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#1 2008-06-24 19:11:28

low
Member
Registered: 2007-07-04
Posts: 109

Wine on arch64 and steam

Steam used to work for me, but with the recent new builds of wine, i can start steam, but whenever i try to install or launch a game i get a Visual C++ Runtime Error referenced here https://support.steampowered.com/kb_art … _faqid=572. Wine throws a bunch of errors at me before it crashes, here is the tail of them since they mostly repeat and I can't scroll that far back:

err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support !
err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:wine_d3d:WineDirect3DCreate Direct3D9 is not available without opengl

The first line is the one repeated to infinity so I can't scroll. I do have libgl installed, and bin32-libgl, and i tried to export PATH=$PATH:/opt/lib32/usr/lib but still nothing. Help?

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#2 2008-06-24 19:21:29

Statix
Member
From: Hangzhou, China
Registered: 2008-02-16
Posts: 240

Re: Wine on arch64 and steam

Try

glxinfo | grep direct

Do you have direct rendering?

What drivers are you using?


I haven't been able to get very far in launching steam games with the latest wine either, but I'm having other problems.

Last edited by Statix (2008-06-24 19:22:20)


Madly in love with Arch64, Openbox, DotA, and of course... penguins!
Happy to help if you're not a Help Vampire. Use your wonderful resources like ArchWiki, Google, and our wonderful search page.

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#3 2008-06-25 01:54:06

low
Member
Registered: 2007-07-04
Posts: 109

Re: Wine on arch64 and steam

direct rendering: Yes

I'm using xf86-video-intel and here is my xorg.conf

Section "ServerLayout"
    Identifier     "X.org Configured"
    Screen      0  "Screen0" 0 0
    InputDevice    "Mouse0" "CorePointer"
    InputDevice    "Keyboard0" "CoreKeyboard"
    Option "AIGLX" "true"
    Option "StandbyTime" "10"
    Option "SuspendTime" "20"
    Option "OffTime" "30"
EndSection

Section "Files"
    RgbPath      "/usr/share/X11/rgb"
    ModulePath   "/usr/lib/xorg/modules"
    FontPath     "/usr/share/fonts/misc"
    FontPath     "/usr/share/fonts/100dpi:unscaled"
    FontPath     "/usr/share/fonts/75dpi:unscaled"
    FontPath     "/usr/share/fonts/TTF"
    FontPath     "/usr/share/fonts/Type1"
EndSection

Section "Module"
    Load  "GLcore"
    Load  "glx"
    Load  "extmod"
    Load  "record"
    Load  "xtrap"
    Load  "dri"
    Load  "dbe"
    Load  "freetype"
EndSection

Section "InputDevice"
    Identifier  "Keyboard0"
    Driver      "kbd"
EndSection

Section "InputDevice"
  Driver      "synaptics"
  Identifier      "Mouse0"
  Option     "Device"      "/dev/psaux"
  Option    "Protocol"    "auto-dev"
  Option    "LeftEdge"      "1700"
  Option    "RightEdge"     "5300"
  Option    "TopEdge"       "1700"
  Option    "BottomEdge"    "4200"
  Option    "FingerLow"    "25"
  Option    "FingerHigh"    "30"
  Option    "MaxTapTime"    "180"
  Option    "MaxTapMove"    "220"
  Option    "VertScrollDelta" "100"
  Option    "MinSpeed"    "0.06"
  Option    "MaxSpeed"    "0.12"
  Option    "AccelFactor" "0.0010"
  Option    "SHMConfig"    "on"
#  Option    "Repeater"    "/dev/ps2mouse"
EndSection

#Section "InputDevice"
#    Identifier  "Mouse0"
#    Driver      "mouse"
#    Option        "Protocol" "auto"
#    Option        "Device" "/dev/input/mice"
#    Option        "ZAxisMapping" "4 5 6 7"
#EndSection

Section "Monitor"
    DisplaySize      336   210    # mm
    Identifier   "Monitor0"
    VendorName   "AUO"
    ModelName    "2174"
    HorizSync 28-64
    VertRefresh 60    
    Option "DPMS" "true"
EndSection

Section "Device"
        ### Available Driver options are:-
        ### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
        ### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
        ### [arg]: arg optional
        #Option     "NoAccel"                # [<bool>]
        #Option     "SWcursor"               # [<bool>]
        #Option     "ColorKey"               # <i>
        #Option     "CacheLines"             # <i>
        #Option     "Dac6Bit"                # [<bool>]
        #Option     "DRI"                    # [<bool>]
        #Option     "NoDDC"                  # [<bool>]
        #Option     "ShowCache"              # [<bool>]
        #Option     "XvMCSurfaces"           # <i>
        #Option     "PageFlip"               # [<bool>]
    Identifier  "Card0"
    Driver      "intel"
    VendorName  "Intel Corporation"
    BoardName   "Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller"
    BusID       "PCI:0:2:0"
    Option "DRI" "true"
    Option "AccelMethod" "exa"
    Option "MigrationHeuristic" "greedy"
    Option "BackingStore" "true"
EndSection

Section "Screen"
    Identifier "Screen0"
    Device     "Card0"
    Monitor    "Monitor0"
    DefaultDepth 24
    SubSection "Display"
        Viewport   0 0
        Depth     1
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     4
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     8
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     15
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     16
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     24
        Modes "1280x800"
    EndSubSection
EndSection

Section "DRI"
    Group 0
    Mode 0666
EndSection

Section "Extensions"
    Option "Composite" "enable"
EndSection

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#4 2008-07-03 21:11:40

sandstorm
Member
From: Zurich [CH] & Mannheim [DE]
Registered: 2005-08-13
Posts: 169

Re: Wine on arch64 and steam

Which WINE version are you using?

Martin

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#5 2008-07-03 23:39:52

amdarch64
Member
Registered: 2008-06-02
Posts: 67

Re: Wine on arch64 and steam

low wrote:

Steam used to work for me, but with the recent new builds of wine, i can start steam, but whenever i try to install or launch a game i get a Visual C++ Runtime Error referenced here https://support.steampowered.com/kb_art … _faqid=572. Wine throws a bunch of errors at me before it crashes, here is the tail of them since they mostly repeat and I can't scroll that far back:

err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support !
err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:wine_d3d:WineDirect3DCreate Direct3D9 is not available without opengl

The first line is the one repeated to infinity so I can't scroll. I do have libgl installed, and bin32-libgl, and i tried to export PATH=$PATH:/opt/lib32/usr/lib but still nothing. Help?

I'm getting the same error as well, but different scenario. I managed to get wine 1.0 and the steam working great. The Half Life 2 demo also installed, and I can play it. But as soon as I go into the advanced video options, and then click okay, wine spits out a
Visual C++ Runtime Error bullshit error and then i have to click okay and then the game crashes. i can't really play HL2 on those gay default video settings. i want to adjust them to better quality, but i can't due to this gay 'feature' that came free with the wine installation.


freetards and fosstards visit http://linuxhaters.blogspot.com/

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#6 2008-07-04 00:42:49

low
Member
Registered: 2007-07-04
Posts: 109

Re: Wine on arch64 and steam

I'm using wine 1.0, haven't tried with the new 1.1 yet...

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#7 2009-02-25 08:52:16

SomeGuy1337
Member
Registered: 2007-08-18
Posts: 32

Re: Wine on arch64 and steam

anyone solve this?

i have same prob with wine 1.1.15

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#8 2009-02-25 12:21:01

SomeGuy1337
Member
Registered: 2007-08-18
Posts: 32

Re: Wine on arch64 and steam

ok this is solved from here http://bbs.archlinux.org/viewtopic.php?id=61656

basically just needed the lib32 nvidia-utils pkg to provide the libgl files
the lib32-nvidia-utils pkg in aur at time of writting does not match the nvidia pkg in extra so you will have to change the version in the PKGBUILD

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#9 2009-03-13 21:46:25

PhantmShado
Member
Registered: 2007-04-07
Posts: 20

Re: Wine on arch64 and steam

I run into this same issue whenever I try to install one of my bought games.  I click install and then the message pops up and steam crashes.  Does anyone know a fix for this?

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#10 2009-03-14 21:46:23

Ranguvar
Member
Registered: 2008-08-12
Posts: 2,549

Re: Wine on arch64 and steam

Did you try the solution already posted right there?

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#11 2010-06-24 02:59:32

smdias
Member
Registered: 2009-06-10
Posts: 9

Re: Wine on arch64 and steam

This solution worked for me. Thank you!

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