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Hallo,
some shaders are not working in RTCW with VenomMod v6.5.6 (iortcw 1.51c or git) and are just black. They seem not completely broken, just some of them. See this screenshots. There were some other ppl with the same (water shader) problem i guess (here and here).
Am i missing something or any idea how to fix this?
Linux 5.11.7-arch1-1 #1 SMP PREEMPT Wed, 17 Mar 2021 16:59:58 +0000 x86_64 GNU/Linux
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Display aspect: 1.333
...setting mode 6: 1024 768
Trying to get an OpenGL 3.2 core context
SDL_GL_CreateContext succeeded.
Using 24 color bits, 24 depth, 8 stencil display.
Available modes: '640x480 800x600 1024x768 1152x864 1280x960 1600x1200 1280x1024'
GL_RENDERER: GeForce GTX 770/PCIe/SSE2
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...ignoring GL_S3_s3tc
...using GL_EXT_texture_filter_anisotropic (max: 16)
...using GL_ARB_framebuffer_object
...using GL_ARB_vertex_array_object
...using GL_ARB_texture_float
...using GL_ARB_depth_clamp
...ignoring GL_ARB_seamless_cube_map
...using GLSL version 1.50 NVIDIA via Cg compiler
...using GL_NVX_gpu_memory_info
...GL_ATI_meminfo not found
...ignoring GL_ARB_texture_compression_rgtc
...ignoring GL_ARB_texture_compression_bptc
...using GL_EXT_direct_state_access
------- FBO_Init -------
------- GLSL_InitGPUShaders -------
loaded 276 GLSL shaders (192 gen 42 light 42 etc) in 0.13 seconds
------- R_InitVaos -------
Initializing Shaders
----- finished R_Init -----
$ glxinfo -B
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 2048 MB
Total available memory: 2048 MB
Currently available dedicated video memory: 1848 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 770/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 460.56
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6.0 NVIDIA 460.56
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 460.56
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
$ pacman -Qs nvidia
local/cuda-10.2 10.2.89-3
NVIDIA's GPU programming toolkit
local/egl-wayland 1.1.6-1
EGLStream-based Wayland external platform
local/ffnvcodec-headers 11.0.10.0-1
FFmpeg version of headers required to interface with Nvidias codec APIs
local/lib32-nvidia-utils 460.56-1
NVIDIA drivers utilities (32-bit)
local/libvdpau 1.4-1
Nvidia VDPAU library
local/libxnvctrl 460.56-1
NVIDIA NV-CONTROL X extension
local/nouveau-fw 325.15-1
This package provides video & pgraph firmwares for all NVIDIA chipsets that need them
local/nvidia 460.56-7
NVIDIA drivers for linux
local/nvidia-settings 460.56-1
Tool for configuring the NVIDIA graphics driver
local/nvidia-utils 460.56-1
NVIDIA drivers utilities
local/opencl-nvidia 460.56-1
OpenCL implemention for NVIDIA
local/xfce4-sensors-plugin-nvidia 1.3.92-1 (xfce4-goodies)
A lm_sensors plugin for the Xfce panel with nvidia gpu support
$ pacman -Qs mesa
local/glu 9.0.1-2
Mesa OpenGL Utility library
local/lib32-glu 9.0.1-1
Mesa OpenGL utility library (32 bits)
local/lib32-mesa 20.3.4-3
An open-source implementation of the OpenGL specification (32-bit)
local/libva-mesa-driver 20.3.4-3
VA-API implementation for gallium
local/mesa 20.3.4-3
An open-source implementation of the OpenGL specification
local/mesa-demos 8.4.0-4
Mesa demos and tools incl. glxinfo + glxgears
local/mesa-vdpau 20.3.4-3
Mesa VDPAU drivers
sys2064
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