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I just switched from alsa to oss. I followed the wiki, and mpd, mplayer, flash and stuff worked right out of the box, no problems there. But when I start my favorite game Enemy Territory, I get some very annoying sound lag. The sound is there, but about a second too late. Very weird. Any ideas? Soundcard is a normal SBLive and here is output of ossinfo:
zsh/3 5820 % ossinfo
Version info: OSS 4.1 (b 1052/200903241101) (0x00040100) GPL
Platform: Linux/i686 2.6.29-ARCH #1 SMP PREEMPT Wed Apr 8 12:47:56 UTC 2009 (tuska)
Number of audio devices: 5
Number of audio engines: 9
Number of mixer devices: 1
Device objects
0: osscore0 OSS core services
1: oss_sblive0 SB Live interrupts=270191 (270191)
2: oss_usb0 USB audio core services
Mixer devices
0: SB Live (STAC9708) (Mixer 0 of device object 1)
Audio devices
SB Live main /dev/oss/oss_sblive0/pcm0 (device index 0)
SB Live front out /dev/oss/oss_sblive0/pcm1 (device index 1)
SB Live side out /dev/oss/oss_sblive0/pcm2 (device index 2)
SB Live center/lfe out /dev/oss/oss_sblive0/pcm3 (device index 3)
SB Live 5.1 output device /dev/oss/oss_sblive0/pcm4 (device index 4)
/dev/dsp -> /dev/oss/oss_sblive0/pcm0
/dev/dsp_in -> /dev/oss/oss_sblive0/pcm0
/dev/dsp_out -> /dev/oss/oss_sblive0/pcm0
/dev/dsp_ac3 -> /dev/oss/oss_sblive0/pcm0
/dev/dsp_mmap -> /dev/oss/oss_sblive0/pcm0
/dev/dsp_multich -> /dev/oss/oss_sblive0/pcm4
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Did you configure the game to use oss instead of alsa? Can't remember anything else.
R00KIE
Tm90aGluZyB0byBzZWUgaGVyZSwgbW92ZSBhbG9uZy4K
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