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Sers,
maybe it's more then stupid, ... but i ve deleted following files to get my Quake3 and Wine-Applications running
rm /lib/modules/2.6.25-ARCH/kernel/drivers/video/nvidia.ko
rm /usr/lib/libnvidia-tls.so.1
rm /usr/lib/libcuda.so.1
rm /usr/lib/libXvMCNVIDIA_dynamic.so.1
rm /usr/lib/libGLcore.so.1
I ve reinstalled nvidia driver and now it's shown f.e.
locate libGL.so.1
/opt/lib32/usr/lib/libGL.so.1
/opt/lib32/usr/lib/libGL.so.1.2
/usr/lib/libGL.so.1
/usr/lib/libGL.so.173.14.09
No problem so far... seems to be reinstalled,... but everytime i am trying to start Quake3, this one s coming up
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: QGL_Init: Can't load libGL.so.1 from /etc/ld.so.conf or current dir: /usr/local/games/quake3/libGL.so.1: cannot open shared object file: No such file or directory
failed
glxgears are working fine
glxgears
50283 frames in 5.0 seconds = 10056.571 FPS
55025 frames in 5.0 seconds = 11004.828 FPS
53744 frames in 5.0 seconds = 10748.669 FPS
51741 frames in 5.0 seconds = 10348.140 FPS
and Direct Rendering is enabled
glxinfo | grep direct
direct rendering: Yes
My actual driver No. is 173.14.09 .
It seems as good as possible, or not ?
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Looks like /etc/ld.so.conf may have something wrong in it. Could you please post the contents of that file here?
My Rigs:
- Mid-2007 iMac 20", Intel 2GHz Core 2 Duo, 2x1GB DDR2-800, 250GB SATA HDD, and...MIGHTY MOUSE!!! , OSX 10.5 Leopard, ATI Radeon 2400XT 128MB
- HP zv6203cl, AMD Athlon 64 3200 S939, 2x512MB DDR400, 80GB 4200rpm HDD, ATI Radeon Xpress 200M 128MB, Arch i686
- 1986 Gibson SG Junior Cherry Red, Ibanez 15W amp, DigiTech RP250 modeling processor
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I hope its helping you,.. i can see nothing weird in it
#
# /etc/ld.so.conf
#
# End of file
/usr/lib/libfakeroot
/opt/kde/lib
/opt/qt/lib
/opt/lib32/lib
/opt/lib32/usr/lib
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A friend of mine thinks it could be on the 64bit architecture... what 's your idea ?
Here some special infos
[z13l5ch31b3@fUn ~]$ glxinfo|grep render
direct rendering: Yes
OpenGL renderer string: GeForce 6600 GT/PCI/SSE2
GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
[z13l5ch31b3@fUn ~]$ locate libGL.so
/opt/lib32/usr/lib/libGL.so
/opt/lib32/usr/lib/libGL.so.1
/opt/lib32/usr/lib/libGL.so.1.2
/usr/lib/libGL.so
/usr/lib/libGL.so.1
/usr/lib/libGL.so.173.14.09
[z13l5ch31b3@fUn ~]$ ls -l /usr/lib/libGL.so*
lrwxrwxrwx 1 root root 10 16. Jul 03:51 /usr/lib/libGL.so -> libGL.so.1
lrwxrwxrwx 1 root root 18 16. Jul 03:51 /usr/lib/libGL.so.1 -> libGL.so.173.14.05
-rwxr-xr-x 1 root root 671684 16. Jul 03:51 /usr/lib/libGL.so.173.14.05
[z13l5ch31b3@fUn ~]$ ls -l /usr/lib/libGL.so*
lrwxrwxrwx 1 root root 10 16. Jul 03:51 /usr/lib/libGL.so -> libGL.so.1
lrwxrwxrwx 1 root root 18 16. Jul 03:51 /usr/lib/libGL.so.1 -> libGL.so.173.14.05
-rwxr-xr-x 1 root root 671684 16. Jul 03:51 /usr/lib/libGL.so.173.14.05
[z13l5ch31b3@fUn ~]$ ls -l /opt/lib32/usr/lib/libGL*
lrwxrwxrwx 1 root root 10 4. Jun 19:41 /opt/lib32/usr/lib/libGL.so -> libGL.so.1
lrwxrwxrwx 1 root root 12 4. Jun 19:41 /opt/lib32/usr/lib/libGL.so.1 -> libGL.so.1.2
-rwxr-xr-x 1 root root 489102 22. Mai 19:55 /opt/lib32/usr/lib/libGL.so.1.2
lrwxrwxrwx 1 root root 11 4. Jun 20:15 /opt/lib32/usr/lib/libGLU.so -> libGLU.so.1
lrwxrwxrwx 1 root root 20 4. Jun 20:15 /opt/lib32/usr/lib/libGLU.so.1 -> libGLU.so.1.3.070003
-rwxr-xr-x 1 root root 596214 22. Mai 19:57 /opt/lib32/usr/lib/libGLU.so.1.3.070003
lrwxrwxrwx 1 root root 11 4. Jun 20:15 /opt/lib32/usr/lib/libGLw.so -> libGLw.so.1
lrwxrwxrwx 1 root root 15 4. Jun 20:15 /opt/lib32/usr/lib/libGLw.so.1 -> libGLw.so.1.0.0
-rwxr-xr-x 1 root root 13718 22. Mai 19:57 /opt/lib32/usr/lib/libGLw.so.1.0.0
[z13l5ch31b3@fUn ~]$
<workpiie> but there are not any nvidia libgl in your 32bit system,
thnx for ideas
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Yeah, everything looks fine, and the directory where libGL.so.1 is is listed in /etc/ld.so.conf...I would try reinstalling the nvidia drivers.
My Rigs:
- Mid-2007 iMac 20", Intel 2GHz Core 2 Duo, 2x1GB DDR2-800, 250GB SATA HDD, and...MIGHTY MOUSE!!! , OSX 10.5 Leopard, ATI Radeon 2400XT 128MB
- HP zv6203cl, AMD Athlon 64 3200 S939, 2x512MB DDR400, 80GB 4200rpm HDD, ATI Radeon Xpress 200M 128MB, Arch i686
- 1986 Gibson SG Junior Cherry Red, Ibanez 15W amp, DigiTech RP250 modeling processor
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locate libGL.so.1
/opt/lib32/usr/lib/libGL.so.1
/opt/lib32/usr/lib/libGL.so.1.2
/usr/lib/libGL.so.1
/usr/lib/libGL.so.173.14.09
Don't use "locate", because we don't know whether you understand that locate uses a *cache*. Use:
find /opt /usr -name libGL.so.1
Yes it's slower, but it has the huge advantage of showing the up-to-date reality.
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finally i am glad that was a raw system , so it was no problem to test the 32bit version of AL ... and what to say... everythings fine up to now
Quake3 runs with the nvidia repo-driver ...
maybe it's really a 64bit bug ... s.o. should proof that
so far from me, thnx4 help, stay tuned
*close*
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