You are not logged in.
Pages: 1
Topic closed
Hi,
I'm experiencing quite choppy animations in GNOME with a fresh installation of archlinux on my new laptop with an Intel i5-4200U CPU and integrated HD4400 graphics.
Switching the acceleration method to the old UXA makes them appear much more smoothly, although I get similar result for both methods in GtkPerf and the machine seems to run way hotter on UXA.
Is this a general problem with SNA or have I done something wrong with my configuration?
$ glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range,
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
GL_ARB_sync, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_timer_query, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex,
GL_EXT_shader_integer_mix, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_KHR_debug,
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
OpenGL version string: 3.0 Mesa 10.1.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable,
GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object,
GL_ARB_color_buffer_float, GL_ARB_conservative_depth, GL_ARB_copy_buffer,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_debug,
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos,
GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
[...]
$ cat /var/log/Xorg.0.log | grep intel
[ 3.199] (II) LoadModule: "intel"
[ 3.199] (II) Loading /usr/lib/xorg/modules/drivers/intel_drv.so
[ 3.201] (II) Module intel: vendor="X.Org Foundation"
[ 3.202] (II) intel: Driver for Intel(R) Integrated Graphics Chipsets:
[ 3.202] (II) intel: Driver for Intel(R) HD Graphics: 2000-5000
[ 3.202] (II) intel: Driver for Intel(R) Iris(TM) Graphics: 5100
[ 3.202] (II) intel: Driver for Intel(R) Iris(TM) Pro Graphics: 5200
[ 3.203] (II) intel(0): Creating default Display subsection in Screen section
[ 3.203] (==) intel(0): Depth 24, (--) framebuffer bpp 32
[ 3.203] (==) intel(0): RGB weight 888
[ 3.203] (==) intel(0): Default visual is TrueColor
[ 3.203] (**) intel(0): Option "AccelMethod" "uxa"
[ 3.203] (--) intel(0): Integrated Graphics Chipset: Intel(R) HD Graphics 4400
[ 3.203] (**) intel(0): Relaxed fencing enabled
[ 3.203] (**) intel(0): Wait on SwapBuffers? enabled
[ 3.203] (**) intel(0): Triple buffering? enabled
[ 3.203] (**) intel(0): Framebuffer tiled
[ 3.203] (**) intel(0): Pixmaps tiled
[ 3.203] (**) intel(0): 3D buffers tiled
[ 3.203] (**) intel(0): SwapBuffers wait enabled
[ 3.203] (==) intel(0): video overlay key set to 0x101fe
[ 3.204] (II) intel(0): Output eDP1 has no monitor section
[ 3.204] (--) intel(0): found backlight control interface acpi_video0
[ 3.204] (II) intel(0): Output DP1 has no monitor section
[ 3.204] (II) intel(0): Output HDMI1 has no monitor section
[ 3.204] (II) intel(0): EDID for output eDP1
[ 3.204] (II) intel(0): Manufacturer: CMN Model: 1345 Serial#: 0
[ 3.204] (II) intel(0): Year: 2013 Week: 21
[ 3.204] (II) intel(0): EDID Version: 1.4
[ 3.204] (II) intel(0): Digital Display Input
[ 3.204] (II) intel(0): 8 bits per channel
[ 3.204] (II) intel(0): Digital interface is DisplayPort
[ 3.204] (II) intel(0): Max Image Size [cm]: horiz.: 29 vert.: 17
[ 3.205] (II) intel(0): Gamma: 2.20
[ 3.205] (II) intel(0): No DPMS capabilities specified
[ 3.205] (II) intel(0): Supported color encodings: RGB 4:4:4
[ 3.205] (II) intel(0): First detailed timing is preferred mode
[ 3.205] (II) intel(0): Preferred mode is native pixel format and refresh rate
[ 3.205] (II) intel(0): redX: 0.650 redY: 0.338 greenX: 0.329 greenY: 0.608
[ 3.205] (II) intel(0): blueX: 0.148 blueY: 0.047 whiteX: 0.313 whiteY: 0.329
[ 3.205] (II) intel(0): Manufacturer's mask: 0
[ 3.205] (II) intel(0): Supported detailed timing:
[ 3.205] (II) intel(0): clock: 138.8 MHz Image Size: 293 x 165 mm
[ 3.205] (II) intel(0): h_active: 1920 h_sync: 1966 h_sync_end 1996 h_blank_end 2080 h_border: 0
[ 3.205] (II) intel(0): v_active: 1080 v_sync: 1082 v_sync_end 1086 v_blanking: 1112 v_border: 0
[ 3.205] (II) intel(0): Supported detailed timing:
[ 3.205] (II) intel(0): clock: 111.0 MHz Image Size: 293 x 165 mm
[ 3.205] (II) intel(0): h_active: 1920 h_sync: 1966 h_sync_end 1996 h_blank_end 2080 h_border: 0
[ 3.205] (II) intel(0): v_active: 1080 v_sync: 1082 v_sync_end 1086 v_blanking: 1112 v_border: 0
[ 3.205] (II) intel(0): DFTH4133HSE
[ 3.205] (II) intel(0): Unknown vendor-specific block 0
[ 3.205] (II) intel(0): EDID (in hex):
[ 3.205] (II) intel(0): 00ffffffffffff000dae451300000000
[ 3.205] (II) intel(0): 15170104a51d117802a705a656549b26
[ 3.205] (II) intel(0): 0c505400000001010101010101010101
[ 3.205] (II) intel(0): 010101010101363680a0703820402e1e
[ 3.205] (II) intel(0): 240025a51000001a5e2b80a070382040
[ 3.205] (II) intel(0): 2e1e240025a51000001a000000fe0044
[ 3.205] (II) intel(0): 46544834813133334853450a00000000
[ 3.205] (II) intel(0): 000a4131a3001000000a010a2020000d
[ 3.205] (II) intel(0): Not using default mode "320x240" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "512x384" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "640x480" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "640x512" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "800x600" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "896x672" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "928x696" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "960x720" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "700x525" (doublescan mode not supported)
[ 3.205] (II) intel(0): Not using default mode "1024x768" (doublescan mode not supported)
[ 3.205] (II) intel(0): Printing probed modes for output eDP1
[ 3.205] (II) intel(0): Modeline "1920x1080"x60.0 138.78 1920 1966 1996 2080 1080 1082 1086 1112 +hsync -vsync (66.7 kHz eP)
[ 3.205] (II) intel(0): Modeline "1920x1080"x48.0 111.02 1920 1966 1996 2080 1080 1082 1086 1112 +hsync -vsync (53.4 kHz e)
[ 3.205] (II) intel(0): Modeline "1400x1050"x60.0 122.00 1400 1488 1640 1880 1050 1052 1064 1082 +hsync +vsync (64.9 kHz d)
[ 3.205] (II) intel(0): Modeline "1280x1024"x60.0 108.00 1280 1328 1440 1688 1024 1025 1028 1066 +hsync +vsync (64.0 kHz d)
[ 3.205] (II) intel(0): Modeline "1280x960"x60.0 108.00 1280 1376 1488 1800 960 961 964 1000 +hsync +vsync (60.0 kHz d)
[ 3.205] (II) intel(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz d)
[ 3.205] (II) intel(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz d)
[ 3.205] (II) intel(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz d)
[ 3.205] (II) intel(0): Modeline "640x480"x59.9 25.18 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz d)
[ 3.205] (II) intel(0): EDID for output DP1
[ 3.206] (II) intel(0): EDID for output HDMI1
[ 3.206] (II) intel(0): Output eDP1 connected
[ 3.206] (II) intel(0): Output DP1 disconnected
[ 3.206] (II) intel(0): Output HDMI1 disconnected
[ 3.206] (II) intel(0): Using exact sizes for initial modes
[ 3.206] (II) intel(0): Output eDP1 using initial mode 1920x1080
[ 3.206] (II) intel(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated.
[ 3.206] (II) intel(0): Kernel page flipping support detected, enabling
[ 3.206] (==) intel(0): DPI set to (96, 96)
[ 3.208] (II) intel(0): [DRI2] Setup complete
[ 3.208] (II) intel(0): [DRI2] DRI driver: i965
[ 3.208] (II) intel(0): [DRI2] VDPAU driver: i965
[ 3.208] (II) intel(0): Allocated new frame buffer 1920x1080 stride 7680, tiled
[ 3.209] (==) intel(0): Backing store enabled
[ 3.209] (==) intel(0): Silken mouse enabled
[ 3.210] (II) intel(0): Initializing HW Cursor
[ 3.210] (II) intel(0): Use standard UXA acceleration.
[ 3.210] (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message.
[ 3.211] (==) intel(0): DPMS enabled
[ 3.211] (==) intel(0): Intel XvMC decoder enabled
[ 3.211] (II) intel(0): Set up textured video
[ 3.211] (II) intel(0): [XvMC] xvmc_vld driver initialized.
[ 3.211] (II) intel(0): direct rendering: DRI2 Enabled
[ 3.211] (==) intel(0): hotplug detection: "enabled"
[ 3.262] (II) intel(0): Setting screen physical size to 508 x 285
[ 4.396] (II) intel(0): EDID vendor "CMN", prod id 4933
[ 4.396] (II) intel(0): Printing DDC gathered Modelines:
[ 4.396] (II) intel(0): Modeline "1920x1080"x0.0 138.78 1920 1966 1996 2080 1080 1082 1086 1112 +hsync -vsync (66.7 kHz eP)
[ 4.396] (II) intel(0): Modeline "1920x1080"x0.0 111.02 1920 1966 1996 2080 1080 1082 1086 1112 +hsync -vsync (53.4 kHz e)
[ 4.973] (II) intel(0): EDID vendor "CMN", prod id 4933
[ 4.973] (II) intel(0): Printing DDC gathered Modelines:
[ 4.973] (II) intel(0): Modeline "1920x1080"x0.0 138.78 1920 1966 1996 2080 1080 1082 1086 1112 +hsync -vsync (66.7 kHz eP)
[ 4.973] (II) intel(0): Modeline "1920x1080"x0.0 111.02 1920 1966 1996 2080 1080 1082 1086 1112 +hsync -vsync (53.4 kHz e)
UXA GtkPerf:
GtkPerf 0.40 - Starting testing: Sat Apr 5 11:56:06 2014
GtkEntry - time: 0,74
GtkComboBox - time: 7,04
GtkComboBoxEntry - time: 4,98
GtkSpinButton - time: 1,56
GtkProgressBar - time: 1,67
GtkToggleButton - time: 1,91
GtkCheckButton - time: 0,82
GtkRadioButton - time: 1,19
GtkTextView - Add text - time: 18,15
GtkTextView - Scroll - time: 2,79
GtkDrawingArea - Lines - time: 5,57
GtkDrawingArea - Circles - time: 9,98
GtkDrawingArea - Text - time: 4,44
GtkDrawingArea - Pixbufs - time: 1,06
---
Total time: 61,88
SNA GtkPerf
GtkPerf 0.40 - Starting testing: Sat Apr 5 11:49:01 2014
GtkEntry - time: 0,65
GtkComboBox - time: 6,56
GtkComboBoxEntry - time: 4,57
GtkSpinButton - time: 1,45
GtkProgressBar - time: 1,51
GtkToggleButton - time: 1,79
GtkCheckButton - time: 0,73
GtkRadioButton - time: 1,10
GtkTextView - Add text - time: 17,56
GtkTextView - Scroll - time: 2,56
GtkDrawingArea - Lines - time: 9,35
GtkDrawingArea - Circles - time: 6,32
GtkDrawingArea - Text - time: 1,60
GtkDrawingArea - Pixbufs - time: 0,14
---
Total time: 55,89
Last edited by ff (2014-04-09 12:56:30)
Offline
Have you tried enabling the "tearfree" option in your /etc/X11/xorg.conf.d/20-intel.conf file?
Section "Device"
Identifier "Intel Graphics"
Driver "Intel"
Option "AccelMethod" "sna"
Option "TearFree" "True"
EndSection
I had terrible tearing with my HD4600 before I created this config file...
Offline
Thanks! I didn't really recognize the issue as tearing but that option fixed it.
Offline
Superb! Glad I could help
EDIT: if you could just edit the title of this thread & put [SOLVED] at the beginning, it will help others who may have this problem
Last edited by Head_on_a_Stick (2014-04-07 08:19:36)
Offline
Have you tried enabling the "tearfree" option in your /etc/X11/xorg.conf.d/20-intel.conf file?
Section "Device" Identifier "Intel Graphics" Driver "Intel" Option "AccelMethod" "sna" Option "TearFree" "True" EndSection
I had terrible tearing with my HD4600 before I created this config file...
Thank you very much! That solution works.
Offline
Please don't necrobump, neverscaired.
Closing.
Sakura:-
Mobo: MSI MAG X570S TORPEDO MAX // Processor: AMD Ryzen 9 5950X @4.9GHz // GFX: AMD Radeon RX 5700 XT // RAM: 32GB (4x 8GB) Corsair DDR4 (@ 3000MHz) // Storage: 1x 3TB HDD, 6x 1TB SSD, 2x 120GB SSD, 1x 275GB M2 SSD
Making lemonade from lemons since 2015.
Offline
Pages: 1
Topic closed