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#1 2019-07-14 13:04:32

rado84
Member
From: Sofia, Bulgaria
Registered: 2019-05-12
Posts: 55
Website

Unable to build steam-native-pcre-fix

I accidentally broke my DE, so I had to reinstall Arch. And now when I'm trying to install the steam "hack" for Arch, I get these errors:

Unable to build steam-native-pcre-fix

and

(translating from my language)

Unable to fetch file 'lib32-libwebp-1.0.2-1-x86_64.pkg.tar.xz' from mirror [mirror-address]

I added US and UK mirror lists thinking that problably the Bulgarian mirrors have died but I get the same error from them as well.


Sharkoon S25-W, AsRock B85M Pro4, Core i7-4770, Palit GTX 1050 Ti 4 GB, Corsair 32 GB DDR3 1600 MHz, Corsair CX750, Corsair Force LE 120 GB, Western Digital 1.5 TB, Arch Cinnamon, Firefox 66+ x64

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#2 2019-07-14 13:30:33

Lone_Wolf
Member
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 7,148

Re: Unable to build steam-native-pcre-fix

That version is no longer in repos, see https://www.archlinux.org/packages/mult … 2-libwebp/

Run pacman -Syu, if that doesn't help check the status of your mirror(s), https://www.archlinux.org/mirrors/status/


Multi-init booting with apg Openrc and systemd coexisting
Automounting : not needed, i prefer pmount
Aur helpers : makepkg + my own local repo === rarely need them

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#3 2019-07-14 14:57:28

rado84
Member
From: Sofia, Bulgaria
Registered: 2019-05-12
Posts: 55
Website

Re: Unable to build steam-native-pcre-fix

I can see that. But the building process of the steam "hack" requires v1.0.2, not 1.0.3. And IDK how to make it look for 1.0.3.


Sharkoon S25-W, AsRock B85M Pro4, Core i7-4770, Palit GTX 1050 Ti 4 GB, Corsair 32 GB DDR3 1600 MHz, Corsair CX750, Corsair Force LE 120 GB, Western Digital 1.5 TB, Arch Cinnamon, Firefox 66+ x64

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#4 2019-07-14 16:26:25

Daerandin
Member
From: Norway
Registered: 2013-05-07
Posts: 199
Website

Re: Unable to build steam-native-pcre-fix

You make it look for 1.0.3 by running pacman -Syu, as Lone_Wolf stated.

Edit: I realize you might misunderstand how this works. The AUR package does not look for a specific version. It is only looking for packages. You local package database is where the version number is stored. This is good as it prevents you from breaking your system if you install a new package without updating first. However, as time goes on, old packages will eventually be deleted from package mirrors. This will prevent you from even installing a new package, which is the problem you have encountered. When you perform a full system update, your local package database will be synced with your chosen mirror to point to the current versions, which will then let you install the package in question.

So in short, update your system and you will be able to build this package.

Last edited by Daerandin (2019-07-14 20:54:37)

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#5 2019-07-15 10:47:55

grinner
Member
Registered: 2019-06-28
Posts: 18

Re: Unable to build steam-native-pcre-fix

Rather than using the 'hack' steam can now be launched by passing STEAM_RUNTIME_HEAVY=1 as an environment variable. cool

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