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#1 2024-07-04 02:47:57

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

[SOLVED]Whole system freezes when playing game

i installed battlefield 1 from Steam,and when i choose a server to load in,the CPU usage becomes 100% and the system will freeze,maybe the mouse is moveable but cant click anything
in my Windows system everything works fine and smooth so i  dont really think it was hardware problem
Not just bf1,also a lots of game,like cs2 or even Minecraft
How do i solve this off?


edit:
I solved this out by reinstalling my arch linux!
very smooth and clean

Last edited by safe049 (2024-07-06 12:03:28)


std::cout << "I use Arch BTW" << endl;

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#2 2024-07-04 14:57:54

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 23,430

Re: [SOLVED]Whole system freezes when playing game

What hardware, what load, are you running out of ressources? GPU/driver? Graphical environment? RAM?

Install mesa-utils,vulkan-tools and lib32-mesa-utils and post

lspci -k
glxinfo -B
vulkaninfo --summary
glxinfo32 -B
#After rebooting from a crash
sudo journalctl -b-1

https://wiki.archlinux.org/title/List_o … n_services

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#3 2024-07-04 15:52:48

seth
Member
Registered: 2012-09-03
Posts: 59,718

Re: [SOLVED]Whole system freezes when playing game

Also what steam?
SteamOS, the version in the arch repos or some flatschpak?

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#4 2024-07-04 16:11:56

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

V1del wrote:

What hardware, what load, are you running out of ressources? GPU/driver? Graphical environment? RAM?

Install mesa-utils,vulkan-tools and lib32-mesa-utils and post

lspci -k
glxinfo -B
vulkaninfo --summary
glxinfo32 -B
#After rebooting from a crash
sudo journalctl -b-1

https://wiki.archlinux.org/title/List_o … n_services

Thanks for reply but i will reply this tomorrow because im in east asia which is midnight now i had to sleep,I'm using AMD Vega56,Cpu usage is kinda high,but it only freeze when im gaming,and if im not gaming,even the usage get to the top it wont freeze
RAM is not the problem,my ram got 4-5GB residue. KDE plasma X11,also tested in xce4 with no single edit,still freezes.driver is just regular amd drivers.


std::cout << "I use Arch BTW" << endl;

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#5 2024-07-04 16:12:26

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

seth wrote:

Also what steam?
SteamOS, the version in the arch repos or some flatschpak?

Arch repos Steam.


std::cout << "I use Arch BTW" << endl;

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#6 2024-07-05 03:03:58

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

V1del wrote:

What hardware, what load, are you running out of ressources? GPU/driver? Graphical environment? RAM?

Install mesa-utils,vulkan-tools and lib32-mesa-utils and post

lspci -k
glxinfo -B
vulkaninfo --summary
glxinfo32 -B
#After rebooting from a crash
sudo journalctl -b-1

https://wiki.archlinux.org/title/List_o … n_services

 dynamo@arch  /etc/default  lspci -k
00:00.0 Host bridge: Intel Corporation Xeon E3-1200 v5/E3-1500 v5/6th Gen Core Processor Host Bridge/DRAM Registers (rev 07)
        Subsystem: ASRock Incorporation Device 191f
        Kernel driver in use: skl_uncore
        Kernel modules: ie31200_edac
00:01.0 PCI bridge: Intel Corporation 6th-10th Gen Core Processor PCIe Controller (x16) (rev 07)
        Subsystem: ASRock Incorporation Device 1901
        Kernel driver in use: pcieport
00:14.0 USB controller: Intel Corporation 100 Series/C230 Series Chipset Family USB 3.0 xHCI Controller (rev 31)
        Subsystem: ASRock Incorporation Device a12f
        Kernel driver in use: xhci_hcd
        Kernel modules: xhci_pci
00:14.2 Signal processing controller: Intel Corporation 100 Series/C230 Series Chipset Family Thermal Subsystem (rev 31)
        Subsystem: ASRock Incorporation Device a131
        Kernel driver in use: intel_pch_thermal
        Kernel modules: intel_pch_thermal
00:16.0 Communication controller: Intel Corporation 100 Series/C230 Series Chipset Family MEI Controller #1 (rev 31)
        Subsystem: ASRock Incorporation Device a13a
        Kernel driver in use: mei_me
        Kernel modules: mei_me
00:17.0 SATA controller: Intel Corporation Q170/Q150/B150/H170/H110/Z170/CM236 Chipset SATA Controller [AHCI Mode] (rev 31)
        Subsystem: ASRock Incorporation Device a102
        Kernel driver in use: ahci
00:1c.0 PCI bridge: Intel Corporation 100 Series/C230 Series Chipset Family PCI Express Root Port #5 (rev f1)
        Subsystem: ASRock Incorporation Device a114
        Kernel driver in use: pcieport
00:1d.0 PCI bridge: Intel Corporation 100 Series/C230 Series Chipset Family PCI Express Root Port #9 (rev f1)
        Subsystem: ASRock Incorporation Device a118
        Kernel driver in use: pcieport
00:1d.3 PCI bridge: Intel Corporation 100 Series/C230 Series Chipset Family PCI Express Root Port #12 (rev f1)
        Subsystem: ASRock Incorporation Device a11b
        Kernel driver in use: pcieport
00:1f.0 ISA bridge: Intel Corporation B150 Chipset LPC/eSPI Controller (rev 31)
        Subsystem: ASRock Incorporation Device a148
00:1f.2 Memory controller: Intel Corporation 100 Series/C230 Series Chipset Family Power Management Controller (rev 31)
        Subsystem: ASRock Incorporation Device a121
00:1f.3 Audio device: Intel Corporation 100 Series/C230 Series Chipset Family HD Audio Controller (rev 31)
        Subsystem: ASRock Incorporation Device 1151
        Kernel driver in use: snd_hda_intel
        Kernel modules: snd_hda_intel, snd_soc_avs
00:1f.4 SMBus: Intel Corporation 100 Series/C230 Series Chipset Family SMBus (rev 31)
        Subsystem: ASRock Incorporation Device a123
        Kernel driver in use: i801_smbus
        Kernel modules: i2c_i801
01:00.0 PCI bridge: Advanced Micro Devices, Inc. [AMD] Vega 10 PCIe Bridge (rev c3)
        Kernel driver in use: pcieport
02:00.0 PCI bridge: Advanced Micro Devices, Inc. [AMD] Vega 10 PCIe Bridge
        Subsystem: Advanced Micro Devices, Inc. [AMD] Vega 10 PCIe Bridge
        Kernel driver in use: pcieport
03:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Vega 10 XL/XT [Radeon RX Vega 56/64] (rev c3)
        Subsystem: ASUSTeK Computer Inc. Device 0555
        Kernel driver in use: amdgpu
        Kernel modules: amdgpu
03:00.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Vega 10 HDMI Audio [Radeon Vega 56/64]
        Subsystem: Advanced Micro Devices, Inc. [AMD/ATI] Vega 10 HDMI Audio [Radeon Vega 56/64]
        Kernel driver in use: snd_hda_intel
        Kernel modules: snd_hda_intel
05:00.0 Ethernet controller: Qualcomm Atheros Killer E2400 Gigabit Ethernet Controller (rev 10)
        Subsystem: ASRock Incorporation Device e0a1
        Kernel driver in use: alx
        Kernel modules: alx
06:00.0 Network controller: Intel Corporation Wireless 7260 (rev bb)
        Subsystem: Intel Corporation Dual Band Wireless-AC 7260 [Wilkins Peak 2]
        Kernel driver in use: iwlwifi
        Kernel modules: iwlwifi

std::cout << "I use Arch BTW" << endl;

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#7 2024-07-05 03:04:42

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

dynamo@arch  /etc/default  glxinfo -B                          
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: AMD (0x1002)
    Device: AMD Radeon RX Vega (radeonsi, vega10, LLVM 17.0.6, DRM 3.57, 6.9.7-arch1-1) (0x687f)
    Version: 24.1.2
    Accelerated: yes
    Video memory: 8192MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 7035 MB, largest block: 7035 MB
    VBO free aux. memory - total: 7713 MB, largest block: 7713 MB
    Texture free memory - total: 7035 MB, largest block: 7035 MB
    Texture free aux. memory - total: 7713 MB, largest block: 7713 MB
    Renderbuffer free memory - total: 7035 MB, largest block: 7035 MB
    Renderbuffer free aux. memory - total: 7713 MB, largest block: 7713 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 8192 MB
    Total available memory: 16157 MB
    Currently available dedicated video memory: 7035 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX Vega (radeonsi, vega10, LLVM 17.0.6, DRM 3.57, 6.9.7-arch1-1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 24.1.2-arch1.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.1.2-arch1.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.1.2-arch1.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

Last edited by safe049 (2024-07-05 09:39:01)


std::cout << "I use Arch BTW" << endl;

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#8 2024-07-05 03:05:25

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

dynamo@arch  /etc/default  vulkaninfo --summary
==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.279


Instance Extensions: count = 24
-------------------------------
VK_EXT_acquire_drm_display             : extension revision 1
VK_EXT_acquire_xlib_display            : extension revision 1
VK_EXT_debug_report                    : extension revision 10
VK_EXT_debug_utils                     : extension revision 2
VK_EXT_direct_mode_display             : extension revision 1
VK_EXT_display_surface_counter         : extension revision 1
VK_EXT_headless_surface                : extension revision 1
VK_EXT_surface_maintenance1            : extension revision 1
VK_EXT_swapchain_colorspace            : extension revision 4
VK_KHR_device_group_creation           : extension revision 1
VK_KHR_display                         : extension revision 23
VK_KHR_external_fence_capabilities     : extension revision 1
VK_KHR_external_memory_capabilities    : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2         : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2       : extension revision 1
VK_KHR_portability_enumeration         : extension revision 1
VK_KHR_surface                         : extension revision 25
VK_KHR_surface_protected_capabilities  : extension revision 1
VK_KHR_wayland_surface                 : extension revision 6
VK_KHR_xcb_surface                     : extension revision 6
VK_KHR_xlib_surface                    : extension revision 6
VK_LUNARG_direct_driver_loading        : extension revision 1

Instance Layers: count = 5
--------------------------
VK_LAYER_KHRONOS_validation       Khronos Validation Layer     1.3.275  version 1
VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207  version 1
VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207  version 1
VK_LAYER_VALVE_steam_overlay_32   Steam Overlay Layer          1.3.207  version 1
VK_LAYER_VALVE_steam_overlay_64   Steam Overlay Layer          1.3.207  version 1

Devices:
========
GPU0:
        apiVersion         = 1.3.278
        driverVersion      = 24.1.2
        vendorID           = 0x1002
        deviceID           = 0x687f
        deviceType         = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
        deviceName         = AMD Radeon RX Vega (RADV VEGA10)
        driverID           = DRIVER_ID_MESA_RADV
        driverName         = radv
        driverInfo         = Mesa 24.1.2-arch1.1
        conformanceVersion = 1.2.7.1
        deviceUUID         = 00000000-0300-0000-0000-000000000000
        driverUUID         = 414d442d-4d45-5341-2d44-525600000000
 dynamo@arch  /etc/default  

Last edited by safe049 (2024-07-05 09:37:06)


std::cout << "I use Arch BTW" << endl;

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#9 2024-07-05 03:06:15

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

 dynamo@arch  ~  glxinfo32 -B                             
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: AMD (0x1002)
    Device: AMD Radeon RX Vega (radeonsi, vega10, LLVM 17.0.6, DRM 3.57, 6.9.7-arch1-1) (0x687f)
    Version: 24.1.2
    Accelerated: yes
    Video memory: 8192MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 7235 MB, largest block: 7235 MB
    VBO free aux. memory - total: 7734 MB, largest block: 7734 MB
    Texture free memory - total: 7235 MB, largest block: 7235 MB
    Texture free aux. memory - total: 7734 MB, largest block: 7734 MB
    Renderbuffer free memory - total: 7235 MB, largest block: 7235 MB
    Renderbuffer free aux. memory - total: 7734 MB, largest block: 7734 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 8192 MB
    Total available memory: 16157 MB
    Currently available dedicated video memory: 7235 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX Vega (radeonsi, vega10, LLVM 17.0.6, DRM 3.57, 6.9.7-arch1-1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 24.1.2-arch1.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.1.2-arch1.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.1.2-arch1.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

 dynamo@arch  ~  

Last edited by safe049 (2024-07-05 09:36:52)


std::cout << "I use Arch BTW" << endl;

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#10 2024-07-05 03:16:40

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

Journal:
http://0x0.st/XB-J.txt

Last edited by safe049 (2024-07-05 10:12:40)


std::cout << "I use Arch BTW" << endl;

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#11 2024-07-05 07:09:04

seth
Member
Registered: 2012-09-03
Posts: 59,718

Re: [SOLVED]Whole system freezes when playing game

Please don't bloat the thread with pointless full-quotes, don't bump (edit your previous post to mend it if nobody has yet replied and you could also have just collected the outputs first) and post the entire journal and don't copy paste it out of the pager.

sudo journalctl -b-1 | curl -F 'file=@-' 0x0.st

will get you a link to a pastebin service where you just uploaded the journal.
When the "whole system freezes", do you reboot w/ the power button?
Don't - try https://wiki.archlinux.org/title/Keyboa … el_(SysRq) (nb. that you've to explicitly enable the shortcuts first and before any freeze!)

Edit: because of the fossilize errorwarnings, try to https://wiki.archlinux.org/title/Steam/ … _emulation

Last edited by seth (2024-07-05 07:12:15)

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#12 2024-07-05 09:44:46

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

seth wrote:

Please don't bloat the thread with pointless full-quotes, don't bump (edit your previous post to mend it if nobody has yet replied and you could also have just collected the outputs first) and post the entire journal and don't copy paste it out of the pager.

sudo journalctl -b-1 | curl -F 'file=@-' 0x0.st

will get you a link to a pastebin service where you just uploaded the journal.
When the "whole system freezes", do you reboot w/ the power button?
Don't - try https://wiki.archlinux.org/title/Keyboa … el_(SysRq) (nb. that you've to explicitly enable the shortcuts first and before any freeze!)

Edit: because of the fossilize errorwarnings, try to https://wiki.archlinux.org/title/Steam/ … _emulation

The game just crashed quickly but it didnt freeze out by using OpenGL


std::cout << "I use Arch BTW" << endl;

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#13 2024-07-05 09:49:30

safe049
Member
From: Shanxi,China
Registered: 2024-05-02
Posts: 77
Website

Re: [SOLVED]Whole system freezes when playing game

UHH now the system dont completely freeze it freeze for a while,and the game crashed together with steam


std::cout << "I use Arch BTW" << endl;

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#14 2024-07-05 14:37:25

seth
Member
Registered: 2012-09-03
Posts: 59,718

Re: [SOLVED]Whole system freezes when playing game

seth wrote:

don't bloat the thread with pointless full-quotes, don't bump (edit your previous post to mend it if nobody has yet replied and you could also have just collected the outputs first)

Then  read https://bbs.archlinux.org/viewtopic.php?id=57855 and post the backtrace of the crash, the output on the interactive shell or whatever it might leave behind in the journal.
https://wiki.archlinux.org/title/Core_d … _core_dump

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