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I have a strange behavior with both xterm and urxvt in the awesome windows manager : there is a few unwanted pixels of margin (~5/7 pixels) on the right and bottom side of the xterm/urxvt windows. In layout maximized, it result in seeing the background on the side. With some other layouts the results is even worst with visible gap between the windows, especially if there is lots of xterm/urxvt windows. Other applications windows are working fine.
.Xresources file:
!*background: rgb:ff/ff/ff
!*foreground: rgb:00/00/00
!*background: rgb:00/00/00
!*foreground: rgb:ff/ff/ff
! === Appearance =============================================================
!black
*color0: #353535
*color8: #666666
!red
*color1: #D81860
*color9: #F00060
!green
*color2: #B7CE42
*color10: #BDE077
!brown/yellow
*color3: #FEA63C
*color11: #FFE863
!blue
*color4: #6F99B4
*color12: #7C96B0
!magenta
*color5: #8B7B8B
*color13: #D8BFD8
!cyan
*color6: #A7A15E
*color14: #F0E68C
!white
*color7: #f2f2f2
*color15: #FFFFFF
*background: #212021
*foreground: #ffffff
! xterm ----------------------------------------------------------------------
xterm*geometry: 120x90
xterm*faceName: terminusbold:pixelsize=14
!xterm*font: -*-dina-medium-r-*-*-16-*-*-*-*-*-*-*
xterm*dynamicColors: true
xterm*utf8: 2
xterm*eightBitInput: true
xterm*saveLines: 512
xterm*scrollTtyKeypress: true
xterm*scrollTtyOutput: false
xterm*scrollBar: false
xterm*rightScrollBar: true
xterm*jumpScroll: true
xterm*multiScroll: true
xterm*toolBar: false;
! urxvt ----------------------------------------------------------------------
! Scrollbar style - rxvt (default), plain, next, or xterm
URxvt*scrollstyle: plain
URxvt.scrollBar: true
URxvt.scrollBar_right: true
URxvt.borderless: false
URxvt.internalBorder: 5
URxvt.externalBorder: 0
!URxvt*inheritPixmap: false
URxvt*font: xft:terminus:size=12
!URxvt*font: xft:terminusbold:size=8
!URxvt*font: xft:Terminus:pixelsize=8
!Urxvt*font: -*-terminusbold-*-*-*-*-12-*-*-*-*-*-*-*
!urxvt*boldFont: -*-terminus-*-*-*-*-12-*-*-*-*-*-*-*
!urxvt*italicFont: -*-terminus-*-*-*-*-12-*-*-*-*-*-*-*
!urxvt*bolditalicFont: -*-terminus-*-*-*-*-12-*-*-*-*-*-*-*
! scrollback buffer lines - 65535 is max (64 is default)
URxvt*saveLines: 1200
! add tabs
!URxvt.perl-ext-common: default,tabbed
URxvt.perl-ext-common: default,tabbedex
URxvt.tabbed.autohide: yes
URxvt.tabbed.title: no
URxvt.tabbed.new-button: no
URxvt.tabbed.tabbar-fg: 2
URxvt.tabbed.tabbar-bg: 0
URxvt.tabbed.tab-fg: 3
URxvt.tabbed.tab-bg: 0
URxvt.internalBorder 5
this line removes the margin at the bottom and reduce the margin on the right.
URxvt.internalBorder 7
this line removes the margin on the right.
But if I cycle through the windows layouts when I'm back to maximized the wrong margins are back anyway.
~/.config/awesome/rc.lua (quite similar to the default file)
-- Standard awesome library
require("awful")
require("awful.autofocus")
require("awful.rules")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")
-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
beautiful.init("/usr/share/awesome/themes/default/theme.lua")
-- This is used later as the default terminal and editor to run.
-- terminal = "xterm"
terminal = "urxvt"
-- editor = os.getenv("EDITOR") or "nano"
editor = "vim"
editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
awful.layout.suit.max,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile,
-- awful.layout.suit.tile.left,
-- awful.layout.suit.tile.top,
-- awful.layout.suit.fair,
-- awful.layout.suit.fair.horizontal,
-- awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
-- awful.layout.suit.max.fullscreen,
awful.layout.suit.floating,
awful.layout.suit.magnifier
}
-- }}}
-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
for s = 1, screen.count() do
-- Each screen has its own tag table.
tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6 }, s, layouts[1])
end
-- }}}
-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
{ "manual", terminal .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
{ "restart", awesome.restart },
{ "quit", awesome.quit }
}
mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
{ "open terminal", terminal }
}
})
mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
menu = mymainmenu })
-- }}}
-- {{{ Wibox
-- Create a textclock widget
mytextclock = awful.widget.textclock({ align = "right" })
-- Create a systray
mysystray = widget({ type = "systray" })
-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
)
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
awful.button({ }, 1, function (c)
if not c:isvisible() then
awful.tag.viewonly(c:tags()[1])
end
client.focus = c
c:raise()
end),
awful.button({ }, 3, function ()
if instance then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ width=250 })
end
end),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
if client.focus then client.focus:raise() end
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end))
for s = 1, screen.count() do
-- Create a promptbox for each screen
mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
-- Create a taglist widget
mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons)
-- Create a tasklist widget
mytasklist[s] = awful.widget.tasklist(function(c)
return awful.widget.tasklist.label.currenttags(c, s)
end, mytasklist.buttons)
-- Create the wibox
mywibox[s] = awful.wibox({ position = "top", screen = s })
-- Add widgets to the wibox - order matters
mywibox[s].widgets = {
{
mylauncher,
mytaglist[s],
mypromptbox[s],
layout = awful.widget.layout.horizontal.leftright
},
mylayoutbox[s],
mytextclock,
s == 1 and mysystray or nil,
mytasklist[s],
layout = awful.widget.layout.horizontal.rightleft
}
end
-- }}}
-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = awful.util.table.join(
awful.key({ modkey, }, "Left", awful.tag.viewprev ),
awful.key({ modkey, }, "Right", awful.tag.viewnext ),
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
awful.key({ modkey, }, "j",
function ()
awful.client.focus.byidx( 1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "k",
function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "w", function () mymainmenu:show({keygrabber=true}) end),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
awful.key({ modkey, }, "Tab",
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end),
-- Standard program
awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
awful.key({ modkey, "Control" }, "r", awesome.restart),
awful.key({ modkey, "Shift" }, "q", awesome.quit),
awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
-- Prompt
awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
awful.key({ modkey }, "x",
function ()
awful.prompt.run({ prompt = "Run Lua code: " },
mypromptbox[mouse.screen].widget,
awful.util.eval, nil,
awful.util.getdir("cache") .. "/history_eval")
end)
)
clientkeys = awful.util.table.join(
awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
-- awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
awful.key({ modkey, }, "c", function (c) c:kill() end),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
awful.key({ modkey, }, "n", function (c) c.minimized = not c.minimized end),
awful.key({ modkey, }, "m",
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical
end)
)
-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
keynumber = math.min(9, math.max(#tags[s], keynumber));
end
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, keynumber do
globalkeys = awful.util.table.join(globalkeys,
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewonly(tags[screen][i])
end
end),
awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewtoggle(tags[screen][i])
end
end),
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.movetotag(tags[client.focus.screen][i])
end
end),
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.toggletag(tags[client.focus.screen][i])
end
end))
end
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = true,
keys = clientkeys,
buttons = clientbuttons } },
{ rule = { class = "MPlayer" },
properties = { floating = true } },
{ rule = { class = "pinentry" },
properties = { floating = true } },
{ rule = { class = "gimp" },
properties = { floating = true } },
-- Set Firefox to always map on tags number 2 of screen 1.
-- { rule = { class = "Firefox" },
-- properties = { tag = tags[1][2] } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.add_signal("manage", function (c, startup)
-- Add a titlebar
-- awful.titlebar.add(c, { modkey = modkey })
-- Enable sloppy focus
c:add_signal("mouse::enter", function(c)
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
and awful.client.focus.filter(c) then
client.focus = c
end
end)
if not startup then
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- awful.client.setslave(c)
-- Put windows in a smart way, only if they does not set an initial position.
if not c.size_hints.user_position and not c.size_hints.program_position then
awful.placement.no_overlap(c)
awful.placement.no_offscreen(c)
end
end
end)
client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
Any idea how to fix that ?
Last edited by bzhb (2011-06-08 01:34:54)
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Thanks for the quick answer! Solved.
Last edited by bzhb (2011-06-08 01:34:15)
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If you disable honoring size hints you may want to use rxvt-unicode-patched from the AUR. Otherwise you may and probably will sometimes get artifacts on the bottom of your screen:
https://awesome.naquadah.org/wiki/Urxvt_Hints
no place like /home
github
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Thanks demian for the information. For now I'm satisfied enough with the result without this patch. I will try it later when (if) I get bored...
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