmd list-sinks output:
Welcome to PulseAudio! Use "help" for usage information.
>>> 1 sink(s) available.
* index: 0
name: <alsa_output.usb-Logitech_Logitech_G930_Headset-00-Headset.analog-stereo>
driver: <module-alsa-card.c>
flags: HARDWARE HW_MUTE_CTRL HW_VOLUME_CTRL DECIBEL_VOLUME LATENCY FLAT_VOLUME DYNAMIC_LATENCY
state: RUNNING
suspend cause:
priority: 9049
volume: 0: 35% 1: 35%
0: -27.42 dB 1: -27.42 dB
balance 0.00
base volume: 100%
0.00 dB
volume steps: 65537
muted: no
current latency: 30.13 ms
max request: 3 KiB
max rewind: 344 KiB
monitor source: 0
sample spec: s16le 2ch 44100Hz
channel map: front-left,front-right
Stereo
used by: 1
linked by: 1
configured latency: 20.00 ms; range is 0.50 .. 2000.00 ms
card: 0 <alsa_card.usb-Logitech_Logitech_G930_Headset-00-Headset>
module: 4
properties:
alsa.resolution_bits = "16"
device.api = "alsa"
device.class = "sound"
alsa.class = "generic"
alsa.subclass = "generic-mix"
alsa.name = "USB Audio"
alsa.id = "USB Audio"
alsa.subdevice = "0"
alsa.subdevice_name = "subdevice #0"
alsa.device = "0"
alsa.card = "1"
alsa.card_name = "Logitech G930 Headset"
alsa.long_card_name = "Logitech Logitech G930 Headset at usb-0000:00:13.1-2, full speed"
alsa.driver_name = "snd_usb_audio"
device.bus_path = "pci-0000:00:13.1-usb-0:2:1.0"
sysfs.path = "/devices/pci0000:00/0000:00:13.1/usb6/6-2/6-2:1.0/sound/card1"
udev.id = "usb-Logitech_Logitech_G930_Headset-00-Headset"
device.bus = "usb"
device.vendor.id = "046d"
device.vendor.name = "Logitech, Inc."
device.product.id = "0a1f"
device.product.name = "Logitech G930 Headset"
device.serial = "Logitech_Logitech_G930_Headset"
device.form_factor = "headset"
device.string = "front:1"
device.buffering.buffer_size = "352800"
device.buffering.fragment_size = "176400"
device.access_mode = "mmap+timer"
device.profile.name = "analog-stereo"
device.profile.description = "Analog Stereo"
device.description = "Logitech G930 Headset Analog Stereo"
alsa.mixer_name = "USB Mixer"
alsa.components = "USB046d:0a1f"
module-udev-detect.discovered = "1"
device.icon_name = "audio-headset-usb"
device.intended_roles = "phone"Solution:
get the wine-pulse package from AUR and add "mmdevapi" to winecfg libraries and set it to disabled and set Audio to Pulseaudio
Last edited by Arska134 (2011-05-15 16:52:53)
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Arska14, please update your topic title so that it reflects that it's a pulseaudio / wine question.
ᶘ ᵒᴥᵒᶅ
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and here is some console log when i tried to play Enemy-territory. Sounds not working. ![]()
http://paste.servut.us/plain/uyit
I found this:
------- sound initialization -------
SDL audio driver initializing...
SDL_AudioDriverName() = NULL
------------------------------------Why NULL?
Edit:
Sounds not working currently: System sounds, Enemy-territory, Call of duty 4 (with wine)
but works in Wings 2. O_o
Edit 2:
Arska14, please update your topic title so that it reflects that it's a pulseaudio / wine question.
i removed Wine from topic title because it's not affecting wine only.
Last edited by Arska134 (2011-05-15 11:52:25)
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O' rly ? Ya rly Oo
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Call of duty 4 crashes when starting game after splash.
Here is console output:
http://paste.servut.us/plain/bc6a
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And here is picture hope it helps:
http://i.servut.us/i/snapshot3s.png
As you can see 'pavucontrol' detects mumble and Qmmp music player, but not wine application. When i start Wings 2, it shows up on playback. But when i start CoD 4 or Enemy-territory, there is no playback.
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System sounds are working now after i disabled HD Audio control from BIOS. So Enemy-territory and wine sounds not working.
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get the wine-pulse package from AUR and add "mmdevapi" to winecfg libraries and set it to disabled and set Audio to Pulseaudio
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get the wine-pulse package from AUR and add "mmdevapi" to winecfg libraries and set it to disabled and set Audio to Pulseaudio
Thank you. thank you so much. It worked. Finally answer. ![]()
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