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#1 2010-09-07 04:39:10

orlox
Member
From: Santiago de Chile
Registered: 2010-07-25
Posts: 13

[SOLVED] Flash conflicts with pulse

A while ago, I posted this:

https://bbs.archlinux.org/viewtopic.php?id=102976

Basically, I couldn't play movies in totem or listen to music with rhythmbox or banshee. At the moment I thought it was simply a pulseaudio problem or misconfiguration, but it "fixed" itself so I closed that topic. However, I started experiencing this again, and now I know the reason. Flash doesn't play along well with pulse. I can't play simultaneosly sound with flash and anything else, and when I listen something with flash, I cant listen sound (or watch videos) anywhere else until I close the browser.

Googling this, I found out that I need libflashsupport-pulse, which is present in AUR, but I can't install it because it requires flashplugin, which I haven't been able to find.
I have nspluginwrapper-flash from AUR to provide flash.

Anyone has this same issue? How can I solve it?

Cheers!

Last edited by orlox (2010-09-12 16:02:18)


"There is no problem so big it cannot be run away from"
Charles M. Schulz

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#2 2010-09-07 05:53:03

x33a
Forum Fellow
Registered: 2009-08-15
Posts: 4,587

Re: [SOLVED] Flash conflicts with pulse

flashplugin is in the extra repository. Try installing it first and then installing libflashsupport-pulse, and see if it fixes the issue.

But if you are using 64-bit arch, then it is available in the new multilib repo.

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#3 2010-09-07 10:40:20

karol
Archivist
Registered: 2009-05-06
Posts: 25,440

Re: [SOLVED] Flash conflicts with pulse

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#4 2010-09-07 15:34:30

orlox
Member
From: Santiago de Chile
Registered: 2010-07-25
Posts: 13

Re: [SOLVED] Flash conflicts with pulse

I have blacklisted snd-pcm-oss and I installed flashplugin from multilib, and libflashsupport-pulse from AUR, but I still have the same issue...


"There is no problem so big it cannot be run away from"
Charles M. Schulz

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#5 2010-09-07 16:15:31

ehlo
Member
From: England
Registered: 2010-04-04
Posts: 66

Re: [SOLVED] Flash conflicts with pulse

I have the same problem sad

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#6 2010-09-07 18:02:39

R00KIE
Forum Fellow
From: Between a computer and a chair
Registered: 2008-09-14
Posts: 4,734

Re: [SOLVED] Flash conflicts with pulse

Everything you need to get flash working properly is in the repos, make sure you have the following packages installed (you will need to activate the multilib repo):
pulseaudio, lib32-pulseaudio, alsa-lib, lib32-alsa-lib, alsa-plugins and lib32-alsa-plugins.

Try using this /etc/asound.conf

pcm.!default {
    type pulse
}
ctl.!default {
    type pulse
}

and everything should work fine, at least it works for me™.


R00KIE
Tm90aGluZyB0byBzZWUgaGVyZSwgbW92ZSBhbG9uZy4K

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#7 2010-09-12 16:01:57

orlox
Member
From: Santiago de Chile
Registered: 2010-07-25
Posts: 13

Re: [SOLVED] Flash conflicts with pulse

Left this thread a little bit dumped due to other responsabilities...sorry for that...

I couldnt manage to solve this problem, after applying all the suggestions mentioned here. My "soution" however, was to install lightspark from AUR, to use as a replacement for flash. As far as I've seem, it works almost flawlessly with all the flash usage I need, and has no issues with pulseaudio.


"There is no problem so big it cannot be run away from"
Charles M. Schulz

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