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#1 2014-11-16 07:34:44

x1site
Member
Registered: 2013-10-20
Posts: 60

nvidia gt630 is too slow

Hi! I have problems with this video card: in games it is really slow with max qulity of textures. textures are downloaded step-by-step and takes a lot of time ( 10sec). and after download FPS is too small.
In Windows game with all max graphic settings are very fast and have high fps.
I tried delete old xconfig (from gt610) and install nvidia-beta, but they didn't help me.
also sometimes game is slow in 2560x1440 sometimes fast ( with low textures both).
before I run 'mkinitcpio -p linux' and installed nvidia-hook. I got xid errors: 13 and 69
I think problems with driver. what can you advise me?

Last edited by x1site (2014-11-16 08:46:23)


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#2 2014-11-16 08:38:49

weirddan455
Member
Registered: 2012-04-15
Posts: 213

Re: nvidia gt630 is too slow

I'm assuming you're using the proprietary driver.  Make sure you have the 32 bit libraries if you're running a 32 bit game (most games off Steam are 32 bit... a few are 64 bit.)  The package would be lib32-nvidia-libgl (and of course you'll also need plain nvidia-libgl.)

Also post the results of the following commands (you'll need mesa-demos package to run glxinfo)

$ glxinfo | grep OpenGL
$ glxinfo | grep "direct rendering"
$ lsmod | grep nvidia
$ lsmod | grep nouveau

The last command shouldn't return anything.  That's checking to make sure nouveau didn't get loaded by mistake (the nvidia package should have a blacklist for it.)

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#3 2014-11-16 08:47:27

x1site
Member
Registered: 2013-10-20
Posts: 60

Re: nvidia gt630 is too slow

(lib32-)nvidia-libgl installed
results:

[dm@dm-s ~]$ glxinfo | grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 630/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 343.22
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.4.0 NVIDIA 343.22
OpenGL shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 NVIDIA 343.22
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
[dm@dm-s ~]$  glxinfo | grep "direct rendering"
direct rendering: Yes
[dm@dm-s ~]$ lsmod | grep nvidia
nvidia              11024851  178 
drm                   259106  3 nvidia
i2c_core               50152  3 drm,i2c_i801,nvidia
[dm@dm-s ~]$  lsmod | grep nouveau
[dm@dm-s ~]$

Last edited by x1site (2014-11-16 08:51:05)


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#4 2014-11-16 09:22:37

x1site
Member
Registered: 2013-10-20
Posts: 60

Re: nvidia gt630 is too slow

del

Last edited by x1site (2014-11-16 11:47:07)


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#5 2014-11-17 07:51:05

weirddan455
Member
Registered: 2012-04-15
Posts: 213

Re: nvidia gt630 is too slow

That all looks like your driver is installed correctly.  What games are you having problems with?

textures are downloaded step-by-step and takes a lot of time ( 10sec)

And I don't know what you mean there.  Maybe try a real cross platform benchmark to give a fair test like one by Unigine.

http://unigine.com/products/benchmarks/

Make sure you select OpenGL in Windows for a fair test.

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#6 2014-11-17 11:43:30

x1site
Member
Registered: 2013-10-20
Posts: 60

Re: nvidia gt630 is too slow

weirddan455 wrote:

That all looks like your driver is installed correctly.  What games are you having problems with?

textures are downloaded step-by-step and takes a lot of time ( 10sec)

Star Conflict.
WIth max texture qulity in Linux I get image by pieces:
+1sec low textures for ship
+1sec low textures for another objects in scene
+1sec for medium textures above low
etc...
and after that the game like slideshow.
In windows I get all textures immedetily without any slidshow effect. if it helps I can record video on cell phone
is it possible to solve problem if i buy video card with another graphic chip?

Last edited by x1site (2014-11-17 11:45:51)


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#7 2014-11-18 00:29:04

weirddan455
Member
Registered: 2012-04-15
Posts: 213

Re: nvidia gt630 is too slow

Well if you look at the system requirements on Steam they recommend a Geforce 650 so yours falls below that (though it does meet the minimum requirments.)

As for why it works in Windows, unfortunately some games are just better optimized for Direct3D/Windows.  You may have better luck if you want to upgrade to a better GPU.  I would stick with Nvidia though as they have the best drivers.

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#8 2014-11-19 01:29:21

x1site
Member
Registered: 2013-10-20
Posts: 60

Re: nvidia gt630 is too slow

twice freeze  in game after hybernation

[36889.616827] NVRM: Xid (PCI:0000:01:00): 8, Channel 00000001
[36891.619885] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[36895.619821] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[36897.620114] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[36897.620208] [sched_delayed] sched: RT throttling activated
[37629.562814] NVRM: Xid (PCI:0000:01:00): 8, Channel 0000001a
[37631.565640] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[37635.565578] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[37637.565868] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context

Also I can't start archlinux after reboot or shutdown without turn off power and waiting 5sec


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#9 2014-11-19 02:10:01

Buddlespit
Member
From: Chesapeake, Va.
Registered: 2014-02-07
Posts: 507

Re: nvidia gt630 is too slow

x1site wrote:

twice freeze  in game after hybernation

Twice, it has frozen in a game after hibernation.
OR
It has frozen twice, in a game, after hibernation.

x1site wrote:

Also I can't start archlinux after reboot or shutdown without turn off power and waiting 5sec

Also, I can't start archlinux, after reboot or shutdown, without turning off power and waiting 5sec.

As requested, your grammar has been corrected.

Last edited by Buddlespit (2014-11-19 02:10:40)


An old man, trying to stay sane

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#10 2014-11-19 08:38:12

x1site
Member
Registered: 2013-10-20
Posts: 60

Re: nvidia gt630 is too slow

Buddlespit wrote:
x1site wrote:

twice freeze  in game after hybernation

As requested, your grammar has been corrected.

BIG thanks:)
I had same freezes before deleting xorg.conf. May be if I delete all possible graphic config files this decrease drivers errors?

usually, after reinstalling all packages, this help me with different bugs: 100%cpu Xorg, lack gtk icons. but now it doesn't take effect

Last edited by x1site (2014-11-19 08:38:57)


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#11 2015-01-04 23:55:05

brebs
Member
Registered: 2007-04-03
Posts: 3,742

Re: nvidia gt630 is too slow

x1site wrote:

I got xid errors: 13 and 69

With an Nvidia 8800 GTS, I've just been having something similar, in dhewm3 - from dmesg:

[10709.490836] NVRM: Xid (PCI:0000:01:00): 69, Class Error: ChId 0003, Class 00008297, Offset 000012cc, Data 00000001, ErrorCode 0000000d
[10722.441209] NVRM: Xid (PCI:0000:01:00): 69, Class Error: ChId 0003, Class 00008297, Offset 00001340, Data 00000000, ErrorCode 00000005
[10723.824477] NVRM: Xid (PCI:0000:01:00): 12, COCOD 00000003 beef5097 00008297 000015fc 00000004
[10771.824594] NVRM: Xid (PCI:0000:01:00): 69, Class Error: ChId 0003, Class 00008297, Offset 00001340, Data 00000000, ErrorCode 00000005
[10775.525073] NVRM: Xid (PCI:0000:01:00): 12, COCOD 00000003 beef5097 00008297 000015fc 00000004

The solution seems to have been to toggle BackingStore on (it was previously off, so I now have in xorg.conf:

Option  "BackingStore"  "True"

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