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#1 2011-05-29 20:49:05

nixIT
Member
Registered: 2010-01-13
Posts: 528

[SOLVED] Rift and Arch64

Hello all I am having some difficulty getting Rift to run in Arch64, I had it running when I ran Arch32, but with 64 it errors during login.

My system:

6 core athlon
ATI Radeon 5770 w/proprietary drivers (might be the issue)
16GB RAM

I installed wine, winetricks, dxd3d, vcrun2008, corefonts.

I run Rift with the following command:

WINEARCH=win32 WINEPREFIX=/mnt/gamedata/games/.win32-rift wine riftpatchlive.exe

After logging in with my credentials, I get the following error:

error communicating with the patching process.  Error #1026 last message 0000006D

Any ideas what I can try?

--nixIT

Last edited by nixIT (2011-05-30 19:47:13)


ASRock X570 PG VELOCITA AM4 AMD X570  | AMD Ryzen 5900x | 128GB G.SKILL RipjawsV  | ASRock Radeon RX 6700 XT Challenger D

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#2 2011-05-30 19:46:59

nixIT
Member
Registered: 2010-01-13
Posts: 528

Re: [SOLVED] Rift and Arch64

Found a couple of posts on the ubuntu forums under the following 2 links:

http://ubuntuforums.org/showthread.php? … light=rift
http://ubuntuforums.org/showthread.php? … light=rift

However, a paragraph from the first link fixed my issue (for the most part), the important part is:

Anyway the error I used to get was something about d3dx9_43, if you get that error go into winecfg and change the *d3dx9_43 override from native to builtin.

I am experimenting with this link to see if this can increase my performance, without decreasing too much my video bling in the game.
http://ubuntuforums.org/showthread.php? … light=rift


Solving Post.


ASRock X570 PG VELOCITA AM4 AMD X570  | AMD Ryzen 5900x | 128GB G.SKILL RipjawsV  | ASRock Radeon RX 6700 XT Challenger D

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