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I've been playing Battle for Wesnoth to pass the time for the past couple of weeks, got really deep into a campaign but after an update the game crashes immediately upon launch with the following error:
20220215 22:55:00 error general: Failed to generate default locale string. message:Invalid or unsupported charset:utg-8
wesnoth: /build/wesnoth/src/wesnoth/src/gettext.cpp:338: void {anonymous}::translation_manager::update_locale_internal(): Assertion `std::has_facet<bl::info>(current_locale_)' failed.
Aborted (core dumped)I was originally playing on the Steam version, so I've tried running other versions of the game but I always get this same error. I've tried searching around and no one else seems to have this issue, in fact as far as I can tell there is no such thing as a utg-8 locale, so I figure I must've fat-fingered trying to set my locale as utf-8 somewhere, but I can't seem to track down where that would be.
Any help would be appreciated, thank you!
Last edited by halycon (2022-02-16 15:50:35)
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Don't know how I missed that, fixed the issue after a reboot, thanks!
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