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#1 2009-02-01 11:52:30

nego
Member
From: Gdasnk, Poland
Registered: 2009-01-29
Posts: 14

lib32 Problems with Wine and Everquest 2!

I'm trying to run Everquest 2 after downloading it on steam. I got the Launcher working and it patches fine, but when I launch the game with it nothing happens. I tried to launch it with the EverQuest2.exe and I get this error.

/usr/bin/wine: line 4:  5141 Segmentation fault      LD_LIBRARY_PATH="/opt/lib32/usr/lib/:/opt/lib32/lib/:$LD_LIBRARY_PATH" linux32 /opt/wine/bin/wine "$@"

I saw someone get this error in the AUR with bin32-wine, but never got it resolved. It only gives me this error for EverQuest 2. I run other games like Team Fortress flawlessly, but EQ2 has this problem. I may try installing wine with the chroot method Monday and see if that solved this.

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#2 2009-03-14 16:07:46

zatricky
Member
From: Stockholm
Registered: 2008-09-03
Posts: 55
Website

Re: lib32 Problems with Wine and Everquest 2!

Hi nego

I'm having the same problem with Knights of the Old Republic. Did you ever get it fixed?

I see that the latest unstable bin32-win is version 1.1.17 but the AUR install still only refers to 1.1.15, which is also a broken install since 1.1.16 is hosted... ugh... too many versions. wink


pacman russian roulette: yes | pacman -Rcs $(pacman -Q | LANG=C sort -R | head -n $((RANDOM % 10)))
(yes, I know its broken)

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#3 2009-03-14 22:12:54

Ranguvar
Member
Registered: 2008-08-12
Posts: 2,549

Re: lib32 Problems with Wine and Everquest 2!

Probably a Wine bug. Did you check the AppDB?

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#4 2009-03-14 22:34:26

Dinth
Member
From: London
Registered: 2009-03-02
Posts: 238

Re: lib32 Problems with Wine and Everquest 2!

That is not a Wine bug. yesterday i had same problem with Medieval II.
http://bbs.archlinux.org/viewtopic.php?id=67443
Something is propably broken in Arch 32bit libraries.

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