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#1 2022-04-30 21:56:02

LaLampada
Member
Registered: 2021-03-19
Posts: 38

dmix: Wolfenstein: Enemy Territory + Discord?

Hi everyone, I would like to make Wolfenstein: Enemy Territory and Discord audio work together.
Wolfenstein is a game that uses alsa-oss for audio.
I use my G432 Gaming Headset for play.

[matteo@XPS-8940 ~]$ aplay --list-devices  
**** List of PLAYBACK Hardware Devices ****
card 0: Headset [G432 Gaming Headset], device 0: USB Audio [USB Audio]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 1: PCH [HDA Intel PCH], device 0: ALC3861 Analog [ALC3861 Analog]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 1: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 1: PCH [HDA Intel PCH], device 7: HDMI 1 [HDMI 1]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 1: PCH [HDA Intel PCH], device 8: HDMI 2 [HDMI 2]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 1: PCH [HDA Intel PCH], device 9: HDMI 3 [HDMI 3]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 1: PCH [HDA Intel PCH], device 10: HDMI 4 [HDMI 4]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 2: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 2: NVidia [HDA NVidia], device 7: HDMI 1 [HDMI 1]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 2: NVidia [HDA NVidia], device 8: HDMI 2 [HDMI 2]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 2: NVidia [HDA NVidia], device 9: HDMI 3 [HDMI 3]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 2: NVidia [HDA NVidia], device 10: HDMI 4 [HDMI 4]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 2: NVidia [HDA NVidia], device 11: HDMI 5 [HDMI 5]
  Subdevices: 1/1
  Subdevice #0: subdevice #0

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#2 2022-04-30 22:09:10

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 27,513
Website

Re: dmix: Wolfenstein: Enemy Territory + Discord?

What do you mean "work together"?  What is your end goal?


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

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#3 2022-05-01 05:31:34

LaLampada
Member
Registered: 2021-03-19
Posts: 38

Re: dmix: Wolfenstein: Enemy Territory + Discord?

Sorry for my English, I use a translator.
I intend to use together.
Because if I'm calling on Discord, Enemy Territory starts up with no sound.

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#4 2022-05-01 13:30:07

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 17,604

Re: dmix: Wolfenstein: Enemy Territory + Discord?

Follow https://wiki.archlinux.org/title/Wolfen … y#No_sound to make it use SDL instead of OSS which can use everything else natively correctly.

Alternatively if you have pulseaudio/pipewire padsp is a tool that will provide OSS emulation on a pulse layer.

Last edited by V1del (2022-05-01 13:31:05)

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#5 2022-05-01 14:19:40

LaLampada
Member
Registered: 2021-03-19
Posts: 38

Re: dmix: Wolfenstein: Enemy Territory + Discord?

I know sdl, but the sound in enemy territory with this method is reproduced with a few tenths of a second delay. For this I don't want to use this solution.
I tried padsp but Enemy Territory starts with no sound.

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