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Hi all,
To remove the bug "Konsole crash", I updated nvidia drivers to 275.09.07.
Now, Kwin crashes with : Application: KWin (kwin), signal: Segmentation fault.
No problem when desktop effects are disabled.
Has anyone had the same problem?
Thanx
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kwin --replace
from konsole?
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$ kwin --replace
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce G210/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 275.09.07
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
Driver: NVIDIA
Driver version: 275.9.7
GPU class: Unknown
OpenGL version: 3.3
GLSL version: 3.30
X server version: 1.10.2
Linux kernel version: 2.6.39
Direct rendering: yes
Requires strict binding: no
GLSL shaders: yes
Texture NPOT support: yes
Application::crashHandler() called with signal 11; recent crashes: 1
KCrash: Application 'kwin' crashing...
KCrash: Attempting to start /usr/lib/kde4/libexec/drkonqi from kdeinit
sock_file=/home/s/.kde4/socket-s/kdeinit4__0
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce G210/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 275.09.07
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
Driver: NVIDIA
Driver version: 275.9.7
GPU class: Unknown
OpenGL version: 3.3
GLSL version: 3.30
X server version: 1.10.2
Linux kernel version: 2.6.39
Direct rendering: yes
Requires strict binding: no
GLSL shaders: yes
Texture NPOT support: yes
Application::crashHandler() called with signal 11; recent crashes: 2
KCrash: Application 'kwin' crashing...
KCrash: Attempting to start /usr/lib/kde4/libexec/drkonqi from kdeinit
sock_file=/home/s/.kde4/socket-s/kdeinit4__0
Last edited by Inxsible (2011-06-16 14:23:02)
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Artizif, I changed quote tags to code tags in your post. Easier to read code and provides scrollers so that the post doesn't get too long.
There's no such thing as a stupid question, but there sure are a lot of inquisitive idiots !
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Try to disable direct rendering
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Any news on this issue? I'm having the same problem after doing an -Syu today. My first thought was that perhaps something was messed up in the new module blacklisting changes to initscripts but nouveau is not loaded. kwin caused a segfault in nvidia-libgl.
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Try to delete your kwin config files "~/.kde4/share/{apps/kwin,config/{kwinrc,kwinrulesrc}}"
This problem is really weird, i updated to nvidia 275.09.07 with no problems.
Greetings.
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Deleting kwinrc and kwinrulesrc does not solve the problem.
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Has there been any update on this issue? I've reverted to the 270 series driver to get some work done but would like to update soon for some of the bug fixes.
Update: While this is still broken on my desktop (pair of GTX570s on a Intel chipset) it's working fine on my laptop (9800M). I must say that the laptop feels snappier (word?) than before the update with KDE4.
Last edited by iBertus (2011-06-24 03:20:07)
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Hey I don't mean to hijack the mods thread but am having the same problem. https://bbs.archlinux.org/viewtopic.php?id=121481&p=1
Using the same nvidia driver 275.09.07 on a alienware m15x with nvidia 260m
Gtx.
Is there no workaround to get kde working with the desktop effects?
I'll try deleting kwinrc and kwinrulesrc to see if it helps.
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I could not find kwinrc or kwinrules rc dont know how to access ~/.kde4/share
I found this link though
http://www.pclinuxos.com/forum/index.php?topic=78544.0
A guy fixed his kwin crashes after updating i965_dri.so or Mesa
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None of these fixes would help you as you are using Nvidia
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Oh I just figured it's the intel 965 chipset driver.
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Thinking I'll just get gnome as I want effects and there's no cure/fix that I can find.
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I tried disabling direct rendering as sumski suggested and the crashes seem to have stopped. Is Direct Rendering like using the gfx card to render animations? And if I switch if off am assuming it uses the CPU?
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Xrender backend is power by CPU , OpenGL (in)direct rendering by the GPU.
When using indirect rendering, libGL creates GLX protocol messages and sends them to the X server via a socket. When using direct rendering, libGL loads the appropriate 3D DRI driver then dispatches OpenGL library calls directly to that driver.
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So which is better?
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Which works better
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My bad which works better then? Direct rendering or indirect ? I guess its Direct.
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Interesting reads man.
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So, am I to assume that nothing has changed with this issue? I've been away for a week and figured that someone would have figured out a solution during that time. Does switching to Xrender backend workaround this problem?
edit: just finished reading the links. looks like a fix may be included in KDE 4.7.
Last edited by iBertus (2011-07-03 00:29:02)
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The direct rendering fix was better with it disabled but there were random crashes, so its not even a good or permanent fix, gettinga annoyed with it I switch to gdm and wow gdm has changed since I last used it. But I hate it not being as customizable as gnome 2. Anyway so after a restart I was using it on battery mode and guess what those same crashes came.
Randomly gnome will go blank screen and show the nvidia logo and then the logon window. I am starting to think its more a nvidia issue than gnome or kde.
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KDE 4.6.5 & nvidia-beta 280.04 doesn't fix the issue
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I tried gnome with my system today and it won't start with effects enabled. Some people are reporting that gnome-shell is working but flaky while I'm no-go with all opengl compositing managers at this point. I've reverted to 270.xx and both DEs work fine. I have a strange flickering issue that I believe is related to powermizer. I added the fixed PM levels stuff to my xorg.conf.d/20-nvidia.conf file and now the flickering is fixed but my machine is sucking down ~450 watts while I'm writing this. I hope something is fixed soon on nvidia's side. It seems they have focused too much on VDPAU and not enough on just getting some drivers out the door that work and don't crash.
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