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I bought it too, like you say 16 euros ![]()
It may be a bit short but the sign painter is really funny and we can always go and try to OCD each level ![]()
R00KIE
Tm90aGluZyB0byBzZWUgaGVyZSwgbW92ZSBhbG9uZy4K
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This game is amazing. Demo worked out of the box on arch64 and I bought it shortly thereafter.
Cthulhu For President!
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I got it working with sound on x86_64 using these dependencies: lib32-glibc lib32-mesa lib32-nvidia-utils lib32-alsa-lib
In the preferences/config.txt I had to manually set the SDL soundsystem to alsa.
HTH.
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buy buy buy!!!
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After installing lib32-mesa and lib32-libxdamage on my 64bit system it exits without any error message.
I've got no idea what to try next to get it to run.Edit: I get the following message in WorldOfGoo.log:
[t=0.00] InhibitGnomeScreensaver constructor: couldn't execute "gnome-screensaver-command"!But after installing gnome-screensaver the log file stays empty and I get no error whatsoever.
You can safely ignore the gnome-screensaver error, that's just a work around for a compiz+gnome-screensaver bug.
Anyway brilliant games worth every penny.
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Damn! Already bought it for my Wii! I guess I should also buy it for linux, so that I can support my two only gaming platforms... not to mention an independent developer.
It's a very deadly weapon to know what you're doing
--- William Murderface
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Those running it on Arch64: have anyone of you run it from a chrooted arch32?
I just wonder because I prefer to not install all those 32bit compatibility packages and run wine and other stuff from within the chrooted environment. I will anyway support this game as it's a good initiative and it's actually also good to see games with a well thought through game plot (too many games are just the same wrapped up in new fancy graphic design these days).
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