You are not logged in.
Pages: 1
Heyho dudes, i got a little problem with the game Wakfu on a x64 machine.
When i try to start the UpLauncher i get always lib errors, like "libcrypto.so.0.9.8 not found" and "libssl.so.0.9.8 not found". And i just don't know how to fix them. I tried linking the libs libcrypto.so to libcrypto.so.0.9.8 and for some libs it worked, but then at, i think, libssl it didnt work anymore.
Did anyone, or can anyone of you play this game on a x64 machine?
Last edited by TRiBLy (2011-05-05 18:30:37)
Offline
send me a beta key and I can try
[home page] -- [code / configs]
"Once you go Arch, you must remain there for life or else Allan will track you down and break you." -- Bregol
Offline
Reading isnt everyones strength: "Play Wakfu Open Beta etc.etc."
Offline
open beta hasn't arrived yet for north america =/
[home page] -- [code / configs]
"Once you go Arch, you must remain there for life or else Allan will track you down and break you." -- Bregol
Offline
is this a binary, if so then you're unfortuate but we use openssl1.0.0.d and the creators use an old version.
Offline
Someone in the AUR provides the old libraries for multilib systems in binary form (not ideal, but it does the work) : [link]
EDIT: Phewww, OpenSSL AUR packages are kind of a mess... Needs a serious clean-up...
Last edited by TryA (2011-05-04 21:34:53)
Offline
Well I installed the binaries from the AUR, and now i get this error:
./UpLauncher: /usr/lib32/libpng12.so.0: version `PNG12_0' not found (required by ./UpLauncher)
./UpLauncher: /usr/lib32/libcrypto.so.0.9.8: no version information available (required by ./UpLauncher)
./UpLauncher: /usr/lib32/libssl.so.0.9.8: no version information available (required by ./UpLauncher)
Last edited by TRiBLy (2011-05-05 09:55:38)
Offline
Oh... You need lib32-libpng12 too... But before starting the program again, do a ldd ./UpLauncher to see which libraries may be missing.
Offline
Didn't knew about the "ldd" command, thx.
I've installed the lib32-libpng12 which you posted, and now i can run the UpLaunch!
Thank you very much
€DIT:
Ok, i can start the UpLaunch, and update the game, but when I hit play, i see the splashscreen...and that's it. No error, nothing, just the splashscreen...
€DIT2:
Since it's in the AUR now, I build it from there, but still have the same error.
Last edited by TRiBLy (2011-05-05 19:28:10)
Offline
Install lib32-openssl098 and it would start! A new aur package one remplacing the old one and deprecated lib32-opensssl-compatibility.
Offline
This didn't solve my problem. I installed the package wakfu from AUR. The updater runs just fine, but when trying to launch the game, I get this message:
/opt/wakfu/UpLauncher: /usr/lib32/libcrypto.so.0.9.8: no version information available (required by /opt/wakfu/UpLauncher)
/opt/wakfu/UpLauncher: /usr/lib32/libssl.so.0.9.8: no version information available (required by /opt/wakfu/UpLauncher)
testing JVM in /opt/wakfu/jre ...
The package comments and this thread (http://forum.wakfu.com/en/105-technical … ash-screen) didn't help me, either. Does anyone know how to solve this?
edit: I'm running arch 64 on a Thinkpad X201 (3323) with xmonad as window manager. I have openjdk 6 installed.
Last edited by xiliyi (2011-07-03 21:21:20)
Offline
Don't know if you already found the tip.
rm /opt/wakfu/userPreferences.properties should do
I'm on arch 64. The game won't start if you already configured it to be full screen for instance, so you have to re-do it each time by suppressing the conf.
And I also had to install "_lib32-libxxf86vm" and "jogl" first even if it's supposed to be included in the package...
Offline
Don't know if you already found the tip.
rm /opt/wakfu/userPreferences.properties should do
I'm on arch 64. The game won't start if you already configured it to be full screen for instance, so you have to re-do it each time by suppressing the conf.
And I also had to install "_lib32-libxxf86vm" and "jogl" first even if it's supposed to be included in the package...
Thanks. The two packages you mentioned (without the "_"), I already had them installed. Uninstalling does not help, either.
I don't have the /opt/wakfu/userPreferences.properties file. You sure it should be there?
error.log spits out a lot of errors, all concerning java. I have Java installed, though.
Offline
After fiddling a lot with 32libs I finally got the launcher working and the game installed/updated on my x64 setup.
When I try to start the game now I always get
javax.media.opengl.GLException: Unable to select one of the provided GLCapabilities
EDIT: SOLVED!!!
First I had to remove lib32-mesa (lib32-libgl) with all dependencies
Then install lib32-nvidia-utils and lib32-libxxf86vm and it works!
To get sound working I needed:
lib32-libcanberra
lib32-libcanberra-pulse
lib32-alsa-plugins
Everything works now! Yay!
Last edited by M4he (2011-08-12 12:53:56)
Arch - makes me feel right at /home
Offline
For anyone using Sandybridge graphics on a 64 bit system, you may have to download lib32-intel-dri to get it to work. That's what did it for me.
Offline
Just installed it, I get to the splash screen, hit play, then it crashes. No console output save for /bin/sh ./Wakfu -Len -Cna. Any ideas?
[home page] -- [code / configs]
"Once you go Arch, you must remain there for life or else Allan will track you down and break you." -- Bregol
Offline
Thanks !
Offline
Hi there,
I came here because the AUR package mention this thread.
With gvfs installed on my config (openbox standalone) I get some strange behavior. For example thunar is slow on first launch. Also for some reason udisk automounting works half of time. I am not trying to solve those problems (at least not now) and this is just to describe the context.
So I am wondering why gvfs is listed as a dependency for this AUR package. I studied the PKGBUILD and the install script (wakfu_unix.sh) with no luck. I even removed gvfs and its dependencies and the game still work with no problems (played more than hour). Google is not of any help either. I certainly have missed something but can't figure what.
Any help appreciated.
Carpe Diem
Offline
Pages: 1