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#1 2020-10-11 12:35:11

janga69420
Member
Registered: 2019-12-13
Posts: 4

[SOLVED] Team Fortress 2 geometry errors after update

Hey guys,

Yesterday I updated my arch install (for the first time in about a month), which included kernel updates. Now tf2 has black geometry errors present whenever the game tries to render other users.

Here is what I'm talking about: https://www.youtube.com/watch?v=aEtEAVHPvlE

Steam-native does not fix this issue.

I have 7HUD and comanglias FPS config installed, however other config files and no config file at all both result in the same problem.

CPU: Ryzen 2600
GPU: Radeon 5600XT

Any suggestions?

Thanks

Last edited by janga69420 (2020-10-12 03:28:30)

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#2 2020-10-11 19:27:00

icewind1991
Member
Registered: 2020-10-11
Posts: 1

Re: [SOLVED] Team Fortress 2 geometry errors after update

Downgrading lib32-mesa to 20.1.8 fixed the issue for me

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#3 2020-10-12 03:28:40

janga69420
Member
Registered: 2019-12-13
Posts: 4

Re: [SOLVED] Team Fortress 2 geometry errors after update

Thanks man, worked a charm smile

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#4 2020-10-12 11:36:17

Lone_Wolf
Member
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 8,492

Re: [SOLVED] Team Fortress 2 geometry errors after update

icewind1991 , janga69420 :

You do realise you're now running unsupported partial upgrades  ?

Also 20.1.8 is not the latest version of the mesa 20.1.x branch , see https://docs.mesa3d.org/relnotes/20.1.9.html


Multi-init booting with apg Openrc and systemd coexisting
Automounting : not needed, i prefer pmount
Aur helpers : makepkg + my own local repo === rarely need them

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