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Shadowrun Returns finally loaded (after ages) but performance was abysmal whereas I was playing it with the same settings flawlessly yesterday. L4D2 was "laggy" while clicking in the interface and on the opening video, and then I got sound with a black screen and had to kill the process.
I believe it is related to a recent update in one of the following packages (at least I did not have this problem yesterday, and I updated first thing this morning):
[2014-05-06 08:32] [PACMAN] starting full system upgrade
[2014-05-06 08:32] [PACMAN] upgraded mesa (10.1.1-2 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded mesa-libgl (10.1.1-2 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded ati-dri (10.1.1-2 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded x265 (0.9-1 -> 1.0-1)
[2014-05-06 08:32] [PACMAN] upgraded ffmpeg (1:2.2.1-1 -> 1:2.2.2-1)
[2014-05-06 08:32] [PACMAN] upgraded lib32-mesa (10.1.1-1 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded lib32-mesa-libgl (10.1.1-1 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded lib32-ati-dri (10.1.1-1 -> 10.1.2-1)
There doesn't seem to be much useful output when starting Steam from the command line here's the beginning output:
Running Steam on arch rolling 64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(1398287272_client)
libGL error: dlopen /usr/lib32/xorg/modules/dri/r600_dri.so failed (/home/username/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/xorg/modules/dri/r600_dri.so))
libGL error: unable to load driver: r600_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: r600
Installing breakpad exception handler for appid(steam)/version(1398287272_client)
(steam:1501): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita",
(steam:1501): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita",
/usr/share/themes/Adwaita/gtk-2.0/gtkrc:1137: error: unexpected identifier `direction', expected character `}'
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
My card shouldn't be using the r600 driver (mine is a Radeon HD 5770) and it's quite possible those errors have always been there.
Any help would be greatly appreciated.
Last edited by cyrxi (2014-05-06 15:03:55)
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Downgraded from the following updates:
[2014-05-06 08:32] [PACMAN] upgraded mesa (10.1.1-2 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded mesa-libgl (10.1.1-2 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded ati-dri (10.1.1-2 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded lib32-mesa (10.1.1-1 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded lib32-mesa-libgl (10.1.1-1 -> 10.1.2-1)
[2014-05-06 08:32] [PACMAN] upgraded lib32-ati-dri (10.1.1-1 -> 10.1.2-1)
And everything works as expected.
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I am having the same issue with my AMD 6670 on Dota 2 and L4D2. All 6 of my CPU cores are 85%+ just while in the main menu of either of these games. I am going to try downgrading now. Does anyone have any idea what is causing this? I thought mesa 10.1.2 was supposed to be a bug fix release!?
"Melody reigns supreme!"
-J. J. Johnson
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Downgraded from the following updates:
[2014-05-06 08:32] [PACMAN] upgraded mesa (10.1.1-2 -> 10.1.2-1) [2014-05-06 08:32] [PACMAN] upgraded mesa-libgl (10.1.1-2 -> 10.1.2-1) [2014-05-06 08:32] [PACMAN] upgraded ati-dri (10.1.1-2 -> 10.1.2-1) [2014-05-06 08:32] [PACMAN] upgraded lib32-mesa (10.1.1-1 -> 10.1.2-1) [2014-05-06 08:32] [PACMAN] upgraded lib32-mesa-libgl (10.1.1-1 -> 10.1.2-1) [2014-05-06 08:32] [PACMAN] upgraded lib32-ati-dri (10.1.1-1 -> 10.1.2-1)
And everything works as expected.
This worked for me as well. Have you posted a bug report?
"Melody reigns supreme!"
-J. J. Johnson
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I experienced the same issue on my HD 6850. Downgrading also fixed this for me. I reported the bug here: https://bugs.archlinux.org/task/40253
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My card shouldn't be using the r600 driver (mine is a Radeon HD 5770)
Actually, yes it should be loading that. r600_dri.so drives everything from the r600 to the NI based cards. See: https://wiki.gentoo.org/wiki/Radeon#Feature_support
This why you get such poor performance, it can't load the 32bit driver for the card so it has to use the 32bit software rasterizer.
Have you checked your boot messages to see if it can load the 64bit driver? Have you tried running any 64bit OpenGL apps?
Last edited by Ziusudra (2014-05-07 03:01:52)
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After upgrade, the Radeon HD 6850 gives an error "OpenGL GLX Context is not using direct rendering, which may cause performance problems.", downgrade does not help. Instructions given here, do not help.
Last edited by bonaqua322 (2014-05-07 03:51:32)
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
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Glad my post could help at least a couple people. I had not posted a bug report because it appeared to be an upstream bug and I didn't have time to figure out where to sign-up/report the bug (I was just trying to play a game for 20-30 minutes to take a break from working on my term paper, ended up having to troubleshoot/fix instead).
Turns out it was a good thing too because I would have reported it to the mesa project, but it appears to be a Steam issue (thanks lordheavy). Curious that it worked fine before the upgrade though; I'm guessing that the lib32-ati-dri changed where/how it looks for the driver.
I'll play with it again this weekend sometime (still stuck in term paper land until then) and report back if I find anything useful.
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
This worked perfectly for me! Now things are working just swimmingly! I think L4D2 is even smoother now with my HD6670! I just bought an R7 260X and I hope to have that working shortly.
"Melody reigns supreme!"
-J. J. Johnson
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
Worked great for me as well, no need to downgrade any packages.
Edit: It seems that linking gcc 4.9 compiled c++ libs to older libstdc++ causes this.
Last edited by dcc24 (2014-05-08 10:26:46)
It is better to keep your mouth shut and be thought a fool than to open it and remove all doubt. (Mark Twain)
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I've got a bigger problem here. Whenever I start HipChat, X crashes. I also use open source Radeon driver on my Radeon 7870 card. The output you posted is almost the same (the difference is radeonsi_dri.so).
I had to remove libstdc++ they provide from HipChat. https://aur.archlinux.org/packages/hipchat/
Surprisingly, I haven't encountered any problems with Steam games. I just ran HL2 and L2D2 and they worked fine.
EDIT: Well, it broke soon after.
Last edited by Nowaker (2014-06-09 11:09:20)
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Just updated again (to the 10.1.3 set of packages) and the problem re-emerged as expected.
Followed lordheavy's solution and am now fully upgraded without any problems (at least until Steam updates again). Thanks again for providing a better solution!
rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
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I have similar problem. I have removed steam-runtime libstdc++ libraries (I could not start game with them), but performance is very low. I use open source ati drivers (lib32-ati-dri also installed) and have Radeon 7770. Some time ago I could play Super Meat Boy with good performance, but now even intro is like 5 FPS which is obviously now what I expected. I am rather casual player so I can't say when (after which update as I presume) performance were redused. System is up-to-date.
I noticed that if I use AccelMethod "EXA" hardware acceleration do not work, with "GLAMOR" I have artefacts (e.g. with title bar and context menu) in KDE, but it run at normal SMB at normal speed. According to Arch Wiki there is a bug in X11 related to GLAMOR.
Last edited by fenuks (2014-05-10 21:27:11)
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
Thank you.
5770 / dota2 / cs16 - no problems after update anymore.
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
Care to explain how you reached this conclusion? I had the same issue last night with the 10.1.3 upgrade. This fixed it. Thanks!
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drelyn86,
A few weeks ago a problem with xcb & steam was discussed here : https://bbs.archlinux.org/viewtopic.php … 5#p1391785
The cause turned out to be that steam ships it's own versions of some libraries, and they sometimes are to old to work with archlinux system libraries.
removing the library supplied by steam means steam HAS to use the newer arch-specific version.
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
Works for me as well.
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
Didn't work for me. I'm still getting the error message
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I solved it by removing ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1.
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rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6 will fix your problem
Fixed also mine problem that was:
OpenGL GLX context is not using direct rendering, which may cause performance problems.
Thanks!
Duettaeánn aef cirrán Cáerme Gláeddyv. Yn á esseáth.
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i need #8 tip
and
'rm .local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1'
and now steam works again.
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i need #8 tip
and
'rm .local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1'and now steam works again.
Me too... Thanks for the tip!
By the way how do you find out what to delete?
Duettaeánn aef cirrán Cáerme Gláeddyv. Yn á esseáth.
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i have a problem which is similiar this problem.
steam detect my card as "ATI technologies 256 mb" instead 2gb
but everything seems normal and fglrx drivers work normally
Last edited by torf (2014-11-29 15:23:29)
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