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Hey, lads..
Completely clueless with https://www.gog.com/game/the_bards_tale game, actually the only game I have problems running.
https://lut.im/wfAkg3TPoM/jFS47A3uaEKihb9k.png - Graphic glitch - Well, that's somehow bereable.
The problem is when you move from there to the next area of the game "Fairyhaunt Woods".
It crashes to desktop, the terminal will just display this:
“./BardTale” terminated by signal SIGSEGV (Address boundary error)
Device:
Kernel: x86_64 Linux 4.10.2-1-ARCH
DE: Cinnamon 3.2.8
WM: Muffin
CPU: Intel Core i5-3570K @ 4x 3.8GHz [35.0°C]
GPU: Gallium 0.4 on AMD PITCAIRN (DRM 2.49.0 / 4.10.2-1-ARCH, LLVM 3.9.1)
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.0.1
OpenGL version string: 3.0 Mesa 17.0.1
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.0.
RAM: 1596MiB / 15938MiB
Things that i have tried:
All settings to low.
Re-download the game and trying different files.
Remove libopenal.so from the game folder.
To no avail.
There are actually quite a few posts on the net regarding this same issue:
http://steamcommunity.com/app/41900/dis … 558721670/
http://askubuntu.com/questions/654135/b … ntel-15-04
https://www.gog.com/forum/the_bards_tal … ore_dumped
I wasn't able to find an actual solution for this.
It is broken beyond repair?
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Maybe try the Windows version under Wine?
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