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#1 2006-05-03 10:00:48

tony5429
Member
Registered: 2006-03-28
Posts: 1,017

Sourceforge and Pacman

I am looking to install sauerbraten from...

http://sourceforge.net/project/showfile … _id=412890

I would to add sourceforge as a repo in /etc/pacman.conf. However, I already have Server set to http://arch.os-zen.net/pkg/shadowhand for Shadowhand's repo. What should I do?

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#2 2006-05-03 11:04:58

FUBAR
Member
From: Belgium
Registered: 2004-12-08
Posts: 1,029
Website

Re: Sourceforge and Pacman

tony5429 wrote:

I am looking to install sauerbraten from...

http://sourceforge.net/project/showfile … _id=412890

I would to add sourceforge as a repo in /etc/pacman.conf.

You can only add repositories that have Arch packages. SF typically has the source files, which you have to compile and install manually. Pacman cannot handle those things.

tony5429 wrote:

However, I already have Server set to http://arch.os-zen.net/pkg/shadowhand for Shadowhand's repo. What should I do?

You can add as many different Arch repo's as you like, as long as you stick to the correct scheme:

[shadowhand]
Server = http://arch.os-zen.net/pkg/shadowhand
[fubar]
Server = http://marcosaxo.madoka.be/files/arch/

A bus station is where a bus stops.
A train station is where a train stops.
On my desk I have a workstation.

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#3 2006-05-03 11:13:21

tomk
Forum Fellow
From: Ireland
Registered: 2004-07-21
Posts: 9,839

Re: Sourceforge and Pacman

Alternatively, use the sauerbraten PKGBUILD in the AUR.

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#4 2006-05-03 11:47:59

Sigi
Member
From: Thurgau, Switzerland
Registered: 2005-09-22
Posts: 1,131

Re: Sourceforge and Pacman

That's my catchword, I think (I'm the maintainer of the Sauerbraten PKGBUILD in the AUR atm). I haven't updated the package since two month as there are some building problems I have to get rid of. I'll have a look at them as soon as possible... (Not in the next few days)
I can't post you the error messages I get as I'm not at my machine right now.

pm me if you want to overtake the package or if you have a working PKGBUILD for the new version!

Cheers Sigi


Haven't been here in a while. Still rocking Arch. smile

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#5 2006-05-04 20:04:47

tony5429
Member
Registered: 2006-03-28
Posts: 1,017

Re: Sourceforge and Pacman

Thanks for the support. It turns out my video card is too old for the game anyway so even if I could get it to run, it would look terrible. I'll probably ask about this again when i have a good video card.

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#6 2006-05-04 22:19:34

Sigi
Member
From: Thurgau, Switzerland
Registered: 2005-09-22
Posts: 1,131

Re: Sourceforge and Pacman

You're welcome - nice to see people interested in sauerbraten.

Just for your information: sauerbraten 2006_04_26_occlusion_edition-1 is now in the AUR!

Give it a try later...


Haven't been here in a while. Still rocking Arch. smile

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#7 2006-05-21 02:42:11

Bysshe
Member
Registered: 2004-12-10
Posts: 271

Re: Sourceforge and Pacman

I had to change my PKGBUILD to a working mirror.  Seems the default sourceforge locations never work lately.

Anyway, sauerbraten won't run:

/opt/sauerbraten/bin_unix/linux_client

reveals

init: sdl
init: enet
init: video: sdl
init: video: mode
init: video: misc
init: console
could not read "data/stdlib.cfg"
init: gl
Using GL_ARB_vertex_buffer_object extensions.
Rendering using the OpenGL 1.5 assembly shader path.
Using GL_ARB_occlusion_query extensions.
could not read "data/stdshader.cfg"
Segmentation fault

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#8 2006-05-21 03:01:11

rezza
Member
From: Edinburgh, uk
Registered: 2004-07-08
Posts: 237

Re: Sourceforge and Pacman

Sauerbraten works fine for me... I had to remove the aoss stuff from the scripts, but that's not a problem.

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#9 2006-05-21 19:59:20

Sigi
Member
From: Thurgau, Switzerland
Registered: 2005-09-22
Posts: 1,131

Re: Sourceforge and Pacman

Bysshe: Are you sure to have the latest version installed?


Haven't been here in a while. Still rocking Arch. smile

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