You are not logged in.

#126 2011-06-18 14:49:43

stqn
Member
Registered: 2010-03-19
Posts: 1,191
Website

Re: DeaDBeeF - Lightweight Audio Player

Ah well, I can't say I know anything about ALSA's resampler or all that sort of things. It now works with the Resampler plugin, thanks!

Offline

#127 2011-07-22 19:55:23

Procyon
Member
Registered: 2008-05-07
Posts: 1,819

Re: DeaDBeeF - Lightweight Audio Player

Could you add a macro for --nowplaying that shows whether deadbeef is currently playing, paused or stopped?

I need it for a mute toggle script that, when unmuting, only turns the media player back on if it had paused it when muting.

Offline

#128 2011-07-22 19:58:17

Cloudef
Member
Registered: 2010-10-12
Posts: 636

Re: DeaDBeeF - Lightweight Audio Player

Procyon wrote:

Could you add a macro for --nowplaying that shows whether deadbeef is currently playing, paused or stopped?

I need it for a mute toggle script that, when unmuting, only turns the media player back on if it had paused it when muting.

https://github.com/Cloudef/dotFiles/blo … b-cover.sh
As a workaround you could do that. If or until this gets implemented.

Last edited by Cloudef (2011-07-22 19:58:29)

Offline

#129 2011-07-22 20:25:14

Procyon
Member
Registered: 2008-05-07
Posts: 1,819

Re: DeaDBeeF - Lightweight Audio Player

I don't use stop mode.

For now I'll query %e twice:

#! /bin/bash
if amixer get Master | grep -qF '[on]'; then
 if [[ $(deadbeef --nowplaying %e) != $(sleep 1; deadbeef --nowplaying %e) ]]; then
  touch /dev/shm/do_unpause
 fi
 pgrep deadbeef && deadbeef --pause
 amixer set Master mute
else
 amixer set Master unmute
 if [ -f /dev/shm/do_unpause ]; then
  rm /dev/shm/do_unpause
  pgrep deadbeef && deadbeef --play
 fi
fi

By the way, in my opinion, --pause, --play and such shouldn't start up deadbeef if it wasn't running.

Offline

#130 2011-07-23 15:09:47

Procyon
Member
Registered: 2008-05-07
Posts: 1,819

Re: DeaDBeeF - Lightweight Audio Player

A small improvement to the above, if anyone cares, the one second delay can be reduced to 0 if deadbeef isn't running and on average by 0.5 seconds by checking multiple times:

#! /bin/bash

if amixer get Master | grep -qF '[on]'; then
    if pgrep deadbeef; then
        old=$(deadbeef --nowplaying %e)
        for check in {1..10}; do
            sleep 0.1
            if [[ $old != $(deadbeef --nowplaying %e) ]]; then
                touch /dev/shm/do_unpause
                break
            fi
        done
        deadbeef --pause
    fi
    amixer set Master mute
else
    amixer set Master unmute
    if pgrep deadbeef && [[ -f /dev/shm/do_unpause ]]; then
        rm /dev/shm/do_unpause
        deadbeef --play
    fi
fi

Offline

#131 2011-07-23 15:15:46

capoeira
Member
From: Vila Velha - Brasil
Registered: 2010-05-25
Posts: 470

Re: DeaDBeeF - Lightweight Audio Player

still no jack plugin included?

Offline

#132 2011-07-24 00:42:45

rufflove
Member
From: Holmfirth, UK
Registered: 2010-11-22
Posts: 96

Re: DeaDBeeF - Lightweight Audio Player

capoeira wrote:

still no jack plugin included?

Nope, but its not like build the unofficial jack plugin takes more than a few seconds.


"Its too big and too slow"

Offline

#133 2011-07-24 00:47:58

capoeira
Member
From: Vila Velha - Brasil
Registered: 2010-05-25
Posts: 470

Re: DeaDBeeF - Lightweight Audio Player

rufflove wrote:
capoeira wrote:

still no jack plugin included?

Nope, but its not like build the unofficial jack plugin takes more than a few seconds.

ok, you're right...could be included though

request: https://bbs.archlinux.org/viewtopic.php?id=110622

Last edited by capoeira (2011-07-24 18:47:37)

Offline

#134 2011-07-30 21:13:02

Bitshift
Member
Registered: 2011-07-28
Posts: 7

Re: DeaDBeeF - Lightweight Audio Player

Any recommendations getting wma files to work with deadbeef.
Only thing i found was http://murga-linux.com/puppy/viewtopic.php?t=63841 .
Does this work on arch too?

Offline

#135 2011-07-31 01:27:44

vadmium
Member
Registered: 2010-11-02
Posts: 63

Re: DeaDBeeF - Lightweight Audio Player

Bitshift wrote:

Any recommendations getting wma files to work with deadbeef.

I think I had a few troubles getting WMA files loaded and playing. Make sure you have the ffmpeg library installed; apparently it is an optional dependency. Check the messages when Deadbeef is starting up; I think it prints whether each plugin successfully loaded or not. In my case I had to update ffmpeg because it was failing to load. Also check the plugin settings; make sure the ffmpeg plugin is enabled or whatever. I found I had to add the “asf” extension before it would play WMA files ending with “.asf”. Hope some of this helps smile

Offline

#136 2011-08-01 15:00:39

Bitshift
Member
Registered: 2011-07-28
Posts: 7

Re: DeaDBeeF - Lightweight Audio Player

I had ffmpeg installed but the mt version from the aur https://aur.archlinux.org/packages.php?ID=23958
Deadbeef says:
trying /usr/lib/deadbeef/ffmpeg.fallback.so...
plugin not found or failed to load

Okey tried to recompile deadbeef following there errors:
http://nopaste.info/6fcc7b6290.html

Last edited by Bitshift (2011-08-01 16:44:43)

Offline

#137 2011-08-15 14:03:59

mate
Member
Registered: 2011-05-24
Posts: 27

Re: DeaDBeeF - Lightweight Audio Player

Hey waker i'm using it right now.... such a great player, light and fast.
everything works fine, notifications and hotkeys.
and i love the the fact it can run in the tray and you got the menu for navigate just by right clicking on the icon.
thanks, great job!!! smile

Offline

#138 2011-08-20 15:09:21

Procyon
Member
Registered: 2008-05-07
Posts: 1,819

Re: DeaDBeeF - Lightweight Audio Player

I can't get .cue support to work.

I had a bunch of .tta files with .cue files and I converted all .tta's to .ogg. The .cue's are in Shift-JIS.

When I add a directory with deadbeef, it doesn't read the track and album information, just a plain .ogg.

When I add the .cue directly, nothing happens. Even when I fix the FILE field to the right extension.

Offline

#139 2011-09-03 22:51:59

Aakko
Member
Registered: 2007-10-23
Posts: 65

Re: DeaDBeeF - Lightweight Audio Player

I can't get album art display to work. I've added album art column to playlist. I've tried MP3's with embedded covers and also as front.jpg in songs' directory

What am I missing?

Offline

#140 2011-09-04 01:59:03

rufflove
Member
From: Holmfirth, UK
Registered: 2010-11-22
Posts: 96

Re: DeaDBeeF - Lightweight Audio Player

Aakko wrote:

I can't get album art display to work. I've added album art column to playlist. I've tried MP3's with embedded covers and also as front.jpg in songs' directory

What am I missing?

Change the sort method in the playlist window.


"Its too big and too slow"

Offline

#141 2011-09-04 03:26:56

oboedad55
Member
From: Baku
Registered: 2011-04-05
Posts: 392

Re: DeaDBeeF - Lightweight Audio Player

Waker, thanks for this great program! It handles my music library well and is a breeze to stream Internet radio with.


Registered Linux user #436067

Offline

#142 2011-09-04 09:15:31

Cloudef
Member
Registered: 2010-10-12
Posts: 636

Re: DeaDBeeF - Lightweight Audio Player

Procyon wrote:

I can't get .cue support to work.

I had a bunch of .tta files with .cue files and I converted all .tta's to .ogg. The .cue's are in Shift-JIS.

When I add a directory with deadbeef, it doesn't read the track and album information, just a plain .ogg.

When I add the .cue directly, nothing happens. Even when I fix the FILE field to the right extension.

Weird, .cue+.tta works here. Make sure they are on same directory with same filename. It does not matter even if the .cue file points to wrong file as long as they have same name.
Deadbeef prefers utf8 or else you get symbols. To convert use iconv -f SJIS -t utf8 sjis.cue > new.cue

Last edited by Cloudef (2011-09-04 09:15:45)

Offline

#143 2011-09-05 14:52:29

Aakko
Member
Registered: 2007-10-23
Posts: 65

Re: DeaDBeeF - Lightweight Audio Player

@rufflove

Thanks! I got it to work.

Offline

#144 2011-09-05 18:33:43

DPX-Infinity
Member
From: Russia
Registered: 2009-10-16
Posts: 35

Re: DeaDBeeF - Lightweight Audio Player

hello.
deadbeef is very nice and pleasant to use player, but there is one very annoying thing. when program is shut down by any other means than by simple window closing or File->Exit menu item (e.g. sudo halt), it doesn't remember last playing position and resets to the position it started playing last time it was shut down "correctly". Is it possible to fix this? or maybe I'm doing something wrong?

Offline

#145 2011-09-05 21:49:52

Procyon
Member
Registered: 2008-05-07
Posts: 1,819

Re: DeaDBeeF - Lightweight Audio Player

@Cloudef: Thanks, the issue seemed to be just the fact that the extension was .tta.ogg, which didn't match the .cue. Since I'd have to mass convert the .cue's I could do that to .tta.cue extension files. Haven't tried it though, I'm using my own cue player now.

Offline

#146 2011-09-10 22:23:56

Aakko
Member
Registered: 2007-10-23
Posts: 65

Re: DeaDBeeF - Lightweight Audio Player

Just noticed that DeaDBeeF doesn't show cover art embedded in flac-files.

Offline

#147 2011-09-11 19:34:52

matveich
Member
Registered: 2011-09-11
Posts: 7

Re: DeaDBeeF - Lightweight Audio Player

It seems strange, but DeaDBeef doesn`t add files via d'n'd from samba shares. d'n'ding local files works normally,though player doesn`t rename playlist if i add folder.

Offline

#148 2011-09-29 10:44:11

MaTachi
Member
Registered: 2011-06-07
Posts: 52

Re: DeaDBeeF - Lightweight Audio Player

planykao wrote:

deadbeef is really lightweight and similar to foobar2k. smile
I use it as my default music player for a while.
But I have one stupid question, how should i enable the album art?
I add album art column and there is a picture named cover.jpg in the folder, but the column doesn't display the cover.

waker wrote:

planykao, try to read help

Couldn't get it working either. Thanks. smile

I really like how Deadbeef looks. It's slim, looks pretty, got many plugins (preinstalled) and just works.
Earlier I used Foobar2000 through Wine, however, it doesn't work just as good as Deadbeef. For an example it was quite annoying in Foobar2000 that it couldn't handle non English characters.

Offline

#149 2011-10-02 09:34:07

xunil9025
Member
Registered: 2011-02-26
Posts: 61

Re: DeaDBeeF - Lightweight Audio Player

Hi It looks very good but the oss sound plugin doesn't work well the sound in ossxmix is low.
When I start ossxmix -b I have to manual increase the volume for deadbeef, Audacious doesn't has this problem.

Offline

#150 2011-10-02 12:43:58

I am Gianluca
Member
From: London, UK
Registered: 2011-05-22
Posts: 195

Re: DeaDBeeF - Lightweight Audio Player

Aakko wrote:

Just noticed that DeaDBeeF doesn't show cover art embedded in flac-files.

Same for me sad


Laptop: Acer Aspire S3 | Linux Mint Cinnamon 64-bit

Offline

Board footer

Powered by FluxBB