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just wondering if someone knows if there are more tables available for pinball and where one can download them
The impossible missions are the only ones which succeed.
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I had a look but couldn't find anything, it's hard to google it as the programme name is just pinball. Is there a Linux port of the mame pinball emulator? I forget it's name, that has millions of tables, based on real ones...
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i also googled but without sucess
xmame.SDL i tried, but it is not really working
[damir@Asteraceae damir]$ xmame.SDL pinball
SDL: Info: SDL initialized
info: trying to parse: /usr/local/share/xmame/xmamerc
info: trying to parse: /home/damir/.xmame/xmamerc
info: trying to parse: /usr/local/share/xmame/xmame-SDLrc
info: trying to parse: /home/damir/.xmame/xmame-SDLrc
fuzzy name compare, running pbactio2
info: trying to parse: /usr/local/share/xmame/rc/pbactio2rc
info: trying to parse: /home/damir/.xmame/rc/pbactio2rc
Mouse/Trakball selected.
loading rom 0: pba16.bin
loading rom 1: pba15.bin
loading rom 2: pba14.bin
loading rom 3: pba1.bin
loading rom 4: pba17.bin
loading rom 5: a-s6.bin
loading rom 6: a-s7.bin
loading rom 7: a-s8.bin
loading rom 8: a-j5.bin
loading rom 9: a-j6.bin
loading rom 10: a-j7.bin
loading rom 11: a-j8.bin
loading rom 12: b-c7.bin
loading rom 13: b-d7.bin
loading rom 14: b-f7.bin
done
pba16.bin NOT FOUND
pba15.bin NOT FOUND
pba14.bin NOT FOUND
pba1.bin NOT FOUND
pba17.bin NOT FOUND
a-s6.bin NOT FOUND
a-s7.bin NOT FOUND
a-s8.bin NOT FOUND
a-j5.bin NOT FOUND
a-j6.bin NOT FOUND
a-j7.bin NOT FOUND
a-j8.bin NOT FOUND
b-c7.bin NOT FOUND
b-d7.bin NOT FOUND
b-f7.bin NOT FOUND
ERROR: required files are missing, the game cannot be run.
[damir@Asteraceae damir]$
thanx anyway
The impossible missions are the only ones which succeed.
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ah I remembered the name now, it's Visual Pinball, but there doesn't appear to be a Linux version...grr
http://www.randydavis.com/vp/screenshot.htm
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And it's DX, so don't expect one. :evil:
If you develop an ear for sounds that are musical it is like developing an ego. You begin to refuse sounds that are not musical and that way cut yourself off from a good deal of experience.
- John Cage
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what is a DX?
The impossible missions are the only ones which succeed.
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thanx
is there a chance to rewrite such games to SDL?
after a short reading (on microsoft) i got the idea that DX is very similar to SDL in the basic concept
The impossible missions are the only ones which succeed.
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thanx
is there a chance to rewrite such games to SDL?
after a short reading (on microsoft) i got the idea that DX is very similar to SDL in the basic concept
hm I'm not a expert on this. But AFAICT the SDL mimitates the DX syntax
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so theoretically you can take a windows-DX game and recompile it against SDL without changing anything? (is SDL a mimikry or clone of DX?)
The impossible missions are the only ones which succeed.
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SDL is definitely not a clone, and it's not a library for the actual rendering of graphics - in fact it uses DX to do the rendering in Windows(and X elsewhere of course). This caused a problem for me once(I've worked with SDL through the PyGame wrapper libraries), because as it turns out DirectX will destroy all the graphics held in memory when you alt-tab out a full-screen game; it took me quite a while to figure out what was going on and deal with it by reloading everything after you return to the game(ugh). SDL still operates at a relatively low level, but its main strength is that it abstracts away the hardware details for you, making graphics, sound, input, etc. all easily available regardless of your platform.
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