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I have an ntfs drive that I share my games with between Windows and Arch. I've been able to run the cross-compatible official games before, but I did some moving of my drives/partitions around recently and am running into troubles. Here is my /etc/fstab:
# /dev/sda3 LABEL=archlinux
UUID=924bc4b4-47c6-4264-b17b-a9d854b819fc / ext4 rw,relatime 0 1
# /dev/sda2 LABEL=Windows10
UUID=60306AE7306AC41E /c ntfs rw,nosuid,nodev,user_id=0,group_id=0,allow_other,blksize=4096 0 0
# /dev/sdb1 LABEL=CRUCIAL\134x202TB
UUID=24A21F40A21F1640 /d ntfs uid=1000,gid=1000,rw,user,exec,umask=000 0 0
# /dev/sdb2 LABEL=EFI
UUID=67E3-17ED /boot vfat rw,relatime,fmask=0022,dmask=0022,codepage=437,iocharset=ascii,shortname=mixed,utf8,errors=remount-ro 0 2
# /dev/sda4
UUID=cb5c0b12-4a3d-46a2-bb16-4040d75bdeff none swap defaults 0 0and when I run the steam client with the "steam" command and try to launch an official Steam game (in this case, Rocket League) I get this log:
Installing breakpad exception handler for appid(steam)/version(1658440720)
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with ""
Installing breakpad exception handler for appid(steam)/version(1658440720)
wineserver: using server-side synchronization.
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\explorer.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\explorer.exe": c0000135
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to SynchronizingControllerConfig with ""
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 252950, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 252950, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/d/linuxhome/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=252950 -- '/d/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/d/linuxhome/.local/share/Steam/compatibilitytools.d/Proton-6.19-GE-2'/proton waitforexitandrun '/d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64/RocketLeague.exe' 0\0
Game process added : AppID 252950 "/d/linuxhome/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=252950 -- '/d/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/d/linuxhome/.local/share/Steam/compatibilitytools.d/Proton-6.19-GE-2'/proton waitforexitandrun '/d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64/RocketLeague.exe' 0", ProcID 2831, IP 0.0.0.0:0
chdir /d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/d/linuxhome/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 252950, ActionID 1] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/d/linuxhome/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/d/linuxhome/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/d/linuxhome/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/d/linuxhome/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 2835 != 2832, skipping destruction (fork without exec?)
Installing breakpad exception handler for appid(steam)/version(1658440720)
ProtonFixes[2930] INFO: Running protonfixes
ProtonFixes[2930] INFO: Running checks
ProtonFixes[2930] INFO: All checks successful
ProtonFixes[2930] INFO: Using global defaults for "Rocket League" (252950)
ProtonFixes[2930] INFO: No protonfix found for "Rocket League" (252950)
fsync: up and running.
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
ThreadGetProcessExitCode: no such process 2945
ThreadGetProcessExitCode: no such process 2943
ThreadGetProcessExitCode: no such process 2941
ThreadGetProcessExitCode: no such process 2933
ThreadGetProcessExitCode: no such process 2931
ThreadGetProcessExitCode: no such process 2833
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\winedevice.exe": c0000135
wine: failed to open L"C:\\windows\\system32\\explorer.exe": c0000135
ThreadGetProcessExitCode: no such process 2961
ThreadGetProcessExitCode: no such process 2959
ThreadGetProcessExitCode: no such process 2936
wine: failed to open L"C:\\windows\\system32\\explorer.exe": c0000135
Game process updated : AppID 252950 "/d/linuxhome/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=252950 -- '/d/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/d/linuxhome/.local/share/Steam/compatibilitytools.d/Proton-6.19-GE-2'/proton waitforexitandrun '/d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64/RocketLeague.exe' 0", ProcID 2971, IP 0.0.0.0:0
Setting breakpad minidump AppID = 252950
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198255183406 [API loaded no]
ThreadGetProcessExitCode: no such process 2969
ThreadGetProcessExitCode: no such process 2965
ThreadGetProcessExitCode: no such process 2932
ThreadGetProcessExitCode: no such process 2930
Game process updated : AppID 252950 "/d/linuxhome/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=252950 -- '/d/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/d/linuxhome/.local/share/Steam/compatibilitytools.d/Proton-6.19-GE-2'/proton waitforexitandrun '/d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64/RocketLeague.exe' 0", ProcID 2975, IP 0.0.0.0:0
Game process updated : AppID 252950 "/d/linuxhome/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=252950 -- '/d/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/d/linuxhome/.local/share/Steam/compatibilitytools.d/Proton-6.19-GE-2'/proton waitforexitandrun '/d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64/RocketLeague.exe' 0", ProcID 2975, IP 0.0.0.0:0
CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
Installing breakpad exception handler for appid(steam)/version(1658440720)
Installing breakpad exception handler for appid(steam)/version(1658440720)
pid 2934 != 2933, skipping destruction (fork without exec?)
Game process removed: AppID 252950 "/d/linuxhome/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=252950 -- '/d/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/d/linuxhome/.local/share/Steam/compatibilitytools.d/Proton-6.19-GE-2'/proton waitforexitandrun '/d/SteamLibrary/steamapps/common/rocketleague/Binaries/Win64/RocketLeague.exe' 0", ProcID 2975
ThreadGetProcessExitCode: no such process 2975
ThreadGetProcessExitCode: no such process 2971
ThreadGetProcessExitCode: no such process 2954
ThreadGetProcessExitCode: no such process 2947
ThreadGetProcessExitCode: no such process 2938
ThreadGetProcessExitCode: no such process 2832
Game 252950 created interface STEAMAPPTICKET_INTERFACE_VERSION001 /
Game 252950 created interface SteamUser017 / User
Game 252950 created interface SteamUser019 / User
Game 252950 created interface SteamUtils007 / Utils
Game 252950 created interface SteamUtils009 / Utils
Game 252950 method call count for IClientUtils::RecordSteamInterfaceCreation : 5
Game 252950 method call count for IClientUtils::GetAppID : 7
Game 252950 method call count for IClientUtils::GetConnectedUniverse : 1
Game 252950 method call count for IClientUser::GetAppOwnershipTicketExtendedData : 1
Game 252950 method call count for IClientUser::GetSteamID : 2
Uploaded AppInterfaceStats to SteamNow I think that the relevant part is what I included in the subject of this post.
Can y'all help me out?
Last edited by n8jadams (2022-07-22 17:55:57)
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You should not install proton/wine prefixes themselves directly on an NTFS drive. Have a distinct "main" SteamLibrary on a linux file system, install all your proton versions there and only install/launch games from the NTFS drive
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What indicated that I have the proton/wine prefixes on the NTFS drive? My file setup is this:
[nate@natearchlinux ~]$ ls -lart /d/SteamLibrary/steamapps/
total 77
lrwxrwxrwx 1 nate nate 33 Oct 22 2021 compatdata -> /home/nate/SteamFiles/compatdata/
drwxrwxrwx 1 nate nate 4096 Jun 22 12:16 shadercache
drwxrwxrwx 1 nate nate 4096 Jul 22 10:02 common
drwxrwxrwx 1 nate nate 4096 Jul 22 10:05 temp
drwxrwxrwx 1 nate nate 8192 Jul 22 10:05 downloading
drwxrwxrwx 1 nate nate 4096 Jul 22 10:06 .
drwxrwxrwx 1 nate nate 0 Jul 22 10:48 ..I figured that since the compatdata was symlinked to the linux drive, it shouldn't cause problems.
Last edited by n8jadams (2022-07-22 17:00:42)
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I fixed this with just running another wine game directly and it autoconfigured itself and now the Proton/Steam games work
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