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#1 2006-06-14 22:48:55

kps
Member
Registered: 2006-04-30
Posts: 30

Enemy Territory graphics corruption

I just installed Enemy Territory and I'm experiencing major graphics corruption.
Anyone experienced something similar? :?

20060615003828radar3yk.th.jpg

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#2 2006-06-17 19:45:05

Tim Theijsmeijer
Member
Registered: 2006-02-24
Posts: 20

Re: Enemy Territory graphics corruption

Hey, I've got something like that in some Unreal Tournament 2004, especcialy in the DM-Orbital2 map.

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#3 2006-06-18 01:21:00

Jacek Poplawski
Member
From: Poland
Registered: 2006-01-10
Posts: 736
Website

Re: Enemy Territory graphics corruption

It may be a good idea to describe your graphics card and driver you use.

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#4 2006-06-18 09:52:06

kps
Member
Registered: 2006-04-30
Posts: 30

Re: Enemy Territory graphics corruption

Meanwhile I installed ET Pro and it does not have this problem.
I'm not really affected by this problem anymore seeing that I play mainly on ET Pro servers.
Anyway, my graphics card is a GeForce4 MX 440 64MB and I'm using the latest nvidia drivers (8762) from the extra repository.

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#5 2006-07-20 22:52:19

thaswiftness
Member
Registered: 2006-05-05
Posts: 42

Re: Enemy Territory graphics corruption

I had this problem when I updated to a more recent nvidia driver.
You might try adding

        Option          "TripleBuffer"  "true"

to the Device Section in your xorg.conf. I found that solved most of the problems with screens like that. Although some maps still occassionaly get all screwy, just enable Sync every frame under the System options in ET.

Might drop some FPS, but at least you can see whats going on.
Hope that helps.

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#6 2006-12-10 05:24:26

Youdaman
Member
From: Sydney, Australia
Registered: 2006-01-14
Posts: 41

Re: Enemy Territory graphics corruption

I had the same problem as kps -- etpro seemed fine but etpub had problems -- and using the nvidia-legacy package instead of nvidia fixed things for me.

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