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#1 2020-02-27 08:06:36

taiongh
Member
Registered: 2018-10-04
Posts: 57

[Close]After upgrading the system, steam games cannot be opened.

We did an upgrade today.We did an upgrade today. Then two games in steam that were normally open couldn't be opened.

1:Mount & Blade:Warband

Click start after the game flash back.

GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to ShowLaunchOption with ""
GameAction [AppID 48700, ActionID 3] : LaunchApp waiting for user response to ShowLaunchOption ""
GameAction [AppID 48700, ActionID 3] : LaunchApp continues with user response "0"
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to ShowCDKey with ""
GameAction [AppID 48700, ActionID 3] : LaunchApp waiting for user response to ShowCDKey ""
GameAction [AppID 48700, ActionID 3] : LaunchApp continues with user response ""
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 48700, ActionID 3] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 48700, ActionID 3] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 48700: 0
Game update: AppID 48700 "", ProcID 5183, IP 0.0.0.0:0
Starting app 48700
>>> Adding process 5183 for game ID 48700
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 48700, ActionID 3] : LaunchApp changed task to Completed with ""
/home/taizongh/.local/share/Steam/steamapps/common/MountBlade Warband/mb_warband_linux: /usr/lib/libcurl-gnutls.so.4: no version information available (required by /home/taizongh/.local/share/Steam/steamapps/common/MountBlade Warband/mb_warband_linux)
>>> Adding process 5184 for game ID 48700
Game update: AppID 48700 "", ProcID 5184, IP 0.0.0.0:0
RecordSteamInterfaceCreation (PID 5184): SteamUser017 / User
RecordSteamInterfaceCreation (PID 5184): SteamFriends014 / Friends
RecordSteamInterfaceCreation (PID 5184): SteamUtils007 / Utils
RecordSteamInterfaceCreation (PID 5184): SteamMatchMaking009 / Matchmaking
RecordSteamInterfaceCreation (PID 5184): SteamMatchMakingServers002 / MatchmakingServers
RecordSteamInterfaceCreation (PID 5184): STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
RecordSteamInterfaceCreation (PID 5184): STEAMAPPS_INTERFACE_VERSION006 / Apps
RecordSteamInterfaceCreation (PID 5184): SteamNetworking005 / Networking
RecordSteamInterfaceCreation (PID 5184): STEAMREMOTESTORAGE_INTERFACE_VERSION012 / RemoteStorage
RecordSteamInterfaceCreation (PID 5184): STEAMSCREENSHOTS_INTERFACE_VERSION002 / Screenshots
RecordSteamInterfaceCreation (PID 5184): STEAMHTTP_INTERFACE_VERSION002 / HTTP
RecordSteamInterfaceCreation (PID 5184): STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 / UnifiedMessages
RecordSteamInterfaceCreation (PID 5184): STEAMCONTROLLER_INTERFACE_VERSION / Controller
RecordSteamInterfaceCreation (PID 5184): STEAMUGC_INTERFACE_VERSION003 / UGC
RecordSteamInterfaceCreation (PID 5184): STEAMAPPLIST_INTERFACE_VERSION001 / AppList
RecordSteamInterfaceCreation (PID 5184): STEAMMUSIC_INTERFACE_VERSION001 / Music
RecordSteamInterfaceCreation (PID 5184): STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
RecordSteamInterfaceCreation (PID 5184): STEAMHTMLSURFACE_INTERFACE_VERSION_002 / HTMLSurface
Setting breakpad minidump AppID = 48700
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198405524911 [API loaded no]
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 5186 for game ID 48700
double free or corruption (!prev)
Game removed: AppID 48700 "", ProcID 5184 
Game 48700 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList
Game 48700 created interface STEAMAPPS_INTERFACE_VERSION006 / Apps
Game 48700 created interface STEAMCONTROLLER_INTERFACE_VERSION / Controller
Game 48700 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_002 / HTMLSurface
Game 48700 created interface STEAMHTTP_INTERFACE_VERSION002 / HTTP
Game 48700 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
Game 48700 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music
Game 48700 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION012 / RemoteStorage
Game 48700 created interface STEAMSCREENSHOTS_INTERFACE_VERSION002 / Screenshots
Game 48700 created interface STEAMUGC_INTERFACE_VERSION003 / UGC
Game 48700 created interface STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 / UnifiedMessages
Game 48700 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
Game 48700 created interface SteamFriends014 / Friends
Game 48700 created interface SteamMatchMaking009 / Matchmaking
Game 48700 created interface SteamMatchMakingServers002 / MatchmakingServers
Game 48700 created interface SteamNetworking005 / Networking
Game 48700 created interface SteamUser017 / User
Game 48700 created interface SteamUtils007 / Utils
Game 48700 method call count for IClientUser::BLoggedOn : 1
Game 48700 method call count for IClientUser::GetSteamID : 1
Game 48700 method call count for IClientUtils::GetAppID : 20
Game 48700 method call count for IClientUtils::RecordSteamInterfaceCreation : 18
Game 48700 method call count for IClientUserStats::RequestCurrentStats : 1
Uploaded AppInterfaceStats to Steam
Exiting app 48700
No cached sticky mapping in ActivateActionSet.

2.RimWorld
Click start and the game flashes back, but this time steam is indicating that the game is running.

GameAction [AppID 294100, ActionID 4] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 294100, ActionID 4] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 294100, ActionID 4] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 294100, ActionID 4] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 294100, ActionID 4] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 294100, ActionID 4] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 294100: 0
Game update: AppID 294100 "", ProcID 5412, IP 0.0.0.0:0
Starting app 294100
>>> Adding process 5412 for game ID 294100
GameAction [AppID 294100, ActionID 4] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 294100, ActionID 4] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 5413 for game ID 294100
>>> Adding process 5414 for game ID 294100
ERROR: ld.so: object '/home/taizongh/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 5415 for game ID 294100
>>> Adding process 5416 for game ID 294100
Set current directory to /home/taizongh/.local/share/Steam/steamapps/common/RimWorld
Found path: /home/taizongh/.local/share/Steam/steamapps/common/RimWorld/RimWorldLinux
/home/taizongh/.local/share/Steam/steamapps/common/RimWorld/start_RimWorld.sh: line 27:  5416 Aborted                 (core dumped) LC_ALL=C ./$GAMEFILE $LOG
Game removed: AppID 294100 "", ProcID 5412 
Uploaded AppInterfaceStats to Steam
Exiting app 294100
No cached sticky mapping in ActivateActionSet.

Steam and games have been reinstalled, restarted, and nvidia has been reinstalled without success, so ask how to fix it. thank you。

Last edited by taiongh (2020-08-20 10:26:28)

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#2 2020-02-27 11:53:41

Lone_Wolf
Member
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 9,496

Re: [Close]After upgrading the system, steam games cannot be opened.

/home/taizongh/.local/share/Steam/steamapps/common/MountBlade Warband/mb_warband_linux: /usr/lib/libcurl-gnutls.so.4: no version information available (required by /home/taizongh/.local/share/Steam/steamapps/common/MountBlade Warband/mb_warband_linux)
$ pacman -F libcurl-gnutls.so.4
community/libcurl-gnutls 7.68.0-1
    usr/lib/libcurl-gnutls.so.4
multilib/lib32-libcurl-gnutls 7.68.0-1
    usr/lib32/libcurl-gnutls.so.4
$ 

Do you have those installed ?




/home/taizongh/.local/share/Steam/steamapps/common/RimWorld/start_RimWorld.sh: line 27:  5416 Aborted                 (core dumped) LC_ALL=C ./$GAMEFILE $LOG

Please post the contents of the start_RimWorld.sh and the logfile .


Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
Did you use the guided installer ? If yes, I can't help you.

(A works at time B)  && (time C > time B ) ≠  (A works at time C)

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#3 2020-02-28 07:46:07

paulr
Member
Registered: 2007-03-23
Posts: 52

Re: [Close]After upgrading the system, steam games cannot be opened.

I have a similar problem which seems to be related to setup. Games work fine in Proton 4.11, but not in 5.0. I was getting "wine: could not open working directory L"unix\\home\\paulr\\.local\\share\\Steam\\"" messages. However, when I ran a game in 4.11 and switched back to 5.0 it worked fine so it seems to be some sort of initialisation thing (I'm not using NTFS partitions, a known problem)

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#4 2020-02-29 13:06:11

taiongh
Member
Registered: 2018-10-04
Posts: 57

Re: [Close]After upgrading the system, steam games cannot be opened.

Lone_Wolf wrote:
/home/taizongh/.local/share/Steam/steamapps/common/MountBlade Warband/mb_warband_linux: /usr/lib/libcurl-gnutls.so.4: no version information available (required by /home/taizongh/.local/share/Steam/steamapps/common/MountBlade Warband/mb_warband_linux)
$ pacman -F libcurl-gnutls.so.4
community/libcurl-gnutls 7.68.0-1
    usr/lib/libcurl-gnutls.so.4
multilib/lib32-libcurl-gnutls 7.68.0-1
    usr/lib32/libcurl-gnutls.so.4
$ 

Do you have those installed ?




/home/taizongh/.local/share/Steam/steamapps/common/RimWorld/start_RimWorld.sh: line 27:  5416 Aborted                 (core dumped) LC_ALL=C ./$GAMEFILE $LOG

Please post the contents of the start_RimWorld.sh and the logfile .


Sorry, I have something to do these days, I just saw your message.
Start_RimWorld. Sh:

#!/bin/bash
#Launcher for the Linux version of RimWorld

# cd into the directory containing this script
SCRIPT=$(readlink -f "$0")
DIR=$(dirname "$SCRIPT")
cd "$DIR"

#Getting game executable name.
GAMEFILE="RimWorldLinux"

#Puts the game executable as... executable if not the case.
if [ ! -x $GAMEFILE ]
    then chmod +x $GAMEFILE
fi

#If this is a dev version, we want to activate logs.
#if [[ $GAMEFILE == *Dev* ]]
#    then LOG="-logfile /tmp/rimworld_log"
#    else LOG=""
#fi

#We always want to activate logs
LOG="-logfile /tmp/rimworld_log"

#Locale resetting (important for Ubuntu players who are not native speakers of English) and launching the game.
LC_ALL=C ./$GAMEFILE $LOG

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#5 2020-02-29 13:24:10

taiongh
Member
Registered: 2018-10-04
Posts: 57

Re: [Close]After upgrading the system, steam games cannot be opened.

paulr wrote:

I have a similar problem which seems to be related to setup. Games work fine in Proton 4.11, but not in 5.0. I was getting "wine: could not open working directory L"unix\\home\\paulr\\.local\\share\\Steam\\"" messages. However, when I ran a game in 4.11 and switched back to 5.0 it worked fine so it seems to be some sort of initialisation thing (I'm not using NTFS partitions, a known problem)

Hi, what did you say Proton?

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#6 2020-02-29 16:59:51

Lone_Wolf
Member
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 9,496

Re: [Close]After upgrading the system, steam games cannot be opened.

Now it is clear rimworld itself dumps core.
To get more info why it does that, try starting it manually .

start an x-terminal, navigate to the folder where Start_RimWorld.sh and RimWorldLinux files are installed (probably /home/taizongh/.local/share/Steam/steamapps/common/RimWorld/ )

from that folder run

LC_ALL=C ./RimWorldLinux -logfile /home/taizongh/rimworld_log

post terminal output and contents of /home/taizongh/rimworld_log (may be  a long file, consider using a Pastebin client


Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
Did you use the guided installer ? If yes, I can't help you.

(A works at time B)  && (time C > time B ) ≠  (A works at time C)

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#7 2020-02-29 17:35:01

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 14,001

Re: [Close]After upgrading the system, steam games cannot be opened.

From a glance I'd assume it's the same underlying issue with the ALSA enumeration as mentioned here: https://bbs.archlinux.org/viewtopic.php … 7#p1889747

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#8 2020-03-02 14:47:15

taiongh
Member
Registered: 2018-10-04
Posts: 57

Re: [Close]After upgrading the system, steam games cannot be opened.

Lone_Wolf wrote:

Now it is clear rimworld itself dumps core.
To get more info why it does that, try starting it manually .

start an x-terminal, navigate to the folder where Start_RimWorld.sh and RimWorldLinux files are installed (probably /home/taizongh/.local/share/Steam/steamapps/common/RimWorld/ )

from that folder run

LC_ALL=C ./RimWorldLinux -logfile /home/taizongh/rimworld_log

post terminal output and contents of /home/taizongh/rimworld_log (may be  a long file, consider using a Pastebin client


hi,the output:

[taizongh@leccesg RimWorld]$ LC_ALL=C ./RimWorldLinux -logfile /home/taizongh/rimworld_log
Set current directory to /home/taizongh/.local/share/Steam/steamapps/common/RimWorld
Found path: /home/taizongh/.local/share/Steam/steamapps/common/RimWorld/RimWorldLinux
已放弃 (核心已转储)(mean:Abandoned (core dumped))

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#9 2020-03-02 14:50:19

taiongh
Member
Registered: 2018-10-04
Posts: 57

Re: [Close]After upgrading the system, steam games cannot be opened.

V1del wrote:

From a glance I'd assume it's the same underlying issue with the ALSA enumeration as mentioned here: https://bbs.archlinux.org/viewtopic.php … 7#p1889747

That doesn't seem like a very easy solution.The tragedy.

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#10 2020-03-02 15:00:37

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 14,001

Re: [Close]After upgrading the system, steam games cannot be opened.

It is quite trivial, the easiest (but will be reverted on alsa-lib update, but from the activity on the bug report, the underlying bug will likely be fixed when that happens) is to do this: https://github.com/alsa-project/alsa-li … -590064611 to disable the entries.

Last edited by V1del (2020-03-02 15:32:33)

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#11 2020-03-04 12:15:25

paulr
Member
Registered: 2007-03-23
Posts: 52

Re: [Close]After upgrading the system, steam games cannot be opened.

Looks like it's more than that ; I've tried the surround fix and the problem persists. However, the downgrade/run/upgrade thing does work.

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#12 2020-03-05 15:36:53

taiongh
Member
Registered: 2018-10-04
Posts: 57

Re: [Close]After upgrading the system, steam games cannot be opened.

paulr wrote:

Looks like it's more than that ; I've tried the surround fix and the problem persists. However, the downgrade/run/upgrade thing does work.

Would downgrade/run/upgrade specific how to operate it, I tried many ways.

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#13 2020-03-05 15:38:12

taiongh
Member
Registered: 2018-10-04
Posts: 57

Re: [Close]After upgrading the system, steam games cannot be opened.

V1del wrote:

It is quite trivial, the easiest (but will be reverted on alsa-lib update, but from the activity on the bug report, the underlying bug will likely be fixed when that happens) is to do this: https://github.com/alsa-project/alsa-li … -590064611 to disable the entries.

It seems difficult...

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#14 2020-03-27 06:16:38

siyia
Member
Registered: 2018-02-01
Posts: 20

Re: [Close]After upgrading the system, steam games cannot be opened.

If you happen to run a wayland desktop, m&b warband will not launch unless you disable anti-alising from the configuration tool, same goes for europa universalis iv. In addition i had to install fmodex libraries from aur for m&b to work.

Last edited by siyia (2020-03-27 06:19:29)

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