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So, I used to have kubuntu on my laptop whereas terraria worked just fine. I got arch on my tower about a month ago, and I really liked it, so I decided it was time to install it on my laptop. I setup KDE plasma and installed steam. However, upon launching terraria, it would freeze the entire system, a few moments later causing the laptop to shut down. In an effort to figure out the problem, I tried piping the output to a file, letting the system crash, and then analyzing the log. However, upon piping the output to a file (even if its /dev/null), it runs like it would on kubuntu. Exept 1 problem. The mouse works outside terraria just fine, but if i move the mouse into the terraria window, the mouse turns invisible and cannot interact with the terraria UI. So my 3 questions are:
1: Why does redirecting game output to /dev/null stop the game from crashing and bringing the whole system with it
2: Why does systemd allow terraria so much memory it actually crashes the system
3: Why can i not make use of the mouse pointer in the terraria window
Side note: I setup my laptop and tower the same way, exept my tower uses an NVIDIA gpu, whereas my laptop uses intel graphics, I have setup the drivers accordingly. Terraria works as expected on the tower
Last edited by GNUGradyn (2017-07-07 00:59:59)
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UPDATE: after launching the game with output redirected at least once, I can launch the game normally until the laptop reboots
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