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Hello all I am having some difficulty getting Rift to run in Arch64, I had it running when I ran Arch32, but with 64 it errors during login.
My system:
6 core athlon
ATI Radeon 5770 w/proprietary drivers (might be the issue)
16GB RAM
I installed wine, winetricks, dxd3d, vcrun2008, corefonts.
I run Rift with the following command:
WINEARCH=win32 WINEPREFIX=/mnt/gamedata/games/.win32-rift wine riftpatchlive.exe
After logging in with my credentials, I get the following error:
error communicating with the patching process. Error #1026 last message 0000006D
Any ideas what I can try?
--nixIT
Last edited by nixIT (2011-05-30 19:47:13)
ASRock X570 PG VELOCITA AM4 AMD X570 | AMD Ryzen 5900x | 128GB G.SKILL RipjawsV | ASRock Radeon RX 6700 XT Challenger D
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Found a couple of posts on the ubuntu forums under the following 2 links:
http://ubuntuforums.org/showthread.php? … light=rift
http://ubuntuforums.org/showthread.php? … light=rift
However, a paragraph from the first link fixed my issue (for the most part), the important part is:
Anyway the error I used to get was something about d3dx9_43, if you get that error go into winecfg and change the *d3dx9_43 override from native to builtin.
I am experimenting with this link to see if this can increase my performance, without decreasing too much my video bling in the game.
http://ubuntuforums.org/showthread.php? … light=rift
Solving Post.
ASRock X570 PG VELOCITA AM4 AMD X570 | AMD Ryzen 5900x | 128GB G.SKILL RipjawsV | ASRock Radeon RX 6700 XT Challenger D
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