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get ready for creating PKGBUILD ![]()
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The source, not the artwork... get ready to mod!
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The source, not the artwork... get ready to mod!
BYOB [1] Party!
[1] Bring Your Own Boss. Boss - boss fights, get it? Now don't tell me you don't want to throw a bunch of grenades in your boss' face ...
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Just look into AUR:
http://aur.archlinux.org/packages.php?O … &SB=v&SO=d
and all this stuff is for old DOS game Doom1/Doom2, and AFAIR artwork for these games is not free neihter
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Now don't tell me you don't want to throw a bunch of grenades in your boss' face ...
No, not my boss. It's the rest of the lab I want to fry in oil :-D
@Jacek Poplawski: Those are the shareware packages. They leave it to you to add your own .wad. See the recent discussion about...
Ah, what the heck. There already IS a doom3 aur package :-D But I'm looking forward to a Doom3 launcher that supports widescreen.
Last edited by Awebb (2011-11-07 13:27:11)
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@Jacek Poplawski: Those are the shareware packages. They leave it to you to add your own .wad. See the recent discussion about...
The one doom2 package that crossed the line has already been removed
https://bbs.archlinux.org/viewtopic.php … 4#p1008914
https://bbs.archlinux.org/viewtopic.php … 8#p1008938
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I just mean that it doesn't matter. The code is important, not the artwork.
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Here it is: https://github.com/TTimo/doom3.gpl
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cool, let's wait for AUR package ![]()
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Threads merged
There's no such thing as a stupid question, but there sure are a lot of inquisitive idiots !
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I made a source package for doom3, but unfortunately I cannot use physically (only ssh) the machine where I have the pk4 files.
Can anyone try it?
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I made a source package for doom3, but unfortunately I cannot use physically (only ssh) the machine where I have the pk4 files.
Can anyone try it?
so it's true that it wont build on x64 atm? meh ![]()
core i5 4590, x86_64, nvidia 970
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Yes, it is sadly true. The real issue is that the code assumes sizeof(int) == sizeof(void*). All those int must be changed to long int.
There are few secondary problems like a function in assembly or some calls that are ambiguous in x86_64, but as far as I can tell it is nothing serious.
Edit:
I tried the package and it works well to me. I hope Slash decides to update the doom3 package and use it.
Last edited by ezzetabi (2011-11-24 23:21:16)
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